Player Matchup

Hun Batz
Hun Batz
 
Hun Batz
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Puch
Ah Puch
 
Ah Puch
Level 94
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Thor
Thor
Alex_fm_
Thor
Level 63
God Stats
1W - 0L
1,357 SR
Queue Stats
23W - 31L
1,405 Elo+
Party 2
Baron Samedi
Baron Samedi
Silver2500
Baron Samedi
Level 64
God Stats
4W - 0L
1,939 SR
Queue Stats
63W - 73L
1,493 Elo+
Party 1
Nu Wa
Nu Wa
Thegari258
Nu Wa
Level 64
God Stats
6W - 4L
1,378 SR
Queue Stats
64W - 74L
1,486 Elo+
Party 1
Team Averages
Level 79
1,535 SR
1,477 Elo+

VS

Team Averages
Level 109
1,568 SR
1,522 Elo+
Neith
Neith
 
Neith
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nox
Nox
Janx221
Nox
Level 101
God Stats
214W - 238L
1,518 SR
Queue Stats
513W - 529L
1,523 Elo+
Party 3
Charybdis
Charybdis
Olloween
Charybdis
Level 156
God Stats
1W - 1L
1,834 SR
Queue Stats
32W - 30L
1,530 Elo+
Solo
Nu Wa
Nu Wa
trintsu
Nu Wa
Level 87
God Stats
239W - 241L
1,456 SR
Queue Stats
542W - 558L
1,497 Elo+
Party 3
Bellona
Bellona
Неймар11
Bellona
Level 75
God Stats
1W - 1L
1,530 SR
Queue Stats
9W - 8L
1,562 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
15
7 / 1 / 2
10,075
1,259
11,752
16,223
12,692
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shillelagh

Shillelagh

+15
Physical Power
+200
Health
+100
Mana

Ah Puch
 
Ah Puch
15
1 / 0 / 9
9,574
1,197
17,489
5,683
2,652
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Thor
14
3 / 5 / 6
9,036
1,130
9,393
14,324
6,873
Jotunn's Cunning

Jotunn's Cunning

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Baron Samedi
Silver2500
Baron Samedi
15
1 / 1 / 8
9,135
1,142
10,650
6,947
5,394
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

Nu Wa
15
1 / 1 / 8
8,824
1,103
10,371
3,367
1,405
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

Team 1 Tickets

287

VS

Team 2 Tickets

252

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
13
0 / 0 / 0
7,407
926
0
618
272
Nox
15
4 / 2 / 3
10,015
1,252
8,285
11,169
12,542
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Charybdis
Olloween
Charybdis
14
2 / 7 / 5
9,227
1,153
12,312
18,788
7,613
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Nu Wa
trintsu
Nu Wa
14
1 / 1 / 5
8,950
1,119
11,389
10,097
4,467
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

15
1 / 3 / 7
9,741
1,218
10,026
22,567
23,832
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
28
13
Kills
8
8
Deaths
13
33
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
 
Hun Batz
7
1
2
8
W
Ah Puch
 
Ah Puch
1
0
9
5.5
L
Neith
 
Neith
0
0
0
0
W
Thor
3
5
6
1.2
L
Nox
4
2
3
2.75
L
Charybdis
Olloween
Charybdis
2
7
5
0.64
W
Baron Samedi
Silver2500
Baron Samedi
1
1
8
5
W
Nu Wa
1
1
8
5
L
Nu Wa
trintsu
Nu Wa
1
1
5
3.5
L
1
3
7
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,655
Damage
42,012
46,544
Taken
63,239
29,016
Mitigated
48,726
8,371
Healing
7,013
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
 
Hun Batz
11,752
2,731
0
0
16,223
12,692
0
7,212
9,011
0
21,994
W
Ah Puch
 
Ah Puch
17,489
948
0
2,756
5,683
2,652
0
2,721
2,962
55,894
0
L
Neith
 
Neith
0
0
0
0
618
272
0
618
0
0
0
W
Thor
9,393
1,870
0
0
14,324
6,873
0
5,604
8,720
0
24,713
L
Nox
8,285
1,956
1,012
548
11,169
12,542
0
6,271
4,898
19,080
0
L
Charybdis
Olloween
Charybdis
12,312
6,029
0
1,812
18,788
7,613
0
10,890
7,898
0
40,068
W
Baron Samedi
Silver2500
Baron Samedi
10,650
725
2,246
2,461
6,947
5,394
0
3,178
3,769
21,022
0
W
Nu Wa
10,371
2,759
0
908
3,367
1,405
0
959
2,408
23,414
0
L
Nu Wa
trintsu
Nu Wa
11,389
4,089
0
0
10,097
4,467
0
6,116
3,981
32,514
0
L
10,026
2,350
1,840
1,801
22,567
23,832
0
14,615
7,952
0
26,620

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,644
Gold Earned
45,340
189
Minions Killed
189
5
Camps Cleared
3
839,504
Distance Traveled
657,809
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
10,075
1,259
9
1
1
197,974
0
W
Ah Puch
9,574
1,197
109
14
3
159,905
0
L
Neith
7,407
926
0
0
0
0
0
W
Thor
9,036
1,130
20
3
0
150,986
0
L
Nox
10,015
1,252
31
4
1
169,156
0
L
Charybdis
9,227
1,153
69
9
0
147,607
0
W
Baron Samedi
9,135
1,142
28
4
0
171,778
0
W
Nu Wa
8,824
1,103
23
3
1
158,861
2
L
Nu Wa
8,950
1,119
63
8
1
170,548
0
L
Bellona
9,741
1,218
26
3
1
170,498
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role