Player Matchup

Thoth
Thoth
Cpt Jiggly
Thoth
Level 106
God Stats
2W - 0L
1,500 SR
Queue Stats
17W - 8L
1,354 Elo+
Party 1
Apollo
Apollo
Nocito18
Apollo
Level 7
God Stats
1W - 0L
1,334 SR
Queue Stats
15W - 9L
1,354 Elo+
Party 1
Cu Chulainn
Cu Chulainn
UnflappedDust15
Cu Chulainn
Level 102
God Stats
2W - 1L
1,495 SR
Queue Stats
9W - 8L
1,439 Elo+
Party 1
Team Averages
Level 72
1,443 SR
1,382 Elo+

VS

Team Averages
Level 67
1,423 SR
1,394 Elo+
Janus
Janus
Fluffy_Chicken54
Janus
Level 51
God Stats
0W - 2L
1,286 SR
Queue Stats
6W - 5L
1,453 Elo+
Party 2
Achilles
Achilles
Jsizzle_314
Achilles
Level 76
God Stats
9W - 10L
1,483 SR
Queue Stats
416W - 577L
1,345 Elo+
Solo
Ishtar
Ishtar
MaceMadness
Ishtar
Level 73
God Stats
0W - 1L
1,500 SR
Queue Stats
113W - 129L
1,383 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
13
4 / 2 / 8
8,393
839
5,860
4,996
1,874
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Apollo
Nocito18
Apollo
13
4 / 1 / 8
8,171
817
7,963
7,953
3,125
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Cu Chulainn
UnflappedDust15
Cu Chulainn
11
4 / 2 / 5
7,823
782
5,608
7,312
6,060
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 4 / 3
7,437
744
3,917
6,017
2,140
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Achilles
Jsizzle_314
Achilles
11
2 / 6 / 2
7,616
762
4,787
11,560
9,030
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Ishtar
12
2 / 2 / 2
7,611
761
5,730
6,486
2,675
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
12
12
Kills
5
5
Deaths
12
21
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Thoth
4
2
8
4
L
1
4
3
0.63
L
Achilles
Jsizzle_314
Achilles
2
6
2
0.5
L
Ishtar
2
2
2
1.5
W
Apollo
Nocito18
Apollo
4
1
8
8
W
Cu Chulainn
UnflappedDust15
Cu Chulainn
4
2
5
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,431
Damage
14,434
20,261
Taken
24,063
11,059
Mitigated
13,845
3,986
Healing
2,348
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thoth
5,860
408
0
772
4,996
1,874
244
1,357
3,384
28,355
0
L
3,917
375
0
19
6,017
2,140
0
2,135
3,882
28,209
0
L
Achilles
Jsizzle_314
Achilles
4,787
714
0
1,789
11,560
9,030
0
3,179
8,381
0
15,105
L
Ishtar
5,730
2,164
0
540
6,486
2,675
0
1,457
5,029
0
19,737
W
Apollo
Nocito18
Apollo
7,963
4,290
0
2,711
7,953
3,125
927
1,398
6,346
0
23,333
W
Cu Chulainn
UnflappedDust15
Cu Chulainn
5,608
1,154
0
503
7,312
6,060
92
1,755
5,353
3,402
21,524

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,387
Gold Earned
22,664
118
Minions Killed
106
0
Camps Cleared
0
560,755
Distance Traveled
529,457
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thoth
8,393
839
47
5
0
191,697
1
L
Janus
7,437
744
52
5
0
161,504
2
L
Achilles
7,616
762
16
2
0
193,061
3
L
Ishtar
7,611
761
38
4
0
174,892
3
W
Apollo
8,171
817
38
4
0
172,712
0
W
Cu Chulainn
7,823
782
33
3
0
196,346
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role