Player Matchup

Hercules
Hercules
DeathKing5443322
Hercules
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 39L
1,251 Elo+
Solo
Maui
Maui
Elektra89
Maui
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 30L
1,349 Elo+
Solo
Xbalanque
Xbalanque
PKK_Ilysuar
Xbalanque
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,073 Elo+
Solo
Olorun
Olorun
TOXIC-M37R01D
Olorun
Level 115
God Stats
2W - 4L
1,489 SR
Queue Stats
231W - 232L
1,370 Elo+
Solo
Sun Wukong
Sun Wukong
Zoraki543
Sun Wukong
Level 137
God Stats
5W - 2L
1,755 SR
Queue Stats
557W - 571L
1,424 Elo+
Solo
Team Averages
Level 99
1,549 SR
1,293 Elo+

VS

Team Averages
Level 94
1,577 SR
1,313 Elo+
Olorun
Olorun
Blacklavnder410
Olorun
Level 60
God Stats
1W - 0L
1,695 SR
Queue Stats
1W - 1L
1,183 Elo+
Solo
Ullr
Ullr
Canis lupus7361
Ullr
Level 141
God Stats
19W - 20L
1,446 SR
Queue Stats
1,351W - 1,408L
1,300 Elo+
Solo
Hera
Hera
Espitia-JM
Hera
Level 60
God Stats
3W - 0L
1,743 SR
Queue Stats
80W - 65L
1,375 Elo+
Solo
Vulcan
Vulcan
Magicalkat9526
Vulcan
Level 63
God Stats
1W - 0L
1,500 SR
Queue Stats
61W - 70L
1,380 Elo+
Solo
Yu Huang
Yu Huang
Soultraker
Yu Huang
Level 148
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 23L
1,327 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
5 / 9 / 4
12,103
712
10,532
37,462
35,169
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Maui
16
1 / 4 / 5
10,196
600
5,391
23,015
20,946
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Xbalanque
PKK_Ilysuar
Xbalanque
5
0 / 2 / 0
7,209
424
679
2,429
884
Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

19
1 / 7 / 5
11,342
667
12,373
35,560
17,588
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Sun Wukong
Zoraki543
Sun Wukong
20
5 / 4 / 6
11,657
686
19,485
39,720
37,184
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
3 / 1 / 17
12,117
713
18,041
17,766
10,794
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

18
5 / 3 / 10
11,639
685
14,225
12,658
7,084
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

20
5 / 1 / 15
12,477
734
28,661
9,464
5,216
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

20
10 / 4 / 13
12,802
753
39,513
11,800
6,950
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Yu Huang
Soultraker
Yu Huang
19
3 / 4 / 15
11,965
704
19,156
13,454
7,695
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
96
12
Kills
26
26
Deaths
13
20
Assists
70
Player
Kills
Deaths
Assists
KDA
W
3
1
17
11.5
W
5
3
10
3.33
L
5
9
4
0.78
L
Maui
1
4
5
0.88
W
5
1
15
12.5
W
10
4
13
4.13
L
Xbalanque
PKK_Ilysuar
Xbalanque
0
2
0
0
W
Yu Huang
Soultraker
Yu Huang
3
4
15
2.63
L
1
7
5
0.5
L
Sun Wukong
Zoraki543
Sun Wukong
5
4
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,460
Damage
119,596
138,186
Taken
65,142
111,771
Mitigated
37,739
47,011
Healing
29,311
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
18,041
13,784
5,020
9,709
17,766
10,794
2,800
5,911
11,855
26,202
0
W
14,225
11,545
1,263
1,849
12,658
7,084
2,303
3,036
9,622
0
28,348
L
10,532
2,186
1,147
8,114
37,462
35,169
0
29,059
8,403
0
28,834
L
Maui
5,391
1,033
491
3,408
23,015
20,946
0
19,338
3,677
15,057
0
W
28,661
10,400
2,417
3,057
9,464
5,216
1,254
3,068
6,396
49,135
0
W
39,513
22,272
817
1,308
11,800
6,950
890
2,059
9,741
62,890
0
L
Xbalanque
PKK_Ilysuar
Xbalanque
679
123
146
56
2,429
884
0
2,205
224
0
928
W
Yu Huang
Soultraker
Yu Huang
19,156
2,773
1,359
2,512
13,454
7,695
1,346
3,690
9,764
45,013
0
L
12,373
6,140
2,734
14,438
35,560
17,588
0
27,734
7,826
46,074
0
L
Sun Wukong
Zoraki543
Sun Wukong
19,485
2,975
1,292
15,185
39,720
37,184
85
27,035
12,685
0
44,266

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,507
Gold Earned
61,000
151
Minions Killed
172
0
Camps Cleared
0
1,267,503
Distance Traveled
1,461,991
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
12,117
713
13
1
0
292,961
0
W
Ullr
11,639
685
22
1
0
249,679
3
L
Hercules
12,103
712
30
2
0
312,573
1
L
Maui
10,196
600
12
1
0
325,752
0
W
Hera
12,477
734
38
2
0
341,864
1
W
Vulcan
12,802
753
33
2
0
324,975
0
L
Xbalanque
7,209
424
1
0
0
38,327
0
W
Yu Huang
11,965
704
66
4
0
252,512
0
L
Olorun
11,342
667
69
4
0
243,181
1
L
Sun Wukong
11,657
686
39
2
0
347,670
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role