Player Matchup

Cupid
Cupid
ArtyEar72020599
Cupid
Level 33
God Stats
1W - 2L
1,275 SR
Queue Stats
8W - 7L
1,460 Elo+
Solo
Sobek
Sobek
demonzking42
Sobek
Level 122
God Stats
2W - 0L
2,027 SR
Queue Stats
34W - 32L
1,565 Elo+
Solo
Merlin
Merlin
yasin7784
Merlin
Level 105
God Stats
16W - 12L
1,610 SR
Queue Stats
115W - 114L
1,500 Elo+
Solo
Team Averages
Level 87
1,638 SR
1,508 Elo+

VS

Team Averages
Level 103
1,586 SR
1,600 Elo+
Ishtar
Ishtar
BobbyPapsmear
Ishtar
Level 158
God Stats
23W - 11L
1,736 SR
Queue Stats
94W - 93L
1,670 Elo+
Party 1
Horus
Horus
HeavyLisp
Horus
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 18L
1,549 Elo+
Party 1
Tiamat
Tiamat
ocATHE
Tiamat
Level 103
God Stats
2W - 2L
1,522 SR
Queue Stats
219W - 160L
1,582 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 1 / 5
11,307
707
12,249
13,260
8,206
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

16
0 / 0 / 9
11,602
725
8,186
22,681
35,769
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Merlin
yasin7784
Merlin
19
6 / 0 / 3
12,570
786
16,636
9,846
5,602
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 4 / 0
9,969
623
20,997
17,757
8,455
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Horus
HeavyLisp
Horus
15
0 / 4 / 1
10,304
644
5,020
14,656
17,653
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tiamat
ocATHE
Tiamat
17
0 / 1 / 1
10,216
639
8,698
9,650
5,440
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
3
9
Kills
1
1
Deaths
9
17
Assists
2
Player
Kills
Deaths
Assists
KDA
W
3
1
5
5.5
L
1
4
0
0.25
L
Horus
HeavyLisp
Horus
0
4
1
0.13
W
0
0
9
4.5
L
Tiamat
ocATHE
Tiamat
0
1
1
0.5
W
Merlin
yasin7784
Merlin
6
0
3
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,071
Damage
34,715
45,787
Taken
42,063
49,577
Mitigated
31,548
25,117
Healing
9,645
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,249
7,080
3,634
6,854
13,260
8,206
2,031
2,347
10,913
0
56,442
L
20,997
11,068
0
2,328
17,757
8,455
0
11,731
6,026
0
60,115
L
Horus
HeavyLisp
Horus
5,020
2,847
1,541
3,065
14,656
17,653
0
8,205
6,451
0
12,048
W
8,186
1,093
924
10,403
22,681
35,769
507
2,896
19,785
18,606
0
L
Tiamat
ocATHE
Tiamat
8,698
367
0
2,711
9,650
5,440
0
4,928
4,722
62,649
0
W
Merlin
yasin7784
Merlin
16,636
808
0
3,302
9,846
5,602
1,044
3,671
6,175
91,871
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,479
Gold Earned
30,489
232
Minions Killed
212
0
Camps Cleared
0
878,187
Distance Traveled
832,381
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
11,307
707
66
4
0
267,597
3
L
Ishtar
9,969
623
92
6
0
256,419
3
L
Horus
10,304
644
10
1
0
281,148
0
W
Sobek
11,602
725
19
1
0
318,191
0
L
Tiamat
10,216
639
110
7
0
294,814
1
W
Merlin
12,570
786
147
9
0
292,399
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role