Player Matchup

Heimdallr
Heimdallr
 
Heimdallr
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chronos
Chronos
Acezs1
Chronos
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 9L
1,512 Elo+
Party 1
Zeus
Zeus
KINGASTYLEZ
Zeus
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 7L
1,603 Elo+
Party 1
Xing Tian
Xing Tian
USARUGBY09
Xing Tian
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
47W - 75L
1,333 Elo+
Solo
Kali
Kali
XMegamilkX
Kali
Level 63
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 20L
1,467 Elo+
Party 1
Team Averages
Level 81
1,500 SR
1,483 Elo+

VS

Team Averages
Level 41
1,389 SR
1,433 Elo+
Nu Wa
Nu Wa
BundaClarter
Nu Wa
Level 66
God Stats
3W - 2L
1,442 SR
Queue Stats
98W - 93L
1,478 Elo+
Solo
Janus
Janus
DirtyWater8
Janus
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 15L
1,389 Elo+
Solo
Artemis
Artemis
MR N1X0N
Artemis
Level 28
God Stats
3W - 2L
1,703 SR
Queue Stats
125W - 133L
1,500 Elo+
Party 2
King Arthur
King Arthur
MRxFREEZ3
King Arthur
Level 65
God Stats
0W - 1L
1,080 SR
Queue Stats
32W - 33L
1,480 Elo+
Party 2
Jormungandr
Jormungandr
PsychoGerbil
Jormungandr
Level 29
God Stats
0W - 3L
1,217 SR
Queue Stats
23W - 46L
1,320 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
17
5 / 6 / 11
10,299
792
11,488
17,307
9,403
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Chronos
Acezs1
Chronos
15
3 / 4 / 9
9,528
733
6,013
11,994
5,778
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

20
8 / 5 / 12
11,291
869
20,650
11,405
6,526
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Xing Tian
USARUGBY09
Xing Tian
14
1 / 4 / 12
9,377
721
4,653
20,252
23,461
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

17
5 / 7 / 12
10,456
804
10,065
18,728
14,059
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 3 / 13
9,289
715
13,412
9,871
4,124
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

19
8 / 4 / 11
10,767
828
15,758
12,059
5,726
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Artemis
MR N1X0N
Artemis
15
6 / 5 / 11
9,036
695
16,746
11,356
5,326
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

King Arthur
MRxFREEZ3
King Arthur
16
3 / 7 / 14
8,969
690
6,204
17,245
17,944
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Jormungandr
PsychoGerbil
Jormungandr
16
4 / 3 / 15
9,674
744
10,068
11,702
11,493
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
89
22
Kills
25
26
Deaths
22
56
Assists
64
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
 
Heimdallr
5
6
11
1.75
W
Chronos
Acezs1
Chronos
3
4
9
1.88
L
4
3
13
3.5
L
8
4
11
3.38
W
8
5
12
2.8
L
Artemis
MR N1X0N
Artemis
6
5
11
2.3
L
King Arthur
MRxFREEZ3
King Arthur
3
7
14
1.43
L
Jormungandr
PsychoGerbil
Jormungandr
4
3
15
3.83
W
Xing Tian
USARUGBY09
Xing Tian
1
4
12
1.75
W
5
7
12
1.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,869
Damage
62,188
79,686
Taken
62,233
59,227
Mitigated
44,613
23,487
Healing
11,171
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
 
Heimdallr
11,488
1,997
3,145
5,234
17,307
9,403
211
10,033
7,274
0
29,750
W
Chronos
Acezs1
Chronos
6,013
3,156
0
1,050
11,994
5,778
1,799
6,472
5,522
12,585
0
L
13,412
4,269
865
1,316
9,871
4,124
74
4,065
5,806
28,787
0
L
15,758
382
826
2,109
12,059
5,726
269
5,917
6,142
24,002
0
W
20,650
2,985
1,606
1,812
11,405
6,526
1,095
7,359
4,046
55,040
0
L
Artemis
MR N1X0N
Artemis
16,746
6,099
979
670
11,356
5,326
216
6,027
5,329
0
28,226
L
King Arthur
MRxFREEZ3
King Arthur
6,204
851
637
758
17,245
17,944
8
10,465
6,780
0
9,994
L
Jormungandr
PsychoGerbil
Jormungandr
10,068
918
698
2,313
11,702
11,493
0
4,842
6,860
20,926
0
W
Xing Tian
USARUGBY09
Xing Tian
4,653
539
1,753
3,491
20,252
23,461
0
9,209
11,043
9,572
0
W
10,065
3,414
0
5,396
18,728
14,059
803
6,165
12,563
0
18,247

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,951
Gold Earned
47,735
156
Minions Killed
104
0
Camps Cleared
0
1,149,967
Distance Traveled
1,069,040
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
10,299
792
39
3
0
236,111
4
W
Chronos
9,528
733
19
1
0
218,997
0
L
Nu Wa
9,289
715
20
2
0
197,964
0
L
Janus
10,767
828
32
2
0
252,341
0
W
Zeus
11,291
869
78
6
0
223,548
0
L
Artemis
9,036
695
24
2
0
243,562
0
L
King Arthur
8,969
690
9
1
0
219,647
0
L
Jormungandr
9,674
744
19
1
0
155,526
5
W
Xing Tian
9,377
721
10
1
0
239,402
0
W
Kali
10,456
804
10
1
0
231,909
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role