Player Matchup

King Arthur
King Arthur
Alexvasto
King Arthur
Level 109
God Stats
1W - 1L
1,451 SR
Queue Stats
3W - 3L
1,521 Elo+
Party 1
Cerberus
Cerberus
BossoCK998
Cerberus
Level 131
God Stats
0W - 1L
1,442 SR
Queue Stats
3W - 3L
1,741 Elo+
Party 1
Achilles
Achilles
Kaliskaya5E
Achilles
Level 121
God Stats
12W - 27L
1,361 SR
Queue Stats
306W - 267L
1,524 Elo+
Solo
Hades
Hades
Od1n4s0n
Hades
Level 105
God Stats
6W - 7L
1,591 SR
Queue Stats
6W - 7L
1,475 Elo+
Solo
Baron Samedi
Baron Samedi
ShizoooCore
Baron Samedi
Level 138
God Stats
6W - 7L
1,569 SR
Queue Stats
192W - 227L
1,502 Elo+
Solo
Team Averages
Level 121
1,483 SR
1,552 Elo+

VS

Team Averages
Level 137
1,551 SR
1,514 Elo+
Ah Muzen Cab
Ah Muzen Cab
AaTrox-L-u-k-o20
Ah Muzen Cab
Level 108
God Stats
4W - 5L
1,697 SR
Queue Stats
69W - 70L
1,437 Elo+
Solo
Kukulkan
Kukulkan
I-Vindicta-I
Kukulkan
Level 145
God Stats
6W - 6L
1,622 SR
Queue Stats
30W - 22L
1,690 Elo+
Solo
Guan Yu
Guan Yu
Krave Fever
Guan Yu
Level 144
God Stats
2W - 0L
1,497 SR
Queue Stats
63W - 56L
1,486 Elo+
Party 2
Kumbhakarna
Kumbhakarna
POPTART SANCHEZ
Kumbhakarna
Level 128
God Stats
5W - 3L
1,434 SR
Queue Stats
61W - 61L
1,445 Elo+
Party 2
Persephone
Persephone
redtvj
Persephone
Level 160
God Stats
3W - 3L
1,505 SR
Queue Stats
272W - 295L
1,515 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Alexvasto
King Arthur
15
1 / 8 / 2
10,080
1,008
14,255
24,875
22,213
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cerberus
BossoCK998
Cerberus
15
4 / 5 / 3
11,013
1,101
8,284
24,589
25,123
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Achilles
Kaliskaya5E
Achilles
16
1 / 0 / 6
10,277
1,028
12,296
15,483
20,506
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Hades
Od1n4s0n
Hades
15
0 / 7 / 3
9,430
943
10,043
18,269
8,686
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Baron Samedi
ShizoooCore
Baron Samedi
15
1 / 4 / 3
9,767
977
12,610
12,021
5,990
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

124

VS

Team 2 Tickets

276

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
AaTrox-L-u-k-o20
Ah Muzen Cab
17
6 / 3 / 8
11,289
1,129
18,656
10,016
4,625
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Kukulkan
I-Vindicta-I
Kukulkan
17
11 / 1 / 9
12,230
1,223
32,053
9,149
4,403
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Guan Yu
Krave Fever
Guan Yu
16
3 / 2 / 13
10,397
1,040
13,732
19,043
23,038
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Kumbhakarna
POPTART SANCHEZ
Kumbhakarna
17
1 / 1 / 16
11,143
1,114
6,668
17,170
24,019
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Persephone
redtvj
Persephone
17
3 / 0 / 13
12,011
1,201
18,144
7,571
3,459
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
83
7
Kills
24
24
Deaths
7
17
Assists
59
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
AaTrox-L-u-k-o20
Ah Muzen Cab
6
3
8
3.33
L
King Arthur
Alexvasto
King Arthur
1
8
2
0.25
L
Cerberus
BossoCK998
Cerberus
4
5
3
1.1
W
Kukulkan
I-Vindicta-I
Kukulkan
11
1
9
15.5
L
Achilles
Kaliskaya5E
Achilles
1
0
6
4
W
Guan Yu
Krave Fever
Guan Yu
3
2
13
4.75
L
Hades
Od1n4s0n
Hades
0
7
3
0.21
W
Kumbhakarna
POPTART SANCHEZ
Kumbhakarna
1
1
16
9
L
Baron Samedi
ShizoooCore
Baron Samedi
1
4
3
0.63
W
Persephone
redtvj
Persephone
3
0
13
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,488
Damage
89,253
95,237
Taken
62,949
82,518
Mitigated
59,544
15,738
Healing
10,776
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
AaTrox-L-u-k-o20
Ah Muzen Cab
18,656
8,047
0
1,334
10,016
4,625
0
3,967
6,049
0
35,614
L
King Arthur
Alexvasto
King Arthur
14,255
1,252
0
3,340
24,875
22,213
0
14,778
10,097
0
38,232
L
Cerberus
BossoCK998
Cerberus
8,284
348
0
3,146
24,589
25,123
0
13,970
10,619
19,483
0
W
Kukulkan
I-Vindicta-I
Kukulkan
32,053
2,197
0
1,432
9,149
4,403
0
2,841
6,308
60,489
0
L
Achilles
Kaliskaya5E
Achilles
12,296
2,184
283
977
15,483
20,506
0
7,504
7,979
173
21,647
W
Guan Yu
Krave Fever
Guan Yu
13,732
864
2,528
1,898
19,043
23,038
0
9,632
9,255
0
19,389
L
Hades
Od1n4s0n
Hades
10,043
447
1,171
1,322
18,269
8,686
0
11,821
6,448
21,299
0
W
Kumbhakarna
POPTART SANCHEZ
Kumbhakarna
6,668
289
0
1,008
17,170
24,019
0
11,116
6,054
10,294
0
L
Baron Samedi
ShizoooCore
Baron Samedi
12,610
805
3,586
1,913
12,021
5,990
0
8,792
3,229
30,039
0
W
Persephone
redtvj
Persephone
18,144
1,159
218
2,358
7,571
3,459
0
3,554
4,017
36,529
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,567
Gold Earned
57,070
205
Minions Killed
188
4
Camps Cleared
4
943,095
Distance Traveled
1,009,461
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
11,289
1,129
31
3
0
196,872
0
L
King Arthur
10,080
1,008
65
7
1
194,676
0
L
Cerberus
11,013
1,101
46
5
1
200,035
0
W
Kukulkan
12,230
1,223
80
8
2
199,177
2
L
Achilles
10,277
1,028
22
2
1
200,664
0
W
Guan Yu
10,397
1,040
17
2
0
202,966
0
L
Hades
9,430
943
30
3
0
167,188
0
W
Kumbhakarna
11,143
1,114
11
1
1
197,184
0
L
Baron Samedi
9,767
977
42
4
1
180,532
0
W
Persephone
12,011
1,201
49
5
1
213,262
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role