Player Matchup

Merlin
Merlin
 
Merlin
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
 
Anubis
Level 150
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
Krazar0722
Izanami
Level 43
God Stats
6W - 1L
1,500 SR
Queue Stats
20W - 31L
1,436 Elo+
Solo
Yemoja
Yemoja
Stonegh0st
Yemoja
Level 154
God Stats
38W - 43L
1,546 SR
Queue Stats
598W - 624L
1,431 Elo+
Solo
Xbalanque
Xbalanque
abigail1624
Xbalanque
Level 69
God Stats
21W - 5L
1,783 SR
Queue Stats
188W - 202L
1,474 Elo+
Solo
Team Averages
Level 96
1,566 SR
1,468 Elo+

VS

Team Averages
Level 73
1,487 SR
1,487 Elo+
Neith
Neith
Sit2P
Neith
Level 26
God Stats
0W - 3L
1,267 SR
Queue Stats
10W - 10L
1,527 Elo+
Party 1
Lancelot
Lancelot
Wizenard
Lancelot
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 50L
1,505 Elo+
Party 1
Amaterasu
Amaterasu
Xavrey
Amaterasu
Level 106
God Stats
32W - 35L
1,486 SR
Queue Stats
376W - 452L
1,424 Elo+
Solo
Kumbhakarna
Kumbhakarna
xlxGodzBrxlx
Kumbhakarna
Level 79
God Stats
6W - 3L
1,686 SR
Queue Stats
30W - 30L
1,505 Elo+
Party 1
Scylla
Scylla
zooosooo
Scylla
Level 47
God Stats
13W - 13L
1,495 SR
Queue Stats
52W - 77L
1,475 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
15
0 / 0 / 2
8,422
526
7,439
6,583
2,551
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Anubis
 
Anubis
13
3 / 3 / 4
8,250
516
8,406
11,234
4,725
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
Krazar0722
Izanami
16
8 / 0 / 3
10,171
636
13,917
10,837
4,649
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Yemoja
Stonegh0st
Yemoja
13
2 / 1 / 6
8,930
558
7,701
13,538
8,220
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Xbalanque
abigail1624
Xbalanque
14
2 / 2 / 5
9,113
570
10,389
11,309
4,166
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Sit2P
Neith
11
0 / 3 / 0
6,400
400
4,041
8,418
2,218
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Lancelot
Wizenard
Lancelot
13
1 / 3 / 3
7,589
474
9,664
12,834
5,536
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Amaterasu
Xavrey
Amaterasu
15
4 / 3 / 2
9,236
577
9,959
19,987
16,332
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Kumbhakarna
xlxGodzBrxlx
Kumbhakarna
11
0 / 4 / 1
6,781
424
2,078
11,859
7,192
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Scylla
zooosooo
Scylla
13
1 / 2 / 1
8,164
510
4,095
10,205
4,251
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
13
15
Kills
6
6
Deaths
15
20
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
0
0
2
1
W
Anubis
 
Anubis
3
3
4
1.67
W
Izanami
Krazar0722
Izanami
8
0
3
9.5
L
Neith
Sit2P
Neith
0
3
0
0
W
Yemoja
Stonegh0st
Yemoja
2
1
6
5
L
Lancelot
Wizenard
Lancelot
1
3
3
0.83
L
Amaterasu
Xavrey
Amaterasu
4
3
2
1.67
W
Xbalanque
abigail1624
Xbalanque
2
2
5
2.25
L
Kumbhakarna
xlxGodzBrxlx
Kumbhakarna
0
4
1
0.13
L
Scylla
zooosooo
Scylla
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,852
Damage
29,837
53,501
Taken
63,303
24,311
Mitigated
35,529
20,705
Healing
13,778
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
7,439
101
0
1,480
6,583
2,551
528
2,942
3,641
64,951
0
W
Anubis
 
Anubis
8,406
98
135
1,943
11,234
4,725
0
362
10,872
33,026
0
W
Izanami
Krazar0722
Izanami
13,917
8,972
0
4,438
10,837
4,649
360
1,160
9,677
0
89,754
L
Neith
Sit2P
Neith
4,041
1,728
0
602
8,418
2,218
0
714
7,704
0
31,058
W
Yemoja
Stonegh0st
Yemoja
7,701
1,742
3,659
4,760
13,538
8,220
0
1,351
12,187
39,341
2,045
L
Lancelot
Wizenard
Lancelot
9,664
1,931
0
738
12,834
5,536
457
3,667
8,931
0
59,912
L
Amaterasu
Xavrey
Amaterasu
9,959
5,385
0
7,869
19,987
16,332
395
5,245
14,442
0
80,776
W
Xbalanque
abigail1624
Xbalanque
10,389
4,644
0
4,290
11,309
4,166
1,529
524
10,785
0
75,560
L
Kumbhakarna
xlxGodzBrxlx
Kumbhakarna
2,078
414
462
2,857
11,859
7,192
0
4,198
7,499
24,282
0
L
Scylla
zooosooo
Scylla
4,095
537
0
1,250
10,205
4,251
0
8,140
1,418
57,752
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,886
Gold Earned
38,170
498
Minions Killed
439
0
Camps Cleared
0
1,443,389
Distance Traveled
1,510,606
14
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
8,422
526
113
7
0
307,968
1
W
Anubis
8,250
516
57
4
0
281,588
1
W
Izanami
10,171
636
151
9
0
273,006
3
L
Neith
6,400
400
49
3
0
280,487
3
W
Yemoja
8,930
558
52
3
0
300,969
6
L
Lancelot
7,589
474
98
6
0
353,358
4
L
Amaterasu
9,236
577
150
9
0
314,480
0
W
Xbalanque
9,113
570
125
8
0
279,858
3
L
Kumbhakarna
6,781
424
32
2
0
249,250
3
L
Scylla
8,164
510
110
7
0
313,031
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role