Player Matchup

Danzaburou
Danzaburou
BestestName
Danzaburou
Level 129
God Stats
7W - 7L
1,501 SR
Queue Stats
186W - 163L
1,617 Elo+
Solo
Loki
Loki
BrtAleX1792
Loki
Level 157
God Stats
11W - 13L
1,565 SR
Queue Stats
98W - 95L
1,652 Elo+
Solo
Thoth
Thoth
Danbox1997
Thoth
Level 148
God Stats
3W - 3L
1,336 SR
Queue Stats
287W - 249L
1,594 Elo+
Party 1
Ao Kuang
Ao Kuang
Jhorky
Ao Kuang
Level 160
God Stats
5W - 5L
1,520 SR
Queue Stats
259W - 232L
1,657 Elo+
Solo
Ymir
Ymir
ZyKrieg
Ymir
Level 155
God Stats
1W - 1L
1,680 SR
Queue Stats
226W - 173L
1,622 Elo+
Party 1
Team Averages
Level 150
1,520 SR
1,629 Elo+

VS

Team Averages
Level 135
1,572 SR
1,651 Elo+
Ishtar
Ishtar
Bunjimon
Ishtar
Level 125
God Stats
1W - 2L
1,741 SR
Queue Stats
25W - 15L
1,645 Elo+
Party 2
Scylla
Scylla
DevinOreo
Scylla
Level 121
God Stats
2W - 6L
1,376 SR
Queue Stats
138W - 119L
1,611 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
SylvaSaccharine_
Morgan Le Fay
Level 147
God Stats
0W - 4L
1,500 SR
Queue Stats
320W - 304L
1,625 Elo+
Solo
Atlas
Atlas
death-pool_1234
Atlas
Level 160
God Stats
0W - 1L
1,568 SR
Queue Stats
146W - 133L
1,640 Elo+
Solo
Da Ji
Da Ji
thomasrock8
Da Ji
Level 120
God Stats
0W - 1L
1,677 SR
Queue Stats
16W - 7L
1,732 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
BestestName
Danzaburou
16
3 / 2 / 6
9,194
836
11,130
8,768
3,513
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

17
7 / 3 / 3
9,566
870
12,121
9,065
3,801
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Thoth
15
2 / 5 / 8
8,424
766
12,484
11,438
4,471
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ao Kuang
Jhorky
Ao Kuang
17
8 / 0 / 8
9,554
869
14,162
15,480
7,275
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ymir
ZyKrieg
Ymir
16
2 / 2 / 10
9,080
825
4,327
10,894
7,670
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
Bunjimon
Ishtar
15
3 / 5 / 4
8,436
767
7,155
13,595
5,398
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Scylla
DevinOreo
Scylla
17
2 / 3 / 5
8,739
794
8,395
9,515
4,017
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Morgan Le Fay
SylvaSaccharine_
Morgan Le Fay
14
2 / 5 / 5
8,057
732
6,189
11,569
12,383
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

16
3 / 2 / 5
9,177
834
8,298
18,246
17,419
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

13
2 / 7 / 2
7,514
683
8,620
13,031
6,249
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
33
22
Kills
12
12
Deaths
22
35
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
BestestName
Danzaburou
3
2
6
3
W
7
3
3
2.83
L
Ishtar
Bunjimon
Ishtar
3
5
4
1
W
Thoth
2
5
8
1.2
L
Scylla
DevinOreo
Scylla
2
3
5
1.5
W
Ao Kuang
Jhorky
Ao Kuang
8
0
8
12
L
Morgan Le Fay
SylvaSaccharine_
Morgan Le Fay
2
5
5
0.9
W
Ymir
ZyKrieg
Ymir
2
2
10
3.5
L
3
2
5
2.75
L
2
7
2
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,224
Damage
38,657
55,645
Taken
65,956
26,730
Mitigated
45,466
18,388
Healing
8,673
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
BestestName
Danzaburou
11,130
5,265
0
3,312
8,768
3,513
2,273
4,497
4,193
0
42,085
W
12,121
3,337
0
1,379
9,065
3,801
0
5,315
3,750
0
33,237
L
Ishtar
Bunjimon
Ishtar
7,155
4,605
0
2,147
13,595
5,398
0
9,741
3,854
0
29,439
W
Thoth
12,484
0
0
500
11,438
4,471
732
4,691
6,609
30,541
0
L
Scylla
DevinOreo
Scylla
8,395
664
0
1,063
9,515
4,017
0
3,225
6,290
37,047
0
W
Ao Kuang
Jhorky
Ao Kuang
14,162
2,230
281
7,320
15,480
7,275
0
2,642
12,651
36,133
0
L
Morgan Le Fay
SylvaSaccharine_
Morgan Le Fay
6,189
452
0
879
11,569
12,383
86
5,655
5,914
20,655
0
W
Ymir
ZyKrieg
Ymir
4,327
748
2,314
3,282
10,894
7,670
439
5,042
5,560
17,085
0
L
8,298
3,089
514
4,070
18,246
17,419
0
4,718
13,528
27,197
0
L
8,620
2,478
0
0
13,031
6,249
0
7,634
5,397
0
21,312

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,818
Gold Earned
41,923
253
Minions Killed
233
0
Camps Cleared
0
1,180,342
Distance Traveled
1,064,411
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
9,194
836
83
8
0
237,101
0
W
Loki
9,566
870
57
5
0
259,613
2
L
Ishtar
8,436
767
64
6
0
211,442
2
W
Thoth
8,424
766
50
5
0
229,607
0
L
Scylla
8,739
794
84
8
0
216,842
2
W
Ao Kuang
9,554
869
37
3
0
258,930
4
L
Morgan Le Fay
8,057
732
31
3
0
186,665
1
W
Ymir
9,080
825
26
2
0
195,091
0
L
Atlas
9,177
834
36
3
0
238,072
2
L
Da Ji
7,514
683
18
2
0
211,390
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role