Player Matchup

Maui
Maui
AmericanGrizzly4
Maui
Level 107
God Stats
13W - 7L
1,634 SR
Queue Stats
78W - 94L
1,453 Elo+
Solo
Guan Yu
Guan Yu
BEANCANOPENER
Guan Yu
Level 86
God Stats
3W - 0L
1,693 SR
Queue Stats
62W - 57L
1,485 Elo+
Solo
Chronos
Chronos
BryanDior
Chronos
Level 61
God Stats
3W - 3L
1,359 SR
Queue Stats
92W - 110L
1,486 Elo+
Solo
Mercury
Mercury
JTlahne
Mercury
Level 99
God Stats
2W - 2L
1,741 SR
Queue Stats
57W - 76L
1,413 Elo+
Solo
Danzaburou
Danzaburou
WoDY2X
Danzaburou
Level 126
God Stats
10W - 6L
1,659 SR
Queue Stats
391W - 425L
1,421 Elo+
Solo
Team Averages
Level 96
1,617 SR
1,451 Elo+

VS

Team Averages
Level 104
1,500 SR
1,491 Elo+
Xbalanque
Xbalanque
 
Xbalanque
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
 
Scylla
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ravana
Ravana
NastyMafia212
Ravana
Level 83
God Stats
13W - 6L
1,665 SR
Queue Stats
328W - 343L
1,483 Elo+
Solo
Sylvanus
Sylvanus
Relax521
Sylvanus
Level 106
God Stats
0W - 1L
1,330 SR
Queue Stats
33W - 35L
1,509 Elo+
Solo
Apollo
Apollo
dynoman567
Apollo
Level 118
God Stats
2W - 4L
1,507 SR
Queue Stats
151W - 137L
1,463 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 1 / 6
7,328
564
2,598
10,888
7,449
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Guan Yu
13
5 / 0 / 2
8,530
656
8,315
10,247
10,278
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Chronos
BryanDior
Chronos
13
4 / 0 / 3
8,178
629
7,785
5,917
2,604
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Mercury
JTlahne
Mercury
14
1 / 2 / 7
8,111
624
5,214
11,558
4,279
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Danzaburou
WoDY2X
Danzaburou
14
3 / 1 / 0
8,584
660
5,292
8,155
2,842
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
 
Xbalanque
11
1 / 3 / 1
6,366
490
5,718
9,307
3,129
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Scylla
 
Scylla
10
0 / 2 / 1
6,179
475
4,816
5,532
2,093
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

13
0 / 0 / 1
7,005
539
2,966
4,270
1,827
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Sylvanus
Relax521
Sylvanus
10
1 / 3 / 2
6,667
513
5,292
11,198
9,923
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Earring

Mystical Earring

+15
Mp 5

Apollo
dynoman567
Apollo
12
2 / 5 / 0
7,317
563
7,962
12,032
4,134
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
9
13
Kills
4
4
Deaths
13
18
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Xbalanque
 
Xbalanque
1
3
1
0.5
L
Scylla
 
Scylla
0
2
1
0.25
W
0
1
6
3
W
Guan Yu
5
0
2
6
W
Chronos
BryanDior
Chronos
4
0
3
5.5
W
Mercury
JTlahne
Mercury
1
2
7
2.25
L
0
0
1
0.5
L
Sylvanus
Relax521
Sylvanus
1
3
2
0.67
W
Danzaburou
WoDY2X
Danzaburou
3
1
0
3
L
Apollo
dynoman567
Apollo
2
5
0
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,204
Damage
26,754
46,765
Taken
42,339
27,452
Mitigated
21,106
17,969
Healing
12,027
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xbalanque
 
Xbalanque
5,718
2,026
0
2,220
9,307
3,129
0
1,014
8,293
0
49,159
L
Scylla
 
Scylla
4,816
891
0
786
5,532
2,093
0
2,879
2,606
41,485
0
W
2,598
517
2,035
2,714
10,888
7,449
78
4,397
6,344
20,897
1,560
W
Guan Yu
8,315
2,353
405
6,068
10,247
10,278
489
443
9,760
0
47,593
W
Chronos
BryanDior
Chronos
7,785
1,712
0
1,510
5,917
2,604
894
2,502
3,285
55,540
0
W
Mercury
JTlahne
Mercury
5,214
1,378
0
1,158
11,558
4,279
0
1,931
9,615
0
67,342
L
2,966
566
0
597
4,270
1,827
0
665
3,605
0
63,707
L
Sylvanus
Relax521
Sylvanus
5,292
2,329
875
3,211
11,198
9,923
0
5,307
5,846
22,139
0
W
Danzaburou
WoDY2X
Danzaburou
5,292
1,498
0
4,079
8,155
2,842
714
942
7,213
0
69,511
L
Apollo
dynoman567
Apollo
7,962
4,765
0
4,338
12,032
4,134
0
275
10,937
0
57,185

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,731
Gold Earned
33,534
458
Minions Killed
401
0
Camps Cleared
0
1,343,693
Distance Traveled
1,257,353
19
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xbalanque
6,366
490
75
6
0
235,079
5
L
Scylla
6,179
475
89
7
0
244,708
7
W
Maui
7,328
564
23
2
0
273,148
3
W
Guan Yu
8,530
656
83
6
0
277,726
6
W
Chronos
8,178
629
117
9
0
259,430
2
W
Mercury
8,111
624
110
8
0
285,178
3
L
Ravana
7,005
539
108
8
0
329,439
1
L
Sylvanus
6,667
513
30
2
0
220,174
2
W
Danzaburou
8,584
660
125
10
0
248,211
5
L
Apollo
7,317
563
99
8
0
227,953
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role