Player Matchup

Thor
Thor
Brian050
Thor
Level 128
God Stats
26W - 26L
1,551 SR
Queue Stats
284W - 259L
1,563 Elo+
Party 1
Chaac
Chaac
CorrexBerg
Chaac
Level 143
God Stats
2W - 3L
1,572 SR
Queue Stats
179W - 181L
1,561 Elo+
Solo
Kuzenbo
Kuzenbo
LeandroG9
Kuzenbo
Level 109
God Stats
1W - 4L
1,263 SR
Queue Stats
195W - 162L
1,551 Elo+
Party 1
Janus
Janus
Nikko99
Janus
Level 159
God Stats
3W - 5L
1,446 SR
Queue Stats
372W - 289L
1,550 Elo+
Party 1
Bakasura
Bakasura
Shalo0022
Bakasura
Level 158
God Stats
0W - 2L
1,917 SR
Queue Stats
13W - 15L
1,556 Elo+
Solo
Team Averages
Level 139
1,550 SR
1,557 Elo+

VS

Team Averages
Level 157
1,664 SR
1,810 Elo+
Izanami
Izanami
 
Izanami
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Da Ji
Da Ji
Boxiträcio
Da Ji
Level 160
God Stats
1W - 0L
1,524 SR
Queue Stats
562W - 71L
2,037 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Látex
Morgan Le Fay
Level 160
God Stats
8W - 0L
1,967 SR
Queue Stats
97W - 14L
1,998 Elo+
Party 2
Xbalanque
Xbalanque
Octî
Xbalanque
Level 160
God Stats
6W - 1L
1,853 SR
Queue Stats
820W - 128L
2,023 Elo+
Party 2
Atlas
Atlas
Tegucigalpa
Atlas
Level 160
God Stats
3W - 9L
1,474 SR
Queue Stats
118W - 111L
1,490 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
8
0 / 3 / 0
4,883
488
1,611
8,351
2,679
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Chaac
11
0 / 1 / 0
5,554
555
3,525
7,313
4,213
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Kuzenbo
LeandroG9
Kuzenbo
7
0 / 1 / 0
4,777
478
1,788
8,076
5,884
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Janus
Nikko99
Janus
10
0 / 3 / 0
5,529
553
2,566
5,192
1,861
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Bakasura
Shalo0022
Bakasura
10
1 / 3 / 0
5,724
572
4,200
9,146
4,113
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
12
0 / 0 / 0
6,797
680
1,712
5,400
1,822
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

10
5 / 0 / 3
6,454
645
5,377
6,823
2,691
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morgan Le Fay
Látex
Morgan Le Fay
11
1 / 0 / 3
6,394
639
5,878
4,689
1,857
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Xbalanque
Octî
Xbalanque
11
2 / 1 / 1
6,136
614
7,748
8,053
2,340
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

9
3 / 0 / 2
6,137
614
3,040
3,012
2,467
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
20
1
Kills
11
11
Deaths
1
0
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
0
0
0
0
W
5
0
3
6.5
L
Thor
0
3
0
0
L
Chaac
0
1
0
0
L
Kuzenbo
LeandroG9
Kuzenbo
0
1
0
0
W
Morgan Le Fay
Látex
Morgan Le Fay
1
0
3
2.5
L
Janus
Nikko99
Janus
0
3
0
0
W
Xbalanque
Octî
Xbalanque
2
1
1
2.5
L
Bakasura
Shalo0022
Bakasura
1
3
0
0.33
W
3
0
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,690
Damage
23,755
38,078
Taken
27,977
18,750
Mitigated
11,177
8,383
Healing
8,160
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
1,712
1,099
0
3,558
5,400
1,822
1,428
0
5,400
0
59,098
W
5,377
1,423
0
305
6,823
2,691
0
1,576
5,247
0
35,962
L
Thor
1,611
536
0
361
8,351
2,679
0
1,849
6,502
0
30,357
L
Chaac
3,525
800
0
3,217
7,313
4,213
0
820
6,493
0
44,379
L
Kuzenbo
LeandroG9
Kuzenbo
1,788
828
0
1,705
8,076
5,884
0
2,673
5,403
13,545
0
W
Morgan Le Fay
Látex
Morgan Le Fay
5,878
582
0
742
4,689
1,857
0
1,330
3,359
46,711
0
L
Janus
Nikko99
Janus
2,566
483
0
473
5,192
1,861
0
2,710
2,482
45,303
0
W
Xbalanque
Octî
Xbalanque
7,748
3,789
0
2,717
8,053
2,340
0
758
6,490
0
51,143
L
Bakasura
Shalo0022
Bakasura
4,200
2,829
0
2,627
9,146
4,113
0
669
8,477
0
29,789
W
3,040
1,232
0
838
3,012
2,467
0
690
2,322
16,902
2,041

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,467
Gold Earned
31,918
316
Minions Killed
396
0
Camps Cleared
0
1,092,797
Distance Traveled
1,043,853
9
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
6,797
680
123
12
0
168,673
5
W
Da Ji
6,454
645
65
7
0
264,954
1
L
Thor
4,883
488
61
6
0
218,272
4
L
Chaac
5,554
555
69
7
0
220,725
1
L
Kuzenbo
4,777
478
15
2
0
215,782
3
W
Morgan Le Fay
6,394
639
87
9
0
222,243
4
L
Janus
5,529
553
95
10
0
212,568
0
W
Xbalanque
6,136
614
90
9
0
171,426
3
L
Bakasura
5,724
572
76
8
0
225,450
1
W
Atlas
6,137
614
31
3
0
216,557
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role