Player Matchup

Sun Wukong
Sun Wukong
BestNameHD
Sun Wukong
Level 144
God Stats
1W - 0L
1,941 SR
Queue Stats
9W - 10L
1,390 Elo+
Party 2
Chiron
Chiron
Kriptynitee
Chiron
Level 144
God Stats
2W - 0L
1,723 SR
Queue Stats
6W - 1L
1,737 Elo+
Party 2
Yemoja
Yemoja
xBaek-Hyeon-
Yemoja
Level 39
God Stats
1W - 0L
1,826 SR
Queue Stats
7W - 4L
1,550 Elo+
Party 2
Team Averages
Level 109
1,830 SR
1,559 Elo+

VS

Team Averages
Level 128
1,533 SR
1,529 Elo+
Ra
Ra
Oscark18
Ra
Level 140
God Stats
1W - 3L
1,669 SR
Queue Stats
113W - 107L
1,533 Elo+
Party 1
Tyr
Tyr
Phantom Free
Tyr
Level 122
God Stats
10W - 9L
1,607 SR
Queue Stats
249W - 249L
1,492 Elo+
Solo
Xbalanque
Xbalanque
XWoosX
Xbalanque
Level 121
God Stats
0W - 1L
1,321 SR
Queue Stats
65W - 59L
1,561 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
BestNameHD
Sun Wukong
13
2 / 0 / 4
7,423
742
8,046
10,684
6,822
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Chiron
13
3 / 1 / 3
7,701
770
10,842
10,922
4,805
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Yemoja
13
1 / 0 / 4
7,794
779
3,097
6,255
6,051
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 2 / 1
6,972
697
8,091
7,422
3,242
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

13
1 / 1 / 0
7,562
756
7,560
10,284
7,823
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Xbalanque
XWoosX
Xbalanque
11
0 / 3 / 1
6,924
692
7,893
9,665
3,725
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
3
6
Kills
1
1
Deaths
6
11
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
BestNameHD
Sun Wukong
2
0
4
4
W
Chiron
3
1
3
4.5
L
0
2
1
0.25
L
1
1
0
1
L
Xbalanque
XWoosX
Xbalanque
0
3
1
0.17
W
Yemoja
1
0
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,985
Damage
23,544
27,861
Taken
27,371
17,678
Mitigated
14,790
12,099
Healing
12,364
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
BestNameHD
Sun Wukong
8,046
1,063
430
2,962
10,684
6,822
0
1,911
8,773
0
27,043
W
Chiron
10,842
4,060
674
3,278
10,922
4,805
0
4,552
6,370
0
35,415
L
8,091
382
1,461
3,151
7,422
3,242
151
968
6,454
40,510
0
L
7,560
701
0
5,469
10,284
7,823
0
1,654
8,630
0
27,838
L
Xbalanque
XWoosX
Xbalanque
7,893
2,325
0
2,283
9,665
3,725
520
523
9,142
0
26,080
W
Yemoja
3,097
877
2,339
2,416
6,255
6,051
0
1,666
4,589
13,425
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,918
Gold Earned
21,458
128
Minions Killed
145
0
Camps Cleared
0
591,142
Distance Traveled
613,167
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
7,423
742
51
5
0
229,536
4
W
Chiron
7,701
770
50
5
0
185,671
5
L
Ra
6,972
697
59
6
0
195,651
1
L
Tyr
7,562
756
37
4
0
221,515
5
L
Xbalanque
6,924
692
49
5
0
196,001
0
W
Yemoja
7,794
779
27
3
0
175,935
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role