Player Matchup

Arachne
Arachne
Gold IV
EmergedCOBRA50
Arachne
Gold IV
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
107W - 112L
1,491 MMR
Solo
Ra
Ra
Gold IV
Iancasla15
Ra
Gold IV
Level 155
God Stats
17W - 15L
1,569 SR
Queue Stats
447W - 475L
1,503 MMR
Solo
Bacchus
Bacchus
Gold IV
Jinxy_jx
Bacchus
Gold IV
Level 90
God Stats
18W - 11L
1,628 SR
Queue Stats
62W - 62L
1,487 MMR
Solo
Hachiman
Hachiman
Bronze III
Son-Of-Janus
Hachiman
Bronze III
Level 44
God Stats
1W - 2L
1,568 SR
Queue Stats
7W - 6L
1,492 MMR
Solo
Cabrakan
Cabrakan
Gold IV
Veklo
Cabrakan
Gold IV
Level 159
God Stats
8W - 5L
1,681 SR
Queue Stats
402W - 407L
1,483 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 115
1,589 SR
1,491 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 106
1,581 SR
1,491 MMR
Chang'e
Chang'e
Gold I
KaputComa17515
Chang'e
Gold I
Level 84
God Stats
20W - 14L
1,615 SR
Queue Stats
82W - 82L
1,504 MMR
Solo
Fenrir
Fenrir
Gold III
ManuChO-14
Fenrir
Gold III
Level 119
God Stats
5W - 6L
1,457 SR
Queue Stats
51W - 47L
1,487 MMR
Solo
Artio
Artio
Silver I
MatyCampos10
Artio
Silver I
Level 63
God Stats
2W - 1L
1,500 SR
Queue Stats
62W - 76L
1,500 MMR
Solo
Chernobog
Chernobog
Gold IV
Moonshaunted382
Chernobog
Gold IV
Level 119
God Stats
11W - 3L
1,797 SR
Queue Stats
274W - 273L
1,459 MMR
Solo
Poseidon
Poseidon
Gold IV
Sakimoto24
Poseidon
Gold IV
Level 143
God Stats
4W - 5L
1,537 SR
Queue Stats
59W - 56L
1,507 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 4 / 1
6,661
444
5,817
15,030
6,944
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

11
0 / 7 / 0
6,495
433
4,766
10,165
4,204
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bacchus
Jinxy_jx
Bacchus
11
2 / 0 / 1
7,001
467
6,535
10,978
13,255
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Hachiman
Son-Of-Janus
Hachiman
12
1 / 1 / 1
7,089
473
7,634
10,576
4,116
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Cabrakan
Veklo
Cabrakan
12
1 / 4 / 0
6,787
452
3,157
12,164
7,667
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Bans
LancelotAthenaMercury

VS

Bans
KaliThorIshtar
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 0 / 1
9,949
663
11,294
8,173
3,806
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Fenrir
ManuChO-14
Fenrir
14
6 / 0 / 2
9,023
602
7,601
12,407
5,445
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

12
3 / 0 / 4
8,125
542
4,732
13,542
15,135
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Chernobog
Moonshaunted382
Chernobog
14
1 / 2 / 8
8,362
557
9,474
11,342
5,450
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Poseidon
Sakimoto24
Poseidon
12
0 / 2 / 0
7,400
493
3,421
6,733
2,104
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
31
4
Kills
16
16
Deaths
4
3
Assists
15
Player
Kills
Deaths
Assists
KDA
L
0
4
1
0.13
L
0
7
0
0
L
Bacchus
Jinxy_jx
Bacchus
2
0
1
2.5
W
6
0
1
6.5
W
Fenrir
ManuChO-14
Fenrir
6
0
2
7
W
3
0
4
5
W
Chernobog
Moonshaunted382
Chernobog
1
2
8
2.5
W
Poseidon
Sakimoto24
Poseidon
0
2
0
0
L
Hachiman
Son-Of-Janus
Hachiman
1
1
1
1.5
L
Cabrakan
Veklo
Cabrakan
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,909
Damage
36,522
58,913
Taken
52,197
36,186
Mitigated
31,940
18,062
Healing
25,446
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,817
3,044
0
4,713
15,030
6,944
0
5,622
9,408
0
53,057
L
4,766
463
732
1,299
10,165
4,204
0
2,366
7,799
56,205
0
L
Bacchus
Jinxy_jx
Bacchus
6,535
1,487
0
2,823
10,978
13,255
0
3,539
7,439
22,760
0
W
11,294
885
1,033
4,958
8,173
3,806
352
1,542
6,631
76,852
0
W
Fenrir
ManuChO-14
Fenrir
7,601
1,629
0
6,860
12,407
5,445
546
1,311
11,096
0
65,551
W
4,732
504
570
4,750
13,542
15,135
0
6,037
7,505
19,016
0
W
Chernobog
Moonshaunted382
Chernobog
9,474
5,042
0
5,360
11,342
5,450
0
5,273
6,069
0
65,619
W
Poseidon
Sakimoto24
Poseidon
3,421
761
0
1,915
6,733
2,104
0
883
5,850
50,815
801
L
Hachiman
Son-Of-Janus
Hachiman
7,634
4,353
0
5,263
10,576
4,116
386
2,690
7,886
0
65,211
L
Cabrakan
Veklo
Cabrakan
3,157
228
0
3,232
12,164
7,667
0
5,230
6,934
48,214
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,033
Gold Earned
42,859
417
Minions Killed
474
0
Camps Cleared
0
1,353,571
Distance Traveled
1,423,506
17
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
6,661
444
94
6
0
299,052
5
L
Ra
6,495
433
103
7
0
264,269
3
L
Bacchus
7,001
467
27
2
0
295,351
3
W
Chang'e
9,949
663
155
10
0
272,112
1
W
Fenrir
9,023
602
93
6
0
309,645
1
W
Artio
8,125
542
22
1
0
296,806
6
W
Chernobog
8,362
557
108
7
0
253,785
2
W
Poseidon
7,400
493
96
6
0
291,158
2
L
Hachiman
7,089
473
105
7
0
257,512
4
L
Cabrakan
6,787
452
88
6
0
237,387
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role