Player Matchup

Hades
Hades
 
Hades
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
Big_Bunda_Babe
Neith
Level 16
God Stats
1W - 1L
1,260 SR
Queue Stats
6W - 14L
1,341 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
Ionymun
Ah Muzen Cab
Level 114
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 11L
1,637 Elo+
Party 1
Merlin
Merlin
Life2Time
Merlin
Level 26
God Stats
6W - 7L
1,691 SR
Queue Stats
8W - 11L
1,627 Elo+
Party 1
Atlas
Atlas
suizzles
Atlas
Level 66
God Stats
2W - 0L
1,659 SR
Queue Stats
73W - 96L
1,363 Elo+
Party 2
Team Averages
Level 65
1,522 SR
1,494 Elo+

VS

Team Averages
Level 68
1,444 SR
1,434 Elo+
Sol
Sol
 
Sol
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
 
Anhur
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cliodhna
Cliodhna
 
Cliodhna
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jing Wei
Jing Wei
Ebertolini
Jing Wei
Level 7
God Stats
0W - 1L
1,302 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 3
Ganesha
Ganesha
HayaHadoken
Ganesha
Level 42
God Stats
1W - 1L
1,420 SR
Queue Stats
1W - 5L
1,172 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
9
3 / 1 / 1
4,972
994
2,994
3,471
1,769
Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

9
1 / 1 / 5
4,617
923
2,719
2,779
1,079
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ah Muzen Cab
Ionymun
Ah Muzen Cab
10
0 / 0 / 3
4,838
968
3,489
1,804
786
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Merlin
Life2Time
Merlin
10
0 / 0 / 6
4,791
958
3,558
764
251
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Atlas
suizzles
Atlas
10
2 / 0 / 2
5,157
1,031
2,871
5,945
3,855
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
11
1 / 0 / 0
5,025
1,005
2,870
4,023
1,699
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Anhur
 
Anhur
10
1 / 0 / 0
4,772
954
2,075
4,241
1,759
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Cliodhna
 
Cliodhna
8
0 / 0 / 0
4,044
809
636
1,982
857
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Jing Wei
Ebertolini
Jing Wei
9
0 / 3 / 1
4,247
849
835
4,371
1,809
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Bow

Short Bow

+15%
Attack Speed

Ganesha
HayaHadoken
Ganesha
10
0 / 3 / 1
4,234
847
1,334
5,951
2,986
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
4
6
Kills
2
2
Deaths
6
17
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Hades
 
Hades
3
1
1
3.5
L
Sol
 
Sol
1
0
0
1
L
Anhur
 
Anhur
1
0
0
1
L
Cliodhna
 
Cliodhna
0
0
0
0
W
1
1
5
3.5
L
Jing Wei
Ebertolini
Jing Wei
0
3
1
0.17
L
Ganesha
HayaHadoken
Ganesha
0
3
1
0.17
W
Ah Muzen Cab
Ionymun
Ah Muzen Cab
0
0
3
1.5
W
Merlin
Life2Time
Merlin
0
0
6
3
W
Atlas
suizzles
Atlas
2
0
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,631
Damage
7,750
14,763
Taken
20,568
7,740
Mitigated
9,110
3,600
Healing
3,428
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hades
 
Hades
2,994
137
78
640
3,471
1,769
148
825
2,646
6,907
0
L
Sol
 
Sol
2,870
856
0
1,580
4,023
1,699
0
1,449
2,574
15,339
1,383
L
Anhur
 
Anhur
2,075
516
0
869
4,241
1,759
0
1,896
2,345
0
13,532
L
Cliodhna
 
Cliodhna
636
0
0
251
1,982
857
0
1,248
734
0
1,935
W
2,719
956
0
212
2,779
1,079
0
1,048
1,731
0
5,241
L
Jing Wei
Ebertolini
Jing Wei
835
326
0
250
4,371
1,809
0
1,809
2,562
0
5,346
L
Ganesha
HayaHadoken
Ganesha
1,334
123
204
274
5,951
2,986
0
3,021
2,930
5,619
0
W
Ah Muzen Cab
Ionymun
Ah Muzen Cab
3,489
1,244
0
835
1,804
786
57
1,110
694
0
18,694
W
Merlin
Life2Time
Merlin
3,558
175
0
130
764
251
128
244
520
15,907
0
W
Atlas
suizzles
Atlas
2,871
1,139
0
1,705
5,945
3,855
0
844
5,101
12,262
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,375
Gold Earned
22,322
106
Minions Killed
103
0
Camps Cleared
0
586,438
Distance Traveled
490,810
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
4,972
994
8
2
0
101,161
0
L
Sol
5,025
1,005
46
9
0
104,484
1
L
Anhur
4,772
954
31
6
0
111,906
2
L
Cliodhna
4,044
809
5
1
0
65,886
3
W
Neith
4,617
923
4
1
0
108,260
0
L
Jing Wei
4,247
849
21
4
0
97,485
1
L
Ganesha
4,234
847
0
0
0
111,049
3
W
Ah Muzen Cab
4,838
968
41
8
0
138,560
1
W
Merlin
4,791
958
42
8
0
103,832
3
W
Atlas
5,157
1,031
11
2
0
134,625
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role