Player Matchup

Ah Muzen Cab
Ah Muzen Cab
BePrime
Ah Muzen Cab
Level 160
God Stats
3W - 1L
1,602 SR
Queue Stats
214W - 231L
1,446 Elo+
Solo
Artio
Artio
MattythCZE
Artio
Level 92
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 1L
1,500 Elo+
Solo
Raijin
Raijin
StayOuttaMyShed
Raijin
Level 118
God Stats
1W - 0L
1,500 SR
Queue Stats
75W - 76L
1,530 Elo+
Party 1
Ah Puch
Ah Puch
Westhymer1
Ah Puch
Level 101
God Stats
5W - 1L
1,762 SR
Queue Stats
35W - 37L
1,504 Elo+
Party 1
Fafnir
Fafnir
izmail
Fafnir
Level 88
God Stats
2W - 0L
1,500 SR
Queue Stats
51W - 50L
1,528 Elo+
Party 1
Team Averages
Level 112
1,573 SR
1,502 Elo+

VS

Team Averages
Level 119
1,396 SR
1,519 Elo+
Hades
Hades
Einherier96
Hades
Level 126
God Stats
0W - 4L
1,239 SR
Queue Stats
194W - 190L
1,499 Elo+
Party 2
Nu Wa
Nu Wa
Internethero
Nu Wa
Level 50
God Stats
0W - 2L
1,284 SR
Queue Stats
57W - 58L
1,519 Elo+
Solo
Bakasura
Bakasura
Mandragor1an
Bakasura
Level 124
God Stats
1W - 1L
1,742 SR
Queue Stats
176W - 172L
1,505 Elo+
Party 2
Bastet
Bastet
Spectra93
Bastet
Level 148
God Stats
0W - 2L
1,427 SR
Queue Stats
44W - 41L
1,539 Elo+
Solo
Cernunnos
Cernunnos
Y3nnefer
Cernunnos
Level 148
God Stats
0W - 2L
1,288 SR
Queue Stats
119W - 135L
1,535 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
BePrime
Ah Muzen Cab
20
8 / 1 / 15
14,528
765
38,627
17,377
9,073
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Artio
18
2 / 6 / 17
12,570
662
6,182
31,788
40,398
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

20
4 / 5 / 13
12,456
656
11,309
17,815
8,065
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Ah Puch
Westhymer1
Ah Puch
20
8 / 2 / 13
14,144
744
30,117
19,899
11,836
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fafnir
izmail
Fafnir
18
4 / 5 / 17
13,209
695
11,186
43,390
59,493
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
2 / 7 / 13
11,028
580
13,552
22,183
20,506
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

20
4 / 4 / 11
12,276
646
34,020
17,956
11,497
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Bakasura
Mandragor1an
Bakasura
20
6 / 5 / 8
12,602
663
10,633
24,648
34,090
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bastet
Spectra93
Bastet
18
4 / 5 / 8
10,617
559
19,357
21,269
11,528
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Cernunnos
Y3nnefer
Cernunnos
17
2 / 5 / 9
10,549
555
24,685
17,799
9,930
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

101
Kill Participation
67
26
Kills
18
19
Deaths
26
75
Assists
49
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
BePrime
Ah Muzen Cab
8
1
15
15.5
L
2
7
13
1.21
L
4
4
11
2.38
L
Bakasura
Mandragor1an
Bakasura
6
5
8
2
W
Artio
2
6
17
1.75
L
Bastet
Spectra93
Bastet
4
5
8
1.6
W
4
5
13
2.1
W
Ah Puch
Westhymer1
Ah Puch
8
2
13
7.25
L
Cernunnos
Y3nnefer
Cernunnos
2
5
9
1.3
W
Fafnir
izmail
Fafnir
4
5
17
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

97,421
Damage
102,247
130,269
Taken
103,855
128,865
Mitigated
87,551
60,530
Healing
37,373
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
BePrime
Ah Muzen Cab
38,627
10,635
7,281
9,187
17,377
9,073
7,144
7,575
9,038
0
115,168
L
13,552
673
2,532
6,307
22,183
20,506
0
11,805
10,378
37,590
0
L
34,020
13,072
748
2,427
17,956
11,497
156
12,325
5,631
59,127
0
L
Bakasura
Mandragor1an
Bakasura
10,633
6,099
6,082
6,407
24,648
34,090
0
10,574
14,074
0
9,578
W
Artio
6,182
996
3,732
8,038
31,788
40,398
310
10,706
19,466
18,786
0
L
Bastet
Spectra93
Bastet
19,357
4,477
2,919
5,053
21,269
11,528
0
11,652
9,617
0
26,704
W
11,309
1,001
2,123
3,183
17,815
8,065
1,432
7,816
9,572
41,083
0
W
Ah Puch
Westhymer1
Ah Puch
30,117
927
1,462
7,964
19,899
11,836
401
7,867
12,032
70,679
0
L
Cernunnos
Y3nnefer
Cernunnos
24,685
7,101
2,544
2,354
17,799
9,930
0
12,438
5,361
0
46,150
W
Fafnir
izmail
Fafnir
11,186
3,896
2,024
15,536
43,390
59,493
572
13,608
28,811
20,858
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,907
Gold Earned
57,072
353
Minions Killed
249
0
Camps Cleared
0
1,673,510
Distance Traveled
1,690,881
7
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
14,528
765
150
8
0
367,842
4
L
Hades
11,028
580
85
4
0
311,564
5
L
Nu Wa
12,276
646
50
3
0
330,806
1
L
Bakasura
12,602
663
23
1
0
370,558
0
W
Artio
12,570
662
30
2
0
328,381
0
L
Bastet
10,617
559
27
1
0
362,539
6
W
Raijin
12,456
656
62
3
0
318,474
0
W
Ah Puch
14,144
744
96
5
0
336,780
2
L
Cernunnos
10,549
555
64
3
0
315,414
4
W
Fafnir
13,209
695
15
1
0
322,033
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role