Player Matchup

Jormungandr
Jormungandr
 
Jormungandr
Level 62
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
 
Kukulkan
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ne Zha
Ne Zha
AliElDeen
Ne Zha
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 6L
1,597 Elo+
Solo
Sylvanus
Sylvanus
barlog35
Sylvanus
Level 128
God Stats
2W - 1L
1,482 SR
Queue Stats
127W - 104L
1,537 Elo+
Party 2
Eset
Eset
headhunter5509
Eset
Level 127
God Stats
2W - 0L
1,547 SR
Queue Stats
107W - 86L
1,522 Elo+
Party 2
Team Averages
Level 107
1,506 SR
1,531 Elo+

VS

Team Averages
Level 117
1,416 SR
1,453 Elo+
Thanatos
Thanatos
 
Thanatos
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Horus
Horus
BasedBigJesus
Horus
Level 38
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 12L
1,463 Elo+
Solo
Bacchus
Bacchus
Selaena
Bacchus
Level 160
God Stats
3W - 4L
1,470 SR
Queue Stats
82W - 102L
1,460 Elo+
Party 1
He Bo
He Bo
pep96
He Bo
Level 119
God Stats
0W - 3L
1,278 SR
Queue Stats
21W - 33L
1,408 Elo+
Solo
Nike
Nike
santacruz9
Nike
Level 148
God Stats
3W - 5L
1,331 SR
Queue Stats
88W - 111L
1,433 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
15
2 / 3 / 8
9,472
947
9,422
17,751
19,551
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Kukulkan
 
Kukulkan
16
4 / 1 / 7
9,355
936
12,391
4,081
2,273
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Ne Zha
AliElDeen
Ne Zha
13
3 / 6 / 5
8,346
835
4,971
11,061
5,430
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Sylvanus
barlog35
Sylvanus
13
0 / 1 / 11
7,930
793
5,359
9,957
9,871
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

15
5 / 2 / 5
9,013
901
12,931
11,129
5,663
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
14
3 / 2 / 6
7,419
742
9,533
10,500
5,492
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

12
0 / 3 / 8
7,045
705
4,555
12,521
16,225
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bacchus
Selaena
Bacchus
11
3 / 3 / 6
6,900
690
4,996
8,072
10,696
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

He Bo
pep96
He Bo
13
4 / 4 / 8
7,726
773
8,670
7,883
4,883
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

15
3 / 2 / 10
7,945
795
10,798
12,365
10,058
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
51
14
Kills
13
13
Deaths
14
36
Assists
38
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
 
Jormungandr
2
3
8
2
W
Kukulkan
 
Kukulkan
4
1
7
7.5
L
Thanatos
 
Thanatos
3
2
6
3
W
Ne Zha
AliElDeen
Ne Zha
3
6
5
0.92
L
0
3
8
1.33
L
Bacchus
Selaena
Bacchus
3
3
6
2
W
Sylvanus
barlog35
Sylvanus
0
1
11
5.5
W
5
2
5
3.75
L
He Bo
pep96
He Bo
4
4
8
2
L
3
2
10
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,074
Damage
38,552
53,979
Taken
51,341
42,788
Mitigated
47,354
17,294
Healing
22,526
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
 
Jormungandr
9,422
1,884
233
3,356
17,751
19,551
769
4,619
12,681
21,113
0
W
Kukulkan
 
Kukulkan
12,391
1,204
248
340
4,081
2,273
1,860
1,187
2,758
29,573
0
L
Thanatos
 
Thanatos
9,533
853
987
7,246
10,500
5,492
0
8,580
1,920
0
14,956
W
Ne Zha
AliElDeen
Ne Zha
4,971
465
73
783
11,061
5,430
1,649
3,661
7,131
0
8,364
L
4,555
1,802
2,775
3,664
12,521
16,225
0
9,667
2,854
0
7,950
L
Bacchus
Selaena
Bacchus
4,996
74
853
791
8,072
10,696
0
6,226
1,846
7,799
0
W
Sylvanus
barlog35
Sylvanus
5,359
633
5,441
3,036
9,957
9,871
1,109
2,064
7,851
6,853
0
W
12,931
423
1,718
2,066
11,129
5,663
1,909
2,135
8,891
24,722
0
L
He Bo
pep96
He Bo
8,670
889
0
750
7,883
4,883
0
6,792
1,091
18,993
0
L
10,798
464
2,066
3,394
12,365
10,058
0
8,838
3,527
0
22,915

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,116
Gold Earned
37,035
111
Minions Killed
78
0
Camps Cleared
0
911,203
Distance Traveled
942,097
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
9,472
947
20
2
0
173,481
0
W
Kukulkan
9,355
936
56
6
0
172,021
2
L
Thanatos
7,419
742
12
1
0
213,249
2
W
Ne Zha
8,346
835
5
1
0
193,847
0
L
Horus
7,045
705
4
0
0
167,174
0
L
Bacchus
6,900
690
7
1
0
186,287
2
W
Sylvanus
7,930
793
2
0
0
156,885
0
W
Eset
9,013
901
28
3
0
214,969
0
L
He Bo
7,726
773
25
3
0
183,389
0
L
Nike
7,945
795
30
3
0
191,998
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role