Player Matchup

Ymir
Ymir
BMURPH92
Ymir
Level 135
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 34L
1,364 Elo+
Party 1
Danzaburou
Danzaburou
LastOneShot92
Danzaburou
Level 128
God Stats
1W - 6L
1,456 SR
Queue Stats
15W - 22L
1,342 Elo+
Party 1
Discordia
Discordia
Leonidas4601
Discordia
Level 122
God Stats
3W - 3L
1,418 SR
Queue Stats
150W - 170L
1,445 Elo+
Solo
Osiris
Osiris
RIP_Theokoles
Osiris
Level 120
God Stats
1W - 1L
1,500 SR
Queue Stats
17W - 28L
1,397 Elo+
Solo
Chiron
Chiron
james16_ans
Chiron
Level 18
God Stats
4W - 1L
1,842 SR
Queue Stats
8W - 10L
1,456 Elo+
Solo
Team Averages
Level 105
1,543 SR
1,401 Elo+

VS

Team Averages
Level 68
1,573 SR
1,476 Elo+
Jing Wei
Jing Wei
 
Jing Wei
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Geb
Geb
Roberto_Sniper3
Geb
Level 69
God Stats
3W - 0L
1,762 SR
Queue Stats
18W - 12L
1,480 Elo+
Solo
Lancelot
Lancelot
WarChief_72
Lancelot
Level 104
God Stats
3W - 4L
1,439 SR
Queue Stats
29W - 36L
1,273 Elo+
Solo
Sun Wukong
Sun Wukong
XxRlZZ0xX
Sun Wukong
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 2
Vulcan
Vulcan
zнυℓтуη
Vulcan
Level 88
God Stats
9W - 4L
1,662 SR
Queue Stats
78W - 49L
1,625 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
17
0 / 3 / 1
9,741
649
8,491
15,943
15,707
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Danzaburou
LastOneShot92
Danzaburou
17
0 / 5 / 2
10,045
670
12,344
20,455
10,341
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Discordia
Leonidas4601
Discordia
17
1 / 1 / 1
10,035
669
9,408
11,679
3,876
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

16
1 / 3 / 1
9,604
640
8,250
19,124
20,508
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Chiron
16
0 / 5 / 2
9,326
622
7,868
18,940
6,961
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
19
0 / 0 / 7
10,831
722
8,586
12,623
6,520
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

18
3 / 2 / 9
11,639
776
7,142
22,294
18,536
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Lancelot
WarChief_72
Lancelot
18
5 / 0 / 3
11,108
741
10,729
11,478
9,040
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sun Wukong
XxRlZZ0xX
Sun Wukong
18
2 / 0 / 7
10,868
725
11,698
11,520
9,676
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

20
7 / 0 / 5
12,639
843
34,610
8,794
4,286
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
48
2
Kills
17
17
Deaths
2
7
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
 
Jing Wei
0
0
7
3.5
L
Ymir
0
3
1
0.17
L
Danzaburou
LastOneShot92
Danzaburou
0
5
2
0.2
L
Discordia
Leonidas4601
Discordia
1
1
1
1.5
L
1
3
1
0.5
W
3
2
9
3.75
W
Lancelot
WarChief_72
Lancelot
5
0
3
6.5
W
Sun Wukong
XxRlZZ0xX
Sun Wukong
2
0
7
5.5
L
Chiron
0
5
2
0.2
W
7
0
5
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,361
Damage
72,765
86,141
Taken
66,709
57,393
Mitigated
48,058
17,592
Healing
19,134
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
 
Jing Wei
8,586
5,477
0
7,256
12,623
6,520
2,567
2,192
10,431
0
42,522
L
Ymir
8,491
675
894
1,073
15,943
15,707
0
7,311
8,632
34,927
0
L
Danzaburou
LastOneShot92
Danzaburou
12,344
6,802
316
5,628
20,455
10,341
1,265
5,801
14,654
0
38,565
L
Discordia
Leonidas4601
Discordia
9,408
283
0
1,995
11,679
3,876
0
6,584
5,095
55,618
0
L
8,250
3,344
854
3,926
19,124
20,508
0
8,802
10,322
0
30,868
W
7,142
778
0
8,007
22,294
18,536
0
5,448
16,846
18,052
0
W
Lancelot
WarChief_72
Lancelot
10,729
2,347
0
0
11,478
9,040
565
2,665
8,813
0
46,563
W
Sun Wukong
XxRlZZ0xX
Sun Wukong
11,698
1,359
0
2,912
11,520
9,676
485
4,081
7,439
0
34,637
L
Chiron
7,868
2,650
405
2,501
18,940
6,961
0
13,254
5,686
0
26,081
W
34,610
11,783
0
959
8,794
4,286
2,091
3,513
5,281
91,304
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,751
Gold Earned
57,085
305
Minions Killed
345
0
Camps Cleared
0
1,488,430
Distance Traveled
1,658,954
12
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
10,831
722
85
6
0
278,237
0
L
Ymir
9,741
649
75
5
0
295,505
4
L
Danzaburou
10,045
670
66
4
0
256,982
0
L
Discordia
10,035
669
78
5
0
300,058
3
L
Osiris
9,604
640
46
3
0
315,979
3
W
Geb
11,639
776
8
1
0
332,806
0
W
Lancelot
11,108
741
69
5
0
339,370
0
W
Sun Wukong
10,868
725
47
3
0
353,524
2
L
Chiron
9,326
622
40
3
0
319,906
2
W
Vulcan
12,639
843
136
9
0
355,017
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role