Player Matchup

Amaterasu
Amaterasu
Nationaleyebrow
Amaterasu
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 8L
1,541 Elo+
Party 1
Chang'e
Chang'e
SandScorpion
Chang'e
Level 80
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 8L
1,541 Elo+
Party 1
Zeus
Zeus
SilverShamrock
Zeus
Level 158
God Stats
3W - 2L
1,654 SR
Queue Stats
100W - 95L
1,470 Elo+
Party 3
The Morrigan
The Morrigan
Wugahump
The Morrigan
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 41L
1,427 Elo+
Party 3
Nike
Nike
romduj
Nike
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 14L
1,467 Elo+
Solo
Team Averages
Level 107
1,531 SR
1,489 Elo+

VS

Team Averages
Level 94
1,444 SR
1,464 Elo+
Cthulhu
Cthulhu
MitchConnorr
Cthulhu
Level 17
God Stats
1W - 0L
1,182 SR
Queue Stats
12W - 10L
1,477 Elo+
Party 2
Hun Batz
Hun Batz
NekoOkamiGuy
Hun Batz
Level 114
God Stats
2W - 0L
1,706 SR
Queue Stats
78W - 104L
1,413 Elo+
Solo
Charybdis
Charybdis
Ox-Herder
Charybdis
Level 115
God Stats
1W - 3L
1,132 SR
Queue Stats
185W - 210L
1,442 Elo+
Party 2
Nu Wa
Nu Wa
sleeperste
Nu Wa
Level 157
God Stats
44W - 20L
1,547 SR
Queue Stats
534W - 524L
1,521 Elo+
Party 2
Guan Yu
Guan Yu
ukmozzletoffing
Guan Yu
Level 66
God Stats
3W - 1L
1,654 SR
Queue Stats
149W - 172L
1,467 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Nationaleyebrow
Amaterasu
17
1 / 3 / 10
9,925
620
8,533
25,182
14,695
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Chang'e
SandScorpion
Chang'e
16
2 / 4 / 7
9,961
623
10,195
19,942
8,674
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

19
5 / 4 / 10
11,518
720
33,246
14,361
6,007
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

The Morrigan
Wugahump
The Morrigan
19
6 / 4 / 8
11,452
716
17,360
12,413
5,693
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Nike
romduj
Nike
17
2 / 3 / 14
10,430
652
17,889
24,598
30,840
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
MitchConnorr
Cthulhu
19
3 / 4 / 10
12,135
758
19,457
30,943
25,032
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Hun Batz
NekoOkamiGuy
Hun Batz
19
4 / 4 / 9
11,416
714
18,767
13,782
6,672
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charybdis
Ox-Herder
Charybdis
18
5 / 4 / 9
11,241
703
13,873
16,053
7,691
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nu Wa
19
3 / 1 / 11
11,295
706
27,081
9,732
4,280
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

18
3 / 3 / 8
10,635
665
6,412
29,359
31,420
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
65
16
Kills
18
18
Deaths
16
49
Assists
47
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
MitchConnorr
Cthulhu
3
4
10
2
L
Amaterasu
Nationaleyebrow
Amaterasu
1
3
10
2
W
Hun Batz
NekoOkamiGuy
Hun Batz
4
4
9
2.13
W
Charybdis
Ox-Herder
Charybdis
5
4
9
2.38
L
Chang'e
SandScorpion
Chang'e
2
4
7
1.38
L
5
4
10
2.5
L
The Morrigan
Wugahump
The Morrigan
6
4
8
2.5
L
Nike
romduj
Nike
2
3
14
3
W
Nu Wa
3
1
11
8.5
W
3
3
8
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,223
Damage
85,590
96,496
Taken
99,869
65,909
Mitigated
75,095
50,466
Healing
49,213
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
MitchConnorr
Cthulhu
19,457
893
1,180
8,915
30,943
25,032
473
21,120
9,277
39,209
0
L
Amaterasu
Nationaleyebrow
Amaterasu
8,533
2,045
2,406
7,603
25,182
14,695
771
12,265
12,917
0
16,783
W
Hun Batz
NekoOkamiGuy
Hun Batz
18,767
1,741
1,243
2,045
13,782
6,672
907
8,405
5,277
0
40,458
W
Charybdis
Ox-Herder
Charybdis
13,873
4,547
2,098
1,892
16,053
7,691
3,920
9,907
5,865
0
26,442
L
Chang'e
SandScorpion
Chang'e
10,195
1,272
15,864
7,679
19,942
8,674
1,513
9,505
10,437
32,738
0
L
33,246
2,807
2,932
1,638
14,361
6,007
1,200
7,708
6,653
71,022
0
L
The Morrigan
Wugahump
The Morrigan
17,360
3,588
1,607
2,090
12,413
5,693
1,297
6,850
5,536
48,638
0
L
Nike
romduj
Nike
17,889
1,523
3,737
4,910
24,598
30,840
225
10,210
14,388
513
38,972
W
Nu Wa
27,081
9,813
4,645
3,330
9,732
4,280
2,688
5,720
3,775
67,743
0
W
6,412
367
10,640
13,225
29,359
31,420
203
16,411
12,398
0
15,026

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,286
Gold Earned
56,722
233
Minions Killed
173
0
Camps Cleared
0
1,383,467
Distance Traveled
1,386,728
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
12,135
758
38
2
0
267,946
0
L
Amaterasu
9,925
620
17
1
0
313,560
0
W
Hun Batz
11,416
714
43
3
0
290,892
4
W
Charybdis
11,241
703
23
1
0
266,421
0
L
Chang'e
9,961
623
59
4
0
257,118
0
L
Zeus
11,518
720
63
4
0
266,157
0
L
The Morrigan
11,452
716
62
4
0
248,992
0
L
Nike
10,430
652
32
2
0
297,640
2
W
Nu Wa
11,295
706
54
3
0
265,522
3
W
Guan Yu
10,635
665
15
1
0
295,947
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role