Player Matchup

Danzaburou
Danzaburou
Ciastek202
Danzaburou
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 8L
1,478 Elo+
Solo
Scylla
Scylla
MotherMilk94
Scylla
Level 69
God Stats
0W - 2L
1,274 SR
Queue Stats
1W - 3L
1,402 Elo+
Party 2
Ymir
Ymir
Romton94
Ymir
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Team Averages
Level 45
1,425 SR
1,460 Elo+

VS

Team Averages
Level 61
1,597 SR
1,609 Elo+
Cliodhna
Cliodhna
bamma456
Cliodhna
Level 27
God Stats
3W - 2L
1,522 SR
Queue Stats
66W - 24L
1,693 Elo+
Party 1
Ah Puch
Ah Puch
impulce
Ah Puch
Level 119
God Stats
5W - 0L
1,777 SR
Queue Stats
162W - 100L
1,634 Elo+
Party 1
Lancelot
Lancelot
sroomie
Lancelot
Level 37
God Stats
1W - 0L
1,491 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Ciastek202
Danzaburou
15
2 / 3 / 2
10,372
648
9,031
17,580
7,776
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Scylla
17
3 / 3 / 1
11,465
717
12,370
13,101
4,807
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ymir
13
0 / 5 / 3
10,088
631
3,885
15,089
14,864
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
bamma456
Cliodhna
16
3 / 3 / 6
11,206
700
9,658
14,595
6,496
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ah Puch
impulce
Ah Puch
19
4 / 2 / 7
12,554
785
19,929
10,610
5,068
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Lancelot
sroomie
Lancelot
17
4 / 0 / 5
11,971
748
10,305
11,009
9,626
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
29
5
Kills
11
11
Deaths
5
6
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
Ciastek202
Danzaburou
2
3
2
1
L
Scylla
3
3
1
1.17
L
Ymir
0
5
3
0.3
W
Cliodhna
bamma456
Cliodhna
3
3
6
2
W
Ah Puch
impulce
Ah Puch
4
2
7
3.75
W
Lancelot
sroomie
Lancelot
4
0
5
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,286
Damage
39,892
45,770
Taken
36,214
27,447
Mitigated
21,190
7,991
Healing
13,637
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
Ciastek202
Danzaburou
9,031
3,380
0
4,177
17,580
7,776
0
8,410
9,170
0
40,869
L
Scylla
12,370
594
0
2,916
13,101
4,807
552
5,214
7,887
61,541
0
L
Ymir
3,885
594
0
898
15,089
14,864
0
6,369
8,720
12,991
0
W
Cliodhna
bamma456
Cliodhna
9,658
309
0
4,207
14,595
6,496
1,226
7,595
7,000
0
36,208
W
Ah Puch
impulce
Ah Puch
19,929
156
0
3,791
10,610
5,068
1,816
4,849
5,761
66,208
0
W
Lancelot
sroomie
Lancelot
10,305
1,308
0
5,639
11,009
9,626
0
4,359
6,650
0
58,186

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,925
Gold Earned
35,731
204
Minions Killed
210
0
Camps Cleared
0
775,994
Distance Traveled
949,988
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
10,372
648
77
5
0
280,495
5
L
Scylla
11,465
717
103
6
0
290,298
3
L
Ymir
10,088
631
24
2
0
205,201
1
W
Cliodhna
11,206
700
41
3
0
315,751
1
W
Ah Puch
12,554
785
95
6
0
305,876
2
W
Lancelot
11,971
748
74
5
0
328,361
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role