Player Matchup

Pele
Pele
GamerHanso
Pele
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 9L
978 Elo+
Party 3
Anhur
Anhur
Gol_D_Roger_xD
Anhur
Level 33
God Stats
0W - 4L
1,370 SR
Queue Stats
13W - 40L
1,218 Elo+
Party 3
Gilgamesh
Gilgamesh
KenKanekiGod
Gilgamesh
Level 26
God Stats
0W - 1L
1,612 SR
Queue Stats
4W - 8L
1,286 Elo+
Party 2
Ra
Ra
lil_Tokitsugu
Ra
Level 109
God Stats
0W - 1L
1,597 SR
Queue Stats
9W - 19L
1,317 Elo+
Party 2
Maui
Maui
reamy3_
Maui
Level 85
God Stats
0W - 1L
1,321 SR
Queue Stats
11W - 24L
1,332 Elo+
Party 2
Team Averages
Level 56
1,480 SR
1,226 Elo+

VS

Team Averages
Level 68
1,476 SR
1,320 Elo+
Nu Wa
Nu Wa
Al3x3294
Nu Wa
Level 23
God Stats
1W - 3L
1,323 SR
Queue Stats
5W - 15L
1,113 Elo+
Party 4
Gilgamesh
Gilgamesh
HEDSON_122
Gilgamesh
Level 96
God Stats
5W - 4L
1,671 SR
Queue Stats
187W - 221L
1,387 Elo+
Party 1
Cernunnos
Cernunnos
KINGCONNI
Cernunnos
Level 27
God Stats
18W - 16L
1,473 SR
Queue Stats
42W - 50L
1,348 Elo+
Party 1
Yemoja
Yemoja
XSymetraX
Yemoja
Level 63
God Stats
3W - 5L
1,189 SR
Queue Stats
60W - 73L
1,340 Elo+
Party 4
Janus
Janus
twili874
Janus
Level 129
God Stats
1W - 0L
1,722 SR
Queue Stats
86W - 101L
1,412 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 2 / 0
6,426
402
1,270
9,194
3,142
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

11
0 / 3 / 1
6,393
400
5,104
11,215
4,162
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Gilgamesh
KenKanekiGod
Gilgamesh
14
0 / 0 / 0
7,724
483
5,739
13,722
14,222
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

14
1 / 3 / 0
8,118
507
6,268
10,309
4,152
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Magic Focus

Magic Focus

+20
Magical Power

Maui
reamy3_
Maui
11
2 / 0 / 0
7,177
449
2,872
9,570
7,355
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Al3x3294
Nu Wa
13
0 / 2 / 0
7,777
486
5,980
7,537
3,398
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gilgamesh
HEDSON_122
Gilgamesh
15
1 / 0 / 0
8,955
560
8,999
13,367
14,188
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Cernunnos
KINGCONNI
Cernunnos
13
3 / 1 / 2
7,702
481
7,795
11,452
4,263
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Yemoja
XSymetraX
Yemoja
12
0 / 0 / 3
7,933
496
3,462
6,426
4,223
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Janus
twili874
Janus
15
4 / 0 / 2
8,804
550
6,421
10,284
3,630
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
15
3
Kills
8
8
Deaths
3
1
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
Al3x3294
Nu Wa
0
2
0
0
L
0
2
0
0
L
0
3
1
0.17
W
Gilgamesh
HEDSON_122
Gilgamesh
1
0
0
1
W
Cernunnos
KINGCONNI
Cernunnos
3
1
2
4
L
Gilgamesh
KenKanekiGod
Gilgamesh
0
0
0
0
W
Yemoja
XSymetraX
Yemoja
0
0
3
1.5
L
1
3
0
0.33
L
Maui
reamy3_
Maui
2
0
0
2
W
Janus
twili874
Janus
4
0
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,253
Damage
32,657
54,010
Taken
49,066
33,033
Mitigated
29,702
13,027
Healing
18,046
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
Al3x3294
Nu Wa
5,980
2,073
0
1,756
7,537
3,398
1,551
5,460
2,077
55,803
0
L
1,270
556
0
558
9,194
3,142
348
1,006
8,188
0
46,295
L
5,104
1,131
0
2,690
11,215
4,162
300
3,942
7,273
0
38,525
W
Gilgamesh
HEDSON_122
Gilgamesh
8,999
2,971
0
5,192
13,367
14,188
0
0
13,367
0
60,400
W
Cernunnos
KINGCONNI
Cernunnos
7,795
3,168
0
3,986
11,452
4,263
1,187
1,355
10,097
0
61,263
L
Gilgamesh
KenKanekiGod
Gilgamesh
5,739
2,274
0
3,643
13,722
14,222
0
409
13,313
0
51,554
W
Yemoja
XSymetraX
Yemoja
3,462
716
4,055
1,922
6,426
4,223
846
467
5,959
27,027
0
L
6,268
797
0
3,790
10,309
4,152
1,210
7,051
3,258
79,504
0
L
Maui
reamy3_
Maui
2,872
991
0
2,346
9,570
7,355
0
3,132
6,438
19,874
0
W
Janus
twili874
Janus
6,421
108
0
1,135
10,284
3,630
0
1,858
7,992
69,130
1,806

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,838
Gold Earned
41,171
392
Minions Killed
438
0
Camps Cleared
0
1,503,239
Distance Traveled
1,460,436
6
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
7,777
486
85
5
0
265,152
3
L
Pele
6,426
402
82
5
0
304,733
0
L
Anhur
6,393
400
69
4
0
278,831
0
W
Gilgamesh
8,955
560
126
8
0
300,972
7
W
Cernunnos
7,702
481
86
5
0
276,178
4
L
Gilgamesh
7,724
483
83
5
0
303,902
0
W
Yemoja
7,933
496
50
3
0
287,267
1
L
Ra
8,118
507
135
8
0
300,417
5
L
Maui
7,177
449
23
1
0
315,356
1
W
Janus
8,804
550
91
6
0
330,867
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role