Player Matchup

Cabrakan
Cabrakan
Murflee
Cabrakan
Level 121
God Stats
69W - 64L
1,535 SR
Queue Stats
144W - 144L
1,473 Elo+
Solo
Osiris
Osiris
Sanrolca356
Osiris
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,351 Elo+
Solo
Merlin
Merlin
TfytbKJ
Merlin
Level 76
God Stats
9W - 10L
1,513 SR
Queue Stats
274W - 279L
1,465 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
boogzbaby45_ttv
Ah Muzen Cab
Level 65
God Stats
3W - 4L
1,477 SR
Queue Stats
327W - 339L
1,553 Elo+
Solo
Cthulhu
Cthulhu
pastetics
Cthulhu
Level 69
God Stats
2W - 4L
1,448 SR
Queue Stats
34W - 21L
1,530 Elo+
Solo
Team Averages
Level 87
1,494 SR
1,474 Elo+

VS

Team Averages
Level 117
1,481 SR
1,478 Elo+
Medusa
Medusa
 
Medusa
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jormungandr
Jormungandr
AssasinJoe8862
Jormungandr
Level 101
God Stats
2W - 0L
1,500 SR
Queue Stats
177W - 176L
1,487 Elo+
Solo
Chaac
Chaac
DazaiTS
Chaac
Level 83
God Stats
1W - 3L
1,196 SR
Queue Stats
39W - 33L
1,496 Elo+
Solo
Discordia
Discordia
JORGE GOX
Discordia
Level 160
God Stats
119W - 101L
1,494 SR
Queue Stats
624W - 656L
1,414 Elo+
Solo
Hel
Hel
LiIUziHurt
Hel
Level 96
God Stats
4W - 2L
1,713 SR
Queue Stats
178W - 177L
1,492 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
Murflee
Cabrakan
16
3 / 3 / 6
10,934
994
10,604
16,372
10,513
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Osiris
16
4 / 6 / 5
11,696
1,063
11,970
21,491
22,478
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Merlin
TfytbKJ
Merlin
16
1 / 6 / 5
10,351
941
10,581
14,508
6,173
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Magic Focus

Magic Focus

+20
Magical Power

Ah Muzen Cab
boogzbaby45_ttv
Ah Muzen Cab
16
0 / 5 / 8
10,660
969
12,618
14,942
6,713
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cthulhu
pastetics
Cthulhu
16
2 / 3 / 7
11,100
1,009
25,435
19,481
9,413
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Team 1 Tickets

136

VS

Team 2 Tickets

225

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
17
3 / 2 / 8
11,395
1,036
12,231
9,579
5,019
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Jormungandr
AssasinJoe8862
Jormungandr
18
7 / 1 / 13
13,527
1,230
22,340
20,834
22,826
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Chaac
DazaiTS
Chaac
18
6 / 3 / 9
12,511
1,137
15,198
22,474
19,060
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown, except your ultimate ability.

Mace

Mace

+10
Physical Power

Discordia
JORGE GOX
Discordia
18
3 / 0 / 15
12,038
1,094
21,585
7,241
3,386
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

17
4 / 4 / 10
11,366
1,033
11,832
15,377
9,486
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
78
10
Kills
23
23
Deaths
10
31
Assists
55
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
3
2
8
3.5
W
Jormungandr
AssasinJoe8862
Jormungandr
7
1
13
13.5
W
Chaac
DazaiTS
Chaac
6
3
9
3.5
W
Discordia
JORGE GOX
Discordia
3
0
15
10.5
W
4
4
10
2.25
L
Cabrakan
Murflee
Cabrakan
3
3
6
2
L
Osiris
4
6
5
1.08
L
Merlin
TfytbKJ
Merlin
1
6
5
0.58
L
Ah Muzen Cab
boogzbaby45_ttv
Ah Muzen Cab
0
5
8
0.8
L
Cthulhu
pastetics
Cthulhu
2
3
7
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,208
Damage
83,186
86,794
Taken
75,505
55,290
Mitigated
59,777
8,459
Healing
25,082
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
12,231
6,445
0
0
9,579
5,019
0
3,547
5,932
0
41,564
W
Jormungandr
AssasinJoe8862
Jormungandr
22,340
5,673
0
2,260
20,834
22,826
0
14,788
5,562
36,925
0
W
Chaac
DazaiTS
Chaac
15,198
2,281
0
8,972
22,474
19,060
0
13,032
9,000
0
38,355
W
Discordia
JORGE GOX
Discordia
21,585
993
0
679
7,241
3,386
0
3,517
3,644
37,786
0
W
11,832
1,366
7,515
5,656
15,377
9,486
0
10,270
4,747
28,108
0
L
Cabrakan
Murflee
Cabrakan
10,604
1,843
239
2,916
16,372
10,513
0
10,647
5,460
14,858
0
L
Osiris
11,970
5,584
0
2,242
21,491
22,478
0
12,219
8,986
0
23,412
L
Merlin
TfytbKJ
Merlin
10,581
450
0
145
14,508
6,173
0
10,180
4,328
29,821
0
L
Ah Muzen Cab
boogzbaby45_ttv
Ah Muzen Cab
12,618
4,072
0
1,445
14,942
6,713
0
9,520
5,225
0
38,807
L
Cthulhu
pastetics
Cthulhu
25,435
1,202
1,002
470
19,481
9,413
0
13,191
6,073
56,135
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,741
Gold Earned
60,837
216
Minions Killed
268
7
Camps Cleared
10
1,023,172
Distance Traveled
1,048,361
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
11,395
1,036
74
7
5
214,354
0
W
Jormungandr
13,527
1,230
41
4
1
206,105
0
W
Chaac
12,511
1,137
59
5
1
197,784
0
W
Discordia
12,038
1,094
42
4
3
231,977
1
W
Hel
11,366
1,033
52
5
0
198,141
0
L
Cabrakan
10,934
994
12
1
1
197,364
0
L
Osiris
11,696
1,063
27
2
3
219,373
0
L
Merlin
10,351
941
34
3
1
177,974
0
L
Ah Muzen Cab
10,660
969
53
5
1
209,019
1
L
Cthulhu
11,100
1,009
90
8
1
219,442
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role