Player Matchup

Hun Batz
Hun Batz
Bronze III
Dxranged
Hun Batz
Bronze III
Level 148
God Stats
1W - 2L
1,302 SR
Queue Stats
76W - 69L
1,366 MMR
Party 1
Tsukuyomi
Tsukuyomi
Gold IV
FacingTheSunset
Tsukuyomi
Gold IV
Level 127
God Stats
37W - 31L
1,538 SR
Queue Stats
640W - 659L
1,440 MMR
Solo
Skadi
Skadi
Bronze III
ICaptainChrisI
Skadi
Bronze III
Level 144
God Stats
23W - 13L
1,769 SR
Queue Stats
58W - 56L
1,541 MMR
Party 1
Chang'e
Chang'e
Gold III
MouseCopp
Chang'e
Gold III
Level 160
God Stats
2W - 1L
1,854 SR
Queue Stats
130W - 120L
1,490 MMR
Solo
Ares
Ares
Silver II
avskit5
Ares
Silver II
Level 146
God Stats
9W - 12L
1,564 SR
Queue Stats
42W - 46L
1,478 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 145
1,605 SR
1,463 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 120
1,615 SR
1,463 MMR
Merlin
Merlin
Silver II
AaO-_SH4D0Wz_-
Merlin
Silver II
Level 82
God Stats
12W - 3L
1,659 SR
Queue Stats
44W - 41L
1,495 MMR
Solo
Thor
Thor
Silver II
EXILEDxXxCLUTCH
Thor
Silver II
Level 148
God Stats
5W - 0L
1,634 SR
Queue Stats
19W - 18L
1,507 MMR
Solo
Hachiman
Hachiman
Gold V
TeumesianFox
Hachiman
Gold V
Level 121
God Stats
1W - 0L
1,500 SR
Queue Stats
38W - 41L
1,454 MMR
Party 2
Gilgamesh
Gilgamesh
Gold V
Xipe Chaac
Gilgamesh
Gold V
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 36L
1,433 MMR
Party 2
Athena
Athena
Gold IV
samme_loka
Athena
Gold IV
Level 141
God Stats
7W - 3L
1,785 SR
Queue Stats
39W - 32L
1,426 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Dxranged
Hun Batz
19
2 / 8 / 1
12,869
460
17,923
27,181
13,622
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Tsukuyomi
FacingTheSunset
Tsukuyomi
20
0 / 3 / 0
14,770
528
14,703
21,585
21,557
Sigil of The Old Guard

Sigil of The Old Guard

+25
Physical Power
+35
Magical Power
+40
Physical Protection
+65
Magical Protection

PASSIVE - You gain 3% Damage Mitigation. Whenever you are hit by an ability you gain a stack of Rebuke, providing an additional 3% Damage Mitigation for 8s and healing for 2% of your Max Health. This occurs only once per ability cast. This can stack up to three times.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

20
7 / 5 / 0
15,042
537
22,981
23,615
10,266
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Chang'e
MouseCopp
Chang'e
19
1 / 8 / 2
12,672
453
13,860
27,688
12,301
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ares
avskit5
Ares
13
0 / 7 / 3
10,362
370
12,065
24,557
23,513
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bans
ArachneAtlasKaliShiva

VS

Bans
NemesisDanzaburouMauiBellona
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
8 / 1 / 12
15,510
554
25,763
19,093
9,926
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

20
13 / 5 / 10
15,831
565
29,120
30,473
16,214
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hachiman
TeumesianFox
Hachiman
20
3 / 1 / 11
13,300
475
16,833
25,825
12,193
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Gilgamesh
Xipe Chaac
Gilgamesh
20
4 / 1 / 3
16,105
575
13,682
26,832
31,905
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Athena
samme_loka
Athena
19
3 / 3 / 14
13,542
484
6,790
34,414
45,474
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
81
10
Kills
31
31
Deaths
11
6
Assists
50
Player
Kills
Deaths
Assists
KDA
W
8
1
12
14
L
Hun Batz
Dxranged
Hun Batz
2
8
1
0.31
W
13
5
10
3.6
L
Tsukuyomi
FacingTheSunset
Tsukuyomi
0
3
0
0
L
7
5
0
1.4
L
Chang'e
MouseCopp
Chang'e
1
8
2
0.25
W
Hachiman
TeumesianFox
Hachiman
3
1
11
8.5
W
Gilgamesh
Xipe Chaac
Gilgamesh
4
1
3
5.5
L
Ares
avskit5
Ares
0
7
3
0.21
W
Athena
samme_loka
Athena
3
3
14
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,532
Damage
92,188
124,626
Taken
136,637
81,259
Mitigated
115,712
28,771
Healing
43,374
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
25,763
1,031
812
5,937
19,093
9,926
701
3,808
15,285
167,052
0
L
Hun Batz
Dxranged
Hun Batz
17,923
6,960
0
5,298
27,181
13,622
0
6,532
20,415
0
124,326
W
29,120
4,297
643
11,099
30,473
16,214
1,440
5,717
24,756
0
129,851
L
Tsukuyomi
FacingTheSunset
Tsukuyomi
14,703
2,393
0
6,486
21,585
21,557
0
3,833
17,095
0
162,875
L
22,981
8,396
0
1,170
23,615
10,266
683
4,526
19,089
0
168,226
L
Chang'e
MouseCopp
Chang'e
13,860
1,063
3,111
9,746
27,688
12,301
0
11,127
16,453
107,982
0
W
Hachiman
TeumesianFox
Hachiman
16,833
9,142
0
12,076
25,825
12,193
882
5,654
20,171
0
119,296
W
Gilgamesh
Xipe Chaac
Gilgamesh
13,682
5,386
0
7,813
26,832
31,905
5,112
2,678
24,154
0
153,528
L
Ares
avskit5
Ares
12,065
698
0
2,960
24,557
23,513
0
7,440
17,059
28,980
0
W
Athena
samme_loka
Athena
6,790
1,316
0
4,994
34,414
45,474
412
11,867
22,547
33,599
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,715
Gold Earned
74,288
871
Minions Killed
777
0
Camps Cleared
0
2,459,917
Distance Traveled
2,682,271
33
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
15,510
554
198
7
0
524,716
5
L
Hun Batz
12,869
460
173
6
0
521,600
4
W
Thor
15,831
565
148
5
0
510,641
1
L
Tsukuyomi
14,770
528
263
9
0
535,639
3
L
Skadi
15,042
537
220
8
0
498,174
8
L
Chang'e
12,672
453
182
7
0
490,718
8
W
Hachiman
13,300
475
131
5
0
515,300
1
W
Gilgamesh
16,105
575
253
9
0
530,566
7
L
Ares
10,362
370
33
1
0
413,786
10
W
Athena
13,542
484
47
2
0
601,048
14

Distance Traveled

Minion Kills by Role

Gold Earned by Role