Player Matchup

Cabrakan
Cabrakan
Ambushflux13
Cabrakan
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
135W - 209L
1,375 Elo+
Party 2
Gilgamesh
Gilgamesh
AndrewDarrah
Gilgamesh
Level 114
God Stats
5W - 0L
1,716 SR
Queue Stats
51W - 35L
1,450 Elo+
Solo
Sol
Sol
GAMBA_NUCELAR2
Sol
Level 128
God Stats
1W - 3L
1,159 SR
Queue Stats
121W - 146L
1,445 Elo+
Solo
Medusa
Medusa
GandalfDGaay
Medusa
Level 111
God Stats
4W - 4L
1,698 SR
Queue Stats
198W - 214L
1,409 Elo+
Solo
Chaac
Chaac
Virtuous___W4K3
Chaac
Level 80
God Stats
24W - 14L
1,509 SR
Queue Stats
277W - 367L
1,399 Elo+
Party 2
Team Averages
Level 99
1,516 SR
1,416 Elo+

VS

Team Averages
Level 104
1,517 SR
1,426 Elo+
Bellona
Bellona
Azzlackyascha
Bellona
Level 86
God Stats
1W - 1L
1,500 SR
Queue Stats
29W - 37L
1,377 Elo+
Party 1
Skadi
Skadi
Dr_Terror31
Skadi
Level 125
God Stats
90W - 61L
1,598 SR
Queue Stats
154W - 144L
1,471 Elo+
Solo
Scylla
Scylla
ayzedeyezed
Scylla
Level 76
God Stats
6W - 4L
1,577 SR
Queue Stats
207W - 229L
1,412 Elo+
Solo
Cliodhna
Cliodhna
l_NoMercy_03
Cliodhna
Level 116
God Stats
2W - 4L
1,411 SR
Queue Stats
117W - 120L
1,443 Elo+
Party 1
Maui
Maui
lipricon070
Maui
Level 118
God Stats
0W - 1L
1,500 SR
Queue Stats
336W - 360L
1,425 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
Ambushflux13
Cabrakan
10
4 / 1 / 5
6,565
597
5,771
9,569
6,491
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Gilgamesh
AndrewDarrah
Gilgamesh
10
1 / 0 / 2
5,934
539
1,510
8,270
3,210
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

12
4 / 0 / 3
7,290
663
9,597
7,316
2,582
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Medusa
12
4 / 1 / 2
7,150
650
6,343
3,980
1,569
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

11
0 / 0 / 0
6,562
597
4,542
4,436
3,890
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
10
0 / 0 / 0
5,406
491
969
7,776
5,118
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

8
2 / 4 / 0
5,488
499
6,322
8,047
2,257
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Scylla
9
0 / 4 / 0
5,378
489
2,212
6,540
2,883
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cliodhna
l_NoMercy_03
Cliodhna
9
0 / 2 / 0
5,191
472
2,890
7,631
2,882
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

7
0 / 3 / 1
4,912
447
1,999
11,973
6,388
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Earring

Mystical Earring

+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
3
13
Kills
2
2
Deaths
13
12
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Cabrakan
Ambushflux13
Cabrakan
4
1
5
6.5
W
Gilgamesh
AndrewDarrah
Gilgamesh
1
0
2
2
L
Bellona
0
0
0
0
L
2
4
0
0.5
W
4
0
3
5.5
W
Medusa
4
1
2
5
W
0
0
0
0
L
Scylla
0
4
0
0
L
Cliodhna
l_NoMercy_03
Cliodhna
0
2
0
0
L
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,763
Damage
14,392
33,571
Taken
41,967
17,742
Mitigated
19,528
12,156
Healing
11,186
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cabrakan
Ambushflux13
Cabrakan
5,771
1,064
0
3,044
9,569
6,491
0
1,837
7,732
19,583
192
W
Gilgamesh
AndrewDarrah
Gilgamesh
1,510
414
0
865
8,270
3,210
0
470
7,176
0
38,518
L
Bellona
969
291
338
2,246
7,776
5,118
0
0
7,233
0
26,017
L
6,322
3,058
0
2,176
8,047
2,257
0
1,959
6,088
0
34,511
W
9,597
4,914
0
5,711
7,316
2,582
1,550
1,661
5,655
57,291
0
W
Medusa
6,343
3,231
0
51
3,980
1,569
894
243
3,737
0
49,413
W
4,542
836
0
2,485
4,436
3,890
0
0
4,436
0
41,157
L
Scylla
2,212
299
0
820
6,540
2,883
0
4,885
1,655
34,719
0
L
Cliodhna
l_NoMercy_03
Cliodhna
2,890
250
0
2,729
7,631
2,882
0
2,441
5,112
0
26,969
L
1,999
663
50
2,827
11,973
6,388
0
6,083
5,890
11,116
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,501
Gold Earned
26,375
355
Minions Killed
263
0
Camps Cleared
0
1,026,710
Distance Traveled
1,038,620
5
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cabrakan
6,565
597
32
3
0
202,392
0
W
Gilgamesh
5,934
539
69
6
0
224,560
0
L
Bellona
5,406
491
55
5
0
201,929
4
L
Skadi
5,488
499
56
5
0
189,911
2
W
Sol
7,290
663
96
9
0
204,234
2
W
Medusa
7,150
650
83
8
0
180,035
3
W
Chaac
6,562
597
75
7
0
215,489
0
L
Scylla
5,378
489
67
6
0
191,269
0
L
Cliodhna
5,191
472
65
6
0
252,947
2
L
Maui
4,912
447
20
2
0
202,564
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role