Player Matchup

Poseidon
Poseidon
SIBIRH
Poseidon
Level 15
God Stats
2W - 0L
1,687 SR
Queue Stats
2W - 0L
1,643 Elo+
Party 1
Chiron
Chiron
VlCTIUS
Chiron
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,643 Elo+
Party 1
Fenrir
Fenrir
soup-CSSBN
Fenrir
Level 158
God Stats
2W - 0L
1,451 SR
Queue Stats
15W - 7L
1,619 Elo+
Party 1
Team Averages
Level 61
1,546 SR
1,635 Elo+

VS

Team Averages
Level 82
1,382 SR
1,397 Elo+
Zeus
Zeus
DarkZone_Ant
Zeus
Level 128
God Stats
45W - 33L
1,556 SR
Queue Stats
176W - 195L
1,456 Elo+
Solo
Cthulhu
Cthulhu
OZB Saitama
Cthulhu
Level 69
God Stats
0W - 2L
1,169 SR
Queue Stats
32W - 48L
1,358 Elo+
Solo
Sun Wukong
Sun Wukong
T-Mags021
Sun Wukong
Level 49
God Stats
2W - 4L
1,421 SR
Queue Stats
48W - 67L
1,377 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
SIBIRH
Poseidon
17
1 / 2 / 10
10,768
673
7,478
8,610
3,816
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Chiron
VlCTIUS
Chiron
16
3 / 0 / 10
11,014
688
14,340
12,781
6,056
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Mace

Mace

+10
Physical Power

Fenrir
soup-CSSBN
Fenrir
18
11 / 0 / 3
12,487
780
17,917
16,311
17,726
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 6 / 1
9,069
567
8,010
12,329
3,829
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Cthulhu
OZB Saitama
Cthulhu
14
1 / 6 / 0
10,205
638
11,561
17,641
16,761
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sun Wukong
T-Mags021
Sun Wukong
14
0 / 3 / 1
9,054
566
11,169
16,781
9,164
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
4
15
Kills
2
2
Deaths
15
23
Assists
2
Player
Kills
Deaths
Assists
KDA
L
1
6
1
0.25
L
Cthulhu
OZB Saitama
Cthulhu
1
6
0
0.17
W
Poseidon
SIBIRH
Poseidon
1
2
10
3
L
Sun Wukong
T-Mags021
Sun Wukong
0
3
1
0.17
W
Chiron
VlCTIUS
Chiron
3
0
10
8
W
Fenrir
soup-CSSBN
Fenrir
11
0
3
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,735
Damage
30,740
37,702
Taken
46,751
27,598
Mitigated
29,754
10,014
Healing
3,588
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,010
192
0
427
12,329
3,829
0
1,071
11,258
25,720
0
L
Cthulhu
OZB Saitama
Cthulhu
11,561
309
667
2,163
17,641
16,761
0
3,030
14,611
45,322
0
W
Poseidon
SIBIRH
Poseidon
7,478
1,048
0
960
8,610
3,816
818
4,523
4,087
56,284
3,184
L
Sun Wukong
T-Mags021
Sun Wukong
11,169
3,271
0
331
16,781
9,164
0
3,273
13,508
0
33,142
W
Chiron
VlCTIUS
Chiron
14,340
5,881
1,175
4,328
12,781
6,056
1,318
7,790
4,991
0
48,875
W
Fenrir
soup-CSSBN
Fenrir
17,917
2,794
0
3,551
16,311
17,726
0
7,371
8,940
0
56,267

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,269
Gold Earned
28,328
218
Minions Killed
146
0
Camps Cleared
0
957,455
Distance Traveled
869,570
3
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
9,069
567
46
3
0
227,929
4
L
Cthulhu
10,205
638
44
3
0
289,084
1
W
Poseidon
10,768
673
92
6
0
312,568
3
L
Sun Wukong
9,054
566
56
4
0
352,557
6
W
Chiron
11,014
688
75
5
0
296,150
0
W
Fenrir
12,487
780
51
3
0
348,737
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role