Player Matchup

Horus
Horus
DAVID19133
Horus
Level 118
God Stats
0W - 1L
1,267 SR
Queue Stats
4W - 7L
1,367 Elo+
Party 2
Thor
Thor
KRXBeeX
Thor
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 8L
1,376 Elo+
Solo
Skadi
Skadi
TensionalStar81
Skadi
Level 127
God Stats
0W - 1L
1,466 SR
Queue Stats
6W - 6L
1,498 Elo+
Party 2
Sobek
Sobek
ac13-0
Sobek
Level 121
God Stats
5W - 5L
1,483 SR
Queue Stats
82W - 112L
1,411 Elo+
Party 1
Zhong Kui
Zhong Kui
nshaw98
Zhong Kui
Level 94
God Stats
3W - 1L
1,850 SR
Queue Stats
21W - 18L
1,555 Elo+
Party 1
Team Averages
Level 98
1,513 SR
1,441 Elo+

VS

Team Averages
Level 82
1,482 SR
1,416 Elo+
Janus
Janus
 
Janus
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Poseidon
Poseidon
DiPayaso
Poseidon
Level 89
God Stats
21W - 37L
1,410 SR
Queue Stats
608W - 713L
1,457 Elo+
Solo
Atlas
Atlas
KristinaHUSH
Atlas
Level 69
God Stats
2W - 1L
1,535 SR
Queue Stats
4W - 9L
1,271 Elo+
Solo
Neith
Neith
Rayzo08
Neith
Level 65
God Stats
3W - 2L
1,474 SR
Queue Stats
20W - 20L
1,474 Elo+
Solo
Zeus
Zeus
SuperfodexBR
Zeus
Level 99
God Stats
3W - 5L
1,493 SR
Queue Stats
10W - 16L
1,379 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
12
0 / 3 / 3
6,628
663
6,984
9,994
6,869
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Earring

Mystical Earring

+15
Mp 5

Thor
KRXBeeX
Thor
12
0 / 3 / 0
6,846
685
3,152
9,060
3,845
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

14
2 / 1 / 1
7,615
762
9,388
8,576
4,008
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Sobek
ac13-0
Sobek
13
0 / 1 / 2
7,382
738
2,060
12,882
11,871
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Zhong Kui
nshaw98
Zhong Kui
13
1 / 4 / 2
6,985
699
9,168
11,663
8,652
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
16
4 / 0 / 0
8,570
857
7,867
5,289
2,280
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Poseidon
DiPayaso
Poseidon
14
2 / 1 / 5
7,631
763
10,548
7,576
3,495
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

13
1 / 1 / 7
7,693
769
6,223
12,167
10,903
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Neith
Rayzo08
Neith
13
0 / 0 / 7
6,947
695
5,289
5,356
2,949
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

15
5 / 1 / 2
8,069
807
11,165
4,534
1,922
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
33
3
Kills
12
12
Deaths
3
8
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
4
0
0
4
L
Horus
0
3
3
0.5
W
Poseidon
DiPayaso
Poseidon
2
1
5
4.5
L
Thor
KRXBeeX
Thor
0
3
0
0
W
1
1
7
4.5
W
Neith
Rayzo08
Neith
0
0
7
3.5
W
5
1
2
6
L
2
1
1
2.5
L
Sobek
ac13-0
Sobek
0
1
2
1
L
Zhong Kui
nshaw98
Zhong Kui
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,752
Damage
41,092
52,175
Taken
34,922
35,245
Mitigated
21,549
9,604
Healing
7,311
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
7,867
727
0
308
5,289
2,280
0
1,294
3,871
39,478
0
L
Horus
6,984
2,773
1,493
2,705
9,994
6,869
0
6,470
3,274
0
15,288
W
Poseidon
DiPayaso
Poseidon
10,548
1,126
244
1,667
7,576
3,495
0
2,622
4,913
29,078
0
L
Thor
KRXBeeX
Thor
3,152
0
0
136
9,060
3,845
27
5,830
3,112
0
18,886
W
6,223
3,202
0
2,295
12,167
10,903
0
4,553
7,321
17,973
0
W
Neith
Rayzo08
Neith
5,289
1,833
0
1,170
5,356
2,949
75
1,280
4,028
0
14,097
W
11,165
391
782
845
4,534
1,922
0
1,479
3,014
21,847
0
L
9,388
3,298
0
0
8,576
4,008
0
6,761
1,535
0
37,278
L
Sobek
ac13-0
Sobek
2,060
122
0
2,963
12,882
11,871
0
7,923
4,656
6,301
0
L
Zhong Kui
nshaw98
Zhong Kui
9,168
882
0
2,307
11,663
8,652
30
7,717
3,795
21,008
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,456
Gold Earned
38,910
156
Minions Killed
200
0
Camps Cleared
0
1,057,938
Distance Traveled
1,031,797
8
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
8,570
857
86
9
0
219,857
3
L
Horus
6,628
663
20
2
0
228,787
5
W
Poseidon
7,631
763
57
6
0
221,576
1
L
Thor
6,846
685
30
3
0
216,538
1
W
Atlas
7,693
769
13
1
0
221,849
4
W
Neith
6,947
695
19
2
0
189,443
3
W
Zeus
8,069
807
25
3
0
179,072
4
L
Skadi
7,615
762
51
5
0
191,077
0
L
Sobek
7,382
738
8
1
0
213,924
0
L
Zhong Kui
6,985
699
47
5
0
207,612
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role