Player Matchup

Pele
Pele
Allwight19
Pele
Level 109
God Stats
8W - 6L
1,548 SR
Queue Stats
348W - 409L
1,339 Elo+
Party 3
Jing Wei
Jing Wei
RLZofengagement
Jing Wei
Level 60
God Stats
1W - 1L
1,243 SR
Queue Stats
2W - 8L
1,116 Elo+
Party 2
Ratatoskr
Ratatoskr
Sk_Easyy
Ratatoskr
Level 105
God Stats
18W - 18L
1,331 SR
Queue Stats
184W - 176L
1,344 Elo+
Party 3
Cthulhu
Cthulhu
Terraknight1994
Cthulhu
Level 98
God Stats
2W - 0L
1,586 SR
Queue Stats
7W - 13L
1,222 Elo+
Party 2
Anubis
Anubis
grayweling
Anubis
Level 103
God Stats
2W - 2L
1,383 SR
Queue Stats
7W - 14L
1,210 Elo+
Party 2
Team Averages
Level 95
1,418 SR
1,246 Elo+

VS

Team Averages
Level 45
1,215 SR
1,256 Elo+
Chaac
Chaac
Fear_N0VA15
Chaac
Level 47
God Stats
2W - 7L
1,184 SR
Queue Stats
81W - 95L
1,290 Elo+
Party 1
Jormungandr
Jormungandr
Lost-_-Luck
Jormungandr
Level 17
God Stats
24W - 26L
1,378 SR
Queue Stats
35W - 42L
1,200 Elo+
Party 1
Zeus
Zeus
TheeBigCheeze
Zeus
Level 79
God Stats
5W - 7L
1,146 SR
Queue Stats
166W - 174L
1,378 Elo+
Solo
Danzaburou
Danzaburou
Valks_0n1yf2ns
Danzaburou
Level 14
God Stats
0W - 2L
1,204 SR
Queue Stats
55W - 72L
1,027 Elo+
Party 1
Anubis
Anubis
X-Toxic-Cowboy-X
Anubis
Level 67
God Stats
0W - 3L
1,162 SR
Queue Stats
210W - 253L
1,382 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
6 / 0 / 4
8,990
562
9,993
12,204
5,145
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Jing Wei
12
0 / 1 / 2
7,017
439
4,494
6,362
2,528
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ratatoskr
Sk_Easyy
Ratatoskr
16
5 / 0 / 2
9,993
625
7,613
9,486
3,945
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+12
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

12
0 / 0 / 4
8,043
503
8,320
13,352
10,116
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Anubis
grayweling
Anubis
16
3 / 2 / 2
9,394
587
8,625
9,809
6,277
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 3 / 2
7,069
442
6,296
15,120
7,444
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jormungandr
Lost-_-Luck
Jormungandr
11
1 / 1 / 0
7,260
454
3,929
12,227
9,696
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

14
2 / 2 / 0
8,200
513
10,587
10,358
5,059
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Danzaburou
Valks_0n1yf2ns
Danzaburou
11
0 / 3 / 0
6,417
401
5,474
8,762
3,456
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

11
0 / 6 / 1
7,110
444
4,133
11,237
4,784
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
6
14
Kills
3
3
Deaths
15
14
Assists
3
Player
Kills
Deaths
Assists
KDA
W
6
0
4
8
L
0
3
2
0.33
L
Jormungandr
Lost-_-Luck
Jormungandr
1
1
0
1
W
Jing Wei
0
1
2
1
W
Ratatoskr
Sk_Easyy
Ratatoskr
5
0
2
6
W
0
0
4
2
L
2
2
0
1
L
Danzaburou
Valks_0n1yf2ns
Danzaburou
0
3
0
0
L
0
6
1
0.08
W
Anubis
grayweling
Anubis
3
2
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,045
Damage
30,419
51,213
Taken
57,704
28,011
Mitigated
30,439
19,829
Healing
20,656
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,993
2,552
0
2,124
12,204
5,145
413
2,420
9,784
0
69,017
L
6,296
579
0
6,989
15,120
7,444
0
2,526
12,594
0
50,019
L
Jormungandr
Lost-_-Luck
Jormungandr
3,929
1,275
299
4,205
12,227
9,696
204
5,226
7,001
37,210
0
W
Jing Wei
4,494
2,678
1,036
1,843
6,362
2,528
1,704
1,599
4,763
0
38,487
W
Ratatoskr
Sk_Easyy
Ratatoskr
7,613
1,554
0
3,360
9,486
3,945
655
3,438
6,048
0
63,245
W
8,320
1,093
710
4,739
13,352
10,116
0
4,219
9,133
34,344
0
L
10,587
878
0
2,305
10,358
5,059
0
5,025
5,333
65,495
0
L
Danzaburou
Valks_0n1yf2ns
Danzaburou
5,474
2,235
663
2,637
8,762
3,456
1,482
2,344
6,418
0
36,959
L
4,133
321
0
3,558
11,237
4,784
0
1,824
9,413
42,143
0
W
Anubis
grayweling
Anubis
8,625
525
0
6,017
9,809
6,277
1,076
6,973
2,836
77,307
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,437
Gold Earned
36,056
483
Minions Killed
405
0
Camps Cleared
0
1,582,419
Distance Traveled
1,451,015
8
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
8,990
562
86
5
0
327,071
5
L
Chaac
7,069
442
77
5
0
330,842
0
L
Jormungandr
7,260
454
55
3
0
306,765
0
W
Jing Wei
7,017
439
83
5
0
272,245
0
W
Ratatoskr
9,993
625
138
9
0
376,162
3
W
Cthulhu
8,043
503
43
3
0
319,313
0
L
Zeus
8,200
513
123
8
0
274,191
0
L
Danzaburou
6,417
401
68
4
0
273,953
0
L
Anubis
7,110
444
82
5
0
265,264
0
W
Anubis
9,394
587
133
8
0
287,628
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role