Player Matchup

Ymir
Ymir
EasterEggi
Ymir
Level 60
God Stats
1W - 2L
1,520 SR
Queue Stats
49W - 63L
1,305 Elo+
Solo
Hera
Hera
Scummy-Steve
Hera
Level 39
God Stats
1W - 0L
1,302 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
silentdje
Thanatos
Level 151
God Stats
14W - 7L
1,518 SR
Queue Stats
147W - 162L
1,346 Elo+
Solo
Sun Wukong
Sun Wukong
topshatta77
Sun Wukong
Level 48
God Stats
3W - 4L
1,465 SR
Queue Stats
64W - 96L
1,355 Elo+
Solo
Neith
Neith
ugh__ugh__
Neith
Level 81
God Stats
3W - 6L
1,287 SR
Queue Stats
23W - 33L
1,213 Elo+
Solo
Team Averages
Level 76
1,418 SR
1,344 Elo+

VS

Team Averages
Level 51
1,453 SR
1,363 Elo+
Chang'e
Chang'e
 
Chang'e
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
DrAndreNosedic69
Artemis
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 51L
1,424 Elo+
Solo
Merlin
Merlin
ShamSith
Merlin
Level 44
God Stats
22W - 21L
1,371 SR
Queue Stats
46W - 47L
1,315 Elo+
Solo
Kuzenbo
Kuzenbo
Skovtrix
Kuzenbo
Level 36
God Stats
1W - 2L
1,500 SR
Queue Stats
8W - 12L
1,290 Elo+
Solo
Horus
Horus
l_Dugo_l
Horus
Level 45
God Stats
17W - 29L
1,393 SR
Queue Stats
78W - 116L
1,286 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 0 / 7
8,332
490
3,596
14,335
13,858
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

15
4 / 2 / 0
8,831
519
6,611
8,289
3,386
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Thanatos
silentdje
Thanatos
13
4 / 3 / 3
8,497
500
7,112
16,658
6,193
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Sun Wukong
topshatta77
Sun Wukong
14
2 / 3 / 3
9,291
547
8,990
17,198
8,266
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Neith
15
8 / 0 / 0
9,350
550
13,934
10,278
5,761
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
16
3 / 4 / 2
9,832
578
9,227
14,971
6,041
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

11
0 / 5 / 1
6,515
383
9,136
10,670
3,593
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Merlin
ShamSith
Merlin
14
2 / 3 / 0
8,588
505
7,702
9,647
4,239
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Kuzenbo
Skovtrix
Kuzenbo
11
0 / 4 / 1
7,200
424
4,524
15,986
20,888
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Horus
l_Dugo_l
Horus
14
1 / 2 / 2
7,921
466
4,180
14,120
6,097
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
12
18
Kills
6
8
Deaths
18
13
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Chang'e
 
Chang'e
3
4
2
1
L
0
5
1
0.1
W
0
0
7
3.5
W
4
2
0
2
L
Merlin
ShamSith
Merlin
2
3
0
0.67
L
Kuzenbo
Skovtrix
Kuzenbo
0
4
1
0.13
L
Horus
l_Dugo_l
Horus
1
2
2
1
W
Thanatos
silentdje
Thanatos
4
3
3
1.83
W
Sun Wukong
topshatta77
Sun Wukong
2
3
3
1.17
W
Neith
8
0
0
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,243
Damage
34,769
66,758
Taken
65,394
37,464
Mitigated
40,858
30,619
Healing
16,011
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
 
Chang'e
9,227
370
340
6,844
14,971
6,041
104
545
14,426
81,090
0
L
9,136
5,259
0
2,134
10,670
3,593
0
734
9,936
0
36,013
W
3,596
810
0
3,977
14,335
13,858
416
3,907
10,428
34,141
1,066
W
6,611
1,437
0
134
8,289
3,386
1,480
3,660
4,629
61,295
0
L
Merlin
ShamSith
Merlin
7,702
301
0
1,766
9,647
4,239
226
4,105
5,542
68,950
0
L
Kuzenbo
Skovtrix
Kuzenbo
4,524
1,656
246
1,903
15,986
20,888
8
1,289
14,697
25,163
0
L
Horus
l_Dugo_l
Horus
4,180
1,834
533
2,245
14,120
6,097
407
3,329
10,791
0
63,435
W
Thanatos
silentdje
Thanatos
7,112
2,509
0
14,349
16,658
6,193
38
2,604
13,366
0
46,676
W
Sun Wukong
topshatta77
Sun Wukong
8,990
1,637
0
7,360
17,198
8,266
724
8,972
8,226
0
67,337
W
Neith
13,934
8,534
0
4,799
10,278
5,761
2,672
3,574
6,704
0
60,768

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,301
Gold Earned
40,056
436
Minions Killed
440
0
Camps Cleared
0
1,605,458
Distance Traveled
1,511,881
12
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
9,832
578
146
9
0
300,991
1
L
Artemis
6,515
383
39
2
0
256,892
0
W
Ymir
8,332
490
52
3
0
335,078
3
W
Hera
8,831
519
84
5
0
324,833
1
L
Merlin
8,588
505
133
8
0
284,170
0
L
Kuzenbo
7,200
424
39
2
0
308,594
0
L
Horus
7,921
466
83
5
0
361,234
0
W
Thanatos
8,497
500
72
4
0
355,944
1
W
Sun Wukong
9,291
547
127
7
0
302,927
4
W
Neith
9,350
550
101
6
0
286,676
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role