Player Matchup

Rama
Rama
C0braKaiNvrDies
Rama
Level 160
God Stats
5W - 6L
1,450 SR
Queue Stats
195W - 239L
1,373 Elo+
Party 2
Hou Yi
Hou Yi
CowboyKid1488
Hou Yi
Level 80
God Stats
1W - 4L
1,288 SR
Queue Stats
280W - 334L
1,437 Elo+
Solo
Ao Kuang
Ao Kuang
JuviaKun
Ao Kuang
Level 123
God Stats
1W - 2L
1,521 SR
Queue Stats
77W - 112L
1,370 Elo+
Solo
Osiris
Osiris
dragonscoldsoul
Osiris
Level 123
God Stats
0W - 3L
1,201 SR
Queue Stats
126W - 148L
1,362 Elo+
Party 2
Lancelot
Lancelot
xRYZZOx
Lancelot
Level 153
God Stats
2W - 1L
1,805 SR
Queue Stats
351W - 421L
1,368 Elo+
Solo
Team Averages
Level 128
1,453 SR
1,382 Elo+

VS

Team Averages
Level 69
1,459 SR
1,371 Elo+
Tyr
Tyr
OgxSilverTigerx
Tyr
Level 80
God Stats
7W - 21L
1,153 SR
Queue Stats
437W - 499L
1,445 Elo+
Solo
Zhong Kui
Zhong Kui
SpiderGlaz
Zhong Kui
Level 46
God Stats
1W - 1L
1,424 SR
Queue Stats
49W - 56L
1,401 Elo+
Party 3
Charybdis
Charybdis
dodgethis01
Charybdis
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
55W - 81L
1,317 Elo+
Party 1
Hades
Hades
hazardous4231
Hades
Level 84
God Stats
2W - 0L
1,717 SR
Queue Stats
27W - 34L
1,373 Elo+
Party 3
Serqet
Serqet
lynkxi
Serqet
Level 25
God Stats
2W - 1L
1,500 SR
Queue Stats
51W - 78L
1,320 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 8 / 5
10,392
611
20,320
18,534
8,531
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
2 / 12 / 5
10,561
621
11,693
21,797
10,288
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ao Kuang
JuviaKun
Ao Kuang
17
0 / 9 / 5
9,795
576
11,658
23,630
11,917
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

19
5 / 9 / 3
12,039
708
16,613
24,605
20,356
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Lancelot
xRYZZOx
Lancelot
17
2 / 5 / 4
10,250
603
9,075
23,338
13,783
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 2 / 26
12,668
745
21,403
33,177
39,095
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Zhong Kui
SpiderGlaz
Zhong Kui
20
20 / 3 / 16
14,744
867
36,969
23,040
20,044
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Charybdis
dodgethis01
Charybdis
19
4 / 2 / 23
11,886
699
17,936
11,797
6,126
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

18
5 / 2 / 23
11,600
682
12,627
15,445
10,938
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Serqet
lynkxi
Serqet
20
6 / 3 / 29
12,406
730
12,243
12,796
12,646
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
159
11
Kills
42
43
Deaths
12
22
Assists
117
Player
Kills
Deaths
Assists
KDA
L
2
8
5
0.56
L
2
12
5
0.38
L
Ao Kuang
JuviaKun
Ao Kuang
0
9
5
0.28
W
7
2
26
10
W
Zhong Kui
SpiderGlaz
Zhong Kui
20
3
16
9.33
W
Charybdis
dodgethis01
Charybdis
4
2
23
7.75
L
5
9
3
0.72
W
5
2
23
8.25
W
Serqet
lynkxi
Serqet
6
3
29
6.83
L
Lancelot
xRYZZOx
Lancelot
2
5
4
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,359
Damage
101,178
111,904
Taken
96,255
64,875
Mitigated
88,849
22,843
Healing
53,140
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
20,320
10,279
0
2,129
18,534
8,531
612
7,841
10,650
0
33,387
L
11,693
6,185
615
696
21,797
10,288
414
11,190
10,408
0
30,441
L
Ao Kuang
JuviaKun
Ao Kuang
11,658
2,404
1,041
6,845
23,630
11,917
400
11,822
11,088
28,676
0
W
21,403
2,879
3,067
17,098
33,177
39,095
1,257
1,884
30,702
0
38,992
W
Zhong Kui
SpiderGlaz
Zhong Kui
36,969
6,130
1,917
12,591
23,040
20,044
2,366
2,617
20,423
60,777
0
W
Charybdis
dodgethis01
Charybdis
17,936
8,620
1,686
2,440
11,797
6,126
1,754
1,953
9,844
0
48,498
L
16,613
5,376
2,663
2,203
24,605
20,356
182
8,285
15,146
0
28,360
W
12,627
1,379
4,409
5,910
15,445
10,938
1,084
2,942
12,503
25,924
0
W
Serqet
lynkxi
Serqet
12,243
2,322
1,480
2,542
12,796
12,646
1,005
2,262
10,534
0
16,595
L
Lancelot
xRYZZOx
Lancelot
9,075
1,419
918
5,733
23,338
13,783
304
10,458
12,445
0
18,118

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,037
Gold Earned
63,304
147
Minions Killed
177
0
Camps Cleared
0
1,143,025
Distance Traveled
1,533,189
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
10,392
611
20
1
0
218,830
1
L
Hou Yi
10,561
621
33
2
0
209,427
0
L
Ao Kuang
9,795
576
48
3
0
247,130
0
W
Tyr
12,668
745
28
2
0
341,211
1
W
Zhong Kui
14,744
867
61
4
0
292,627
1
W
Charybdis
11,886
699
45
3
0
281,102
0
L
Osiris
12,039
708
26
2
0
267,522
4
W
Hades
11,600
682
26
2
0
319,903
0
W
Serqet
12,406
730
17
1
0
298,346
0
L
Lancelot
10,250
603
20
1
0
200,116
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role