Player Matchup

Chaac
Chaac
Dovahkiiin63
Chaac
Level 125
God Stats
9W - 9L
1,497 SR
Queue Stats
310W - 334L
1,518 Elo+
Solo
Nu Wa
Nu Wa
Jacklar
Nu Wa
Level 99
God Stats
2W - 0L
1,697 SR
Queue Stats
70W - 46L
1,603 Elo+
Party 2
Fafnir
Fafnir
Robboooo
Fafnir
Level 46
God Stats
10W - 2L
1,904 SR
Queue Stats
56W - 33L
1,616 Elo+
Party 2
Loki
Loki
Ross121213
Loki
Level 148
God Stats
2W - 1L
1,330 SR
Queue Stats
135W - 118L
1,532 Elo+
Party 2
Medusa
Medusa
Saxalicious
Medusa
Level 109
God Stats
6W - 2L
1,766 SR
Queue Stats
47W - 30L
1,628 Elo+
Party 2
Team Averages
Level 105
1,639 SR
1,580 Elo+

VS

Team Averages
Level 49
1,427 SR
1,441 Elo+
Thor
Thor
J0RGEM0NSTER
Thor
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,500 Elo+
Party 3
Ra
Ra
Matesanz19
Ra
Level 29
God Stats
1W - 1L
1,575 SR
Queue Stats
7W - 14L
1,391 Elo+
Party 3
Chiron
Chiron
Meatwall1337
Chiron
Level 35
God Stats
1W - 4L
1,349 SR
Queue Stats
102W - 96L
1,463 Elo+
Party 1
Achilles
Achilles
Rumbing
Achilles
Level 35
God Stats
0W - 1L
1,266 SR
Queue Stats
11W - 21L
1,391 Elo+
Party 3
Tiamat
Tiamat
mackanbus
Tiamat
Level 118
God Stats
33W - 38L
1,444 SR
Queue Stats
325W - 303L
1,460 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 4 / 2
8,744
547
9,810
17,430
11,128
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Nu Wa
Jacklar
Nu Wa
14
1 / 1 / 11
8,598
537
9,595
9,501
3,886
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Fafnir
Robboooo
Fafnir
13
1 / 0 / 3
8,102
506
4,064
10,694
11,895
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

17
12 / 3 / 3
10,609
663
15,587
17,075
7,338
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Medusa
15
3 / 1 / 0
8,655
541
9,327
11,333
4,466
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 5 / 3
7,913
495
8,416
16,504
6,345
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

15
2 / 6 / 0
8,752
547
8,595
11,132
5,210
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chiron
14
1 / 3 / 0
7,718
482
7,401
11,877
4,876
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Achilles
Rumbing
Achilles
15
3 / 4 / 2
8,730
546
10,556
16,575
15,472
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Tiamat
mackanbus
Tiamat
13
1 / 2 / 2
8,031
502
3,863
10,318
11,501
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
15
20
Kills
8
9
Deaths
20
19
Assists
7
Player
Kills
Deaths
Assists
KDA
W
3
4
2
1
L
1
5
3
0.5
W
Nu Wa
Jacklar
Nu Wa
1
1
11
6.5
L
2
6
0
0.33
L
Chiron
1
3
0
0.33
W
Fafnir
Robboooo
Fafnir
1
0
3
2.5
W
12
3
3
4.5
L
Achilles
Rumbing
Achilles
3
4
2
1
W
Medusa
3
1
0
3
L
Tiamat
mackanbus
Tiamat
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,383
Damage
38,831
66,033
Taken
66,406
38,713
Mitigated
43,404
22,639
Healing
20,613
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,810
2,196
0
5,104
17,430
11,128
540
0
16,543
0
73,317
L
8,416
3,113
0
4,930
16,504
6,345
0
2,125
14,379
0
64,442
W
Nu Wa
Jacklar
Nu Wa
9,595
1,353
70
2,558
9,501
3,886
0
4,076
5,357
71,864
0
L
8,595
965
758
2,744
11,132
5,210
0
5,265
5,867
82,991
0
L
Chiron
7,401
2,841
390
3,538
11,877
4,876
0
1,331
10,523
0
70,940
W
Fafnir
Robboooo
Fafnir
4,064
1,158
0
3,879
10,694
11,895
0
3,314
7,380
20,383
2,562
W
15,587
6,055
0
5,361
17,075
7,338
0
3,651
13,330
0
81,593
L
Achilles
Rumbing
Achilles
10,556
2,885
0
5,728
16,575
15,472
0
1,558
15,017
0
55,346
W
Medusa
9,327
4,274
0
5,667
11,333
4,466
0
1,188
10,145
0
74,616
L
Tiamat
mackanbus
Tiamat
3,863
507
0
2,525
10,318
11,501
64
3,300
6,777
28,276
1,327

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,708
Gold Earned
41,144
556
Minions Killed
503
0
Camps Cleared
0
1,485,006
Distance Traveled
1,387,957
25
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
8,744
547
124
8
0
249,486
5
L
Thor
7,913
495
108
7
0
305,249
2
W
Nu Wa
8,598
537
131
8
0
282,888
7
L
Ra
8,752
547
140
9
0
275,775
2
L
Chiron
7,718
482
114
7
0
248,563
1
W
Fafnir
8,102
506
45
3
0
324,231
8
W
Loki
10,609
663
120
8
0
331,260
3
L
Achilles
8,730
546
94
6
0
263,079
1
W
Medusa
8,655
541
136
9
0
297,141
2
L
Tiamat
8,031
502
47
3
0
295,291
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role