Player Matchup

Chang'e
Chang'e
AConfusedBot
Chang'e
Level 46
God Stats
2W - 2L
1,270 SR
Queue Stats
107W - 84L
1,564 Elo+
Party 1
Nike
Nike
DaRealEvilMorty
Nike
Level 18
God Stats
3W - 0L
1,696 SR
Queue Stats
7W - 10L
1,424 Elo+
Party 3
Susano
Susano
Dr homicide9676
Susano
Level 39
God Stats
10W - 6L
1,594 SR
Queue Stats
26W - 29L
1,499 Elo+
Party 1
Jormungandr
Jormungandr
DripWalker420
Jormungandr
Level 80
God Stats
1W - 1L
1,251 SR
Queue Stats
15W - 14L
1,479 Elo+
Party 3
Zhong Kui
Zhong Kui
x3205x
Zhong Kui
Level 56
God Stats
10W - 14L
1,370 SR
Queue Stats
228W - 250L
1,490 Elo+
Solo
Team Averages
Level 48
1,436 SR
1,491 Elo+

VS

Team Averages
Level 36
1,484 SR
1,379 Elo+
Raijin
Raijin
BrownJeezus3
Raijin
Level 31
God Stats
1W - 1L
1,500 SR
Queue Stats
13W - 24L
1,334 Elo+
Party 2
Tyr
Tyr
Jpeg333
Tyr
Level 45
God Stats
10W - 22L
1,315 SR
Queue Stats
86W - 116L
1,330 Elo+
Party 2
Da Ji
Da Ji
SUM3rr
Da Ji
Level 66
God Stats
2W - 1L
1,825 SR
Queue Stats
162W - 166L
1,523 Elo+
Solo
Heimdallr
Heimdallr
cacaking_
Heimdallr
Level 12
God Stats
3W - 8L
1,282 SR
Queue Stats
3W - 8L
1,318 Elo+
Party 2
Cerberus
Cerberus
drorezz
Cerberus
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 9L
1,391 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
AConfusedBot
Chang'e
19
8 / 0 / 14
13,250
1,205
28,313
13,815
6,299
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

18
0 / 0 / 15
11,078
1,007
15,353
12,827
13,629
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

18
5 / 3 / 10
11,924
1,084
21,550
20,248
9,861
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jormungandr
DripWalker420
Jormungandr
18
4 / 2 / 17
13,014
1,183
20,255
18,479
27,857
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Zhong Kui
x3205x
Zhong Kui
19
10 / 0 / 12
13,532
1,230
26,937
13,358
12,011
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

265

VS

Team 2 Tickets

75

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
16
0 / 9 / 3
10,592
963
11,300
16,624
8,563
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Tyr
16
1 / 5 / 2
10,530
957
19,903
31,386
26,087
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Da Ji
SUM3rr
Da Ji
16
2 / 5 / 0
10,769
979
16,904
24,326
12,371
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Heimdallr
cacaking_
Heimdallr
16
2 / 7 / 2
10,785
980
11,264
19,752
11,056
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Cerberus
drorezz
Cerberus
16
0 / 1 / 3
11,788
1,072
15,205
30,881
45,331
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

95
Kill Participation
15
27
Kills
5
5
Deaths
27
68
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Chang'e
AConfusedBot
Chang'e
8
0
14
15
L
Raijin
0
9
3
0.17
W
0
0
15
7.5
W
5
3
10
3.33
W
Jormungandr
DripWalker420
Jormungandr
4
2
17
6.25
L
Tyr
1
5
2
0.4
L
Da Ji
SUM3rr
Da Ji
2
5
0
0.4
L
Heimdallr
cacaking_
Heimdallr
2
7
2
0.43
L
Cerberus
drorezz
Cerberus
0
1
3
1.5
W
Zhong Kui
x3205x
Zhong Kui
10
0
12
16

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

112,408
Damage
74,576
78,727
Taken
122,969
69,657
Mitigated
103,408
21,927
Healing
16,241
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
AConfusedBot
Chang'e
28,313
2,810
7,637
7,203
13,815
6,299
0
6,070
7,745
42,879
0
L
Raijin
11,300
3,064
0
65
16,624
8,563
0
10,759
5,865
38,418
0
W
15,353
3,098
0
127
12,827
13,629
0
4,876
7,951
0
32,128
W
21,550
6,038
0
707
20,248
9,861
0
4,326
15,922
0
31,671
W
Jormungandr
DripWalker420
Jormungandr
20,255
5,285
0
1,479
18,479
27,857
0
7,471
11,008
38,460
0
L
Tyr
19,903
2,574
0
3,783
31,386
26,087
0
20,103
11,283
0
25,801
L
Da Ji
SUM3rr
Da Ji
16,904
5,626
0
1,560
24,326
12,371
0
12,399
11,927
0
35,392
L
Heimdallr
cacaking_
Heimdallr
11,264
6,894
0
1,267
19,752
11,056
0
13,225
6,527
0
24,303
L
Cerberus
drorezz
Cerberus
15,205
1,608
0
9,566
30,881
45,331
0
19,019
11,862
47,694
0
W
Zhong Kui
x3205x
Zhong Kui
26,937
963
0
4,774
13,358
12,011
0
3,762
9,596
58,754
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,798
Gold Earned
54,464
225
Minions Killed
208
7
Camps Cleared
3
1,155,159
Distance Traveled
984,706
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
13,250
1,205
54
5
1
239,132
0
L
Raijin
10,592
963
68
6
1
167,499
0
W
Nike
11,078
1,007
33
3
3
256,410
0
W
Susano
11,924
1,084
22
2
2
217,620
0
W
Jormungandr
13,014
1,183
36
3
0
217,737
0
L
Tyr
10,530
957
18
2
0
266,722
0
L
Da Ji
10,769
979
32
3
1
186,115
0
L
Heimdallr
10,785
980
30
3
0
143,392
0
L
Cerberus
11,788
1,072
60
5
1
220,978
0
W
Zhong Kui
13,532
1,230
80
7
1
224,260
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role