Player Matchup

Izanami
Izanami
RechargeAA_
Izanami
Level 144
God Stats
2W - 1L
1,601 SR
Queue Stats
78W - 79L
1,430 Elo+
Party 1
Baron Samedi
Baron Samedi
ZToby23_
Baron Samedi
Level 26
God Stats
2W - 3L
1,432 SR
Queue Stats
31W - 31L
1,369 Elo+
Party 1
Chaac
Chaac
jc_SWEAT313
Chaac
Level 44
God Stats
3W - 3L
1,237 SR
Queue Stats
72W - 107L
1,283 Elo+
Solo
Team Averages
Level 71
1,423 SR
1,360 Elo+

VS

Team Averages
Level 54
1,483 SR
1,341 Elo+
Nike
Nike
LeWads
Nike
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Merlin
Merlin
MAN031
Merlin
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 9L
1,219 Elo+
Solo
Izanami
Izanami
imWads
Izanami
Level 57
God Stats
0W - 1L
1,450 SR
Queue Stats
1W - 3L
1,303 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
RechargeAA_
Izanami
15
8 / 0 / 4
8,907
891
11,387
7,400
3,013
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Baron Samedi
ZToby23_
Baron Samedi
13
2 / 0 / 10
7,820
782
4,346
2,770
1,281
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

13
5 / 1 / 7
8,583
858
7,118
8,743
7,627
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
LeWads
Nike
12
0 / 3 / 1
6,899
690
6,134
10,728
7,757
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Merlin
MAN031
Merlin
11
0 / 5 / 0
6,266
627
3,866
7,366
2,771
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Izanami
imWads
Izanami
9
0 / 7 / 0
6,180
618
2,641
11,084
3,668
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
1
15
Kills
0
1
Deaths
15
21
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Nike
LeWads
Nike
0
3
1
0.17
L
Merlin
MAN031
Merlin
0
5
0
0
W
Izanami
RechargeAA_
Izanami
8
0
4
10
W
Baron Samedi
ZToby23_
Baron Samedi
2
0
10
7
L
Izanami
imWads
Izanami
0
7
0
0
W
5
1
7
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,851
Damage
12,641
18,913
Taken
29,178
11,921
Mitigated
14,196
8,559
Healing
2,737
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nike
LeWads
Nike
6,134
568
0
956
10,728
7,757
0
1,709
9,019
0
28,640
L
Merlin
MAN031
Merlin
3,866
532
0
0
7,366
2,771
0
525
6,841
16,222
0
W
Izanami
RechargeAA_
Izanami
11,387
8,022
0
3,910
7,400
3,013
2,255
1,626
5,600
0
50,030
W
Baron Samedi
ZToby23_
Baron Samedi
4,346
546
839
606
2,770
1,281
339
378
2,259
14,589
0
L
Izanami
imWads
Izanami
2,641
1,910
0
1,781
11,084
3,668
32
2,142
8,942
0
18,960
W
7,118
1,207
383
2,821
8,743
7,627
660
1,936
6,584
0
15,361

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,310
Gold Earned
19,345
138
Minions Killed
102
0
Camps Cleared
0
611,621
Distance Traveled
484,814
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nike
6,899
690
46
5
0
196,973
1
L
Merlin
6,266
627
27
3
0
143,031
0
W
Izanami
8,907
891
91
9
0
183,063
2
W
Baron Samedi
7,820
782
30
3
0
199,248
0
L
Izanami
6,180
618
29
3
0
144,810
1
W
Chaac
8,583
858
17
2
0
229,310
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role