Player Matchup

Amaterasu
Amaterasu
AbraHatler
Amaterasu
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,510 Elo+
Party 4
Pele
Pele
SmikelNorton
Pele
Level 102
God Stats
3W - 4L
1,491 SR
Queue Stats
142W - 152L
1,483 Elo+
Party 3
Skadi
Skadi
shluggy
Skadi
Level 29
God Stats
3W - 2L
1,706 SR
Queue Stats
87W - 89L
1,473 Elo+
Party 3
Hachiman
Hachiman
thecoomsock
Hachiman
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 6L
1,520 Elo+
Party 4
Sol
Sol
xlKuoshii
Sol
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 17L
1,511 Elo+
Solo
Team Averages
Level 40
1,539 SR
1,499 Elo+

VS

Team Averages
Level 46
1,507 SR
1,482 Elo+
Eset
Eset
 
Eset
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Raijin
Raijin
Culteq
Raijin
Level 28
God Stats
2W - 0L
1,731 SR
Queue Stats
78W - 89L
1,473 Elo+
Solo
Ah Puch
Ah Puch
NDABLWJB
Ah Puch
Level 27
God Stats
2W - 1L
1,682 SR
Queue Stats
36W - 50L
1,369 Elo+
Party 2
Xbalanque
Xbalanque
NITAHANJAAB
Xbalanque
Level 25
God Stats
2W - 1L
1,482 SR
Queue Stats
69W - 54L
1,568 Elo+
Party 2
Cthulhu
Cthulhu
TheG__chSpot
Cthulhu
Level 29
God Stats
1W - 2L
1,141 SR
Queue Stats
42W - 45L
1,502 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
AbraHatler
Amaterasu
13
0 / 6 / 10
7,982
726
3,222
13,935
15,216
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

15
5 / 6 / 10
9,086
826
11,345
13,672
6,237
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Skadi
shluggy
Skadi
14
2 / 4 / 7
8,274
752
6,833
11,559
5,099
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hachiman
thecoomsock
Hachiman
17
8 / 4 / 3
10,105
919
19,495
13,194
5,977
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

15
1 / 2 / 6
8,248
750
6,234
7,431
3,298
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
 
Eset
16
4 / 4 / 9
9,237
840
6,267
12,382
10,392
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Raijin
Culteq
Raijin
17
5 / 3 / 12
9,942
904
15,326
11,163
5,736
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ah Puch
NDABLWJB
Ah Puch
16
4 / 3 / 11
9,767
888
9,941
10,240
8,496
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Xbalanque
NITAHANJAAB
Xbalanque
15
3 / 3 / 11
9,240
840
11,929
12,318
6,203
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cthulhu
TheG__chSpot
Cthulhu
18
6 / 4 / 12
10,687
972
8,993
15,035
23,904
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
77
16
Kills
22
22
Deaths
17
36
Assists
55
Player
Kills
Deaths
Assists
KDA
W
Eset
 
Eset
4
4
9
2.13
L
Amaterasu
AbraHatler
Amaterasu
0
6
10
0.83
W
Raijin
Culteq
Raijin
5
3
12
3.67
W
Ah Puch
NDABLWJB
Ah Puch
4
3
11
3.17
W
Xbalanque
NITAHANJAAB
Xbalanque
3
3
11
2.83
L
5
6
10
1.67
W
Cthulhu
TheG__chSpot
Cthulhu
6
4
12
3
L
Skadi
shluggy
Skadi
2
4
7
1.38
L
Hachiman
thecoomsock
Hachiman
8
4
3
2.38
L
1
2
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,129
Damage
52,456
59,791
Taken
61,138
35,827
Mitigated
54,731
18,211
Healing
18,780
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Eset
 
Eset
6,267
212
2,680
1,451
12,382
10,392
891
1,274
11,108
16,762
0
L
Amaterasu
AbraHatler
Amaterasu
3,222
643
1,303
1,651
13,935
15,216
120
9,310
4,417
0
5,974
W
Raijin
Culteq
Raijin
15,326
1,422
349
1,641
11,163
5,736
680
358
10,805
30,528
0
W
Ah Puch
NDABLWJB
Ah Puch
9,941
745
238
3,213
10,240
8,496
1,085
131
10,109
20,268
0
W
Xbalanque
NITAHANJAAB
Xbalanque
11,929
6,064
2,437
2,498
12,318
6,203
5,122
1,574
10,744
0
25,388
L
11,345
1,403
986
1,485
13,672
6,237
120
8,329
5,231
0
24,340
W
Cthulhu
TheG__chSpot
Cthulhu
8,993
418
2,285
1,988
15,035
23,904
571
2,897
12,138
21,354
0
L
Skadi
shluggy
Skadi
6,833
3,442
1,297
2,404
11,559
5,099
1,030
8,034
3,367
0
13,316
L
Hachiman
thecoomsock
Hachiman
19,495
8,140
2,357
4,649
13,194
5,977
481
8,800
4,226
0
33,379
L
6,234
1,341
505
1,574
7,431
3,298
500
5,268
2,023
18,682
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,695
Gold Earned
48,873
130
Minions Killed
125
0
Camps Cleared
0
1,058,854
Distance Traveled
1,055,083
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Eset
9,237
840
20
2
0
213,610
2
L
Amaterasu
7,982
726
7
1
0
220,724
0
W
Raijin
9,942
904
43
4
0
219,747
1
W
Ah Puch
9,767
888
26
2
0
207,994
0
W
Xbalanque
9,240
840
17
2
0
185,875
0
L
Pele
9,086
826
29
3
0
217,304
0
W
Cthulhu
10,687
972
19
2
0
227,857
0
L
Skadi
8,274
752
37
3
0
180,354
0
L
Hachiman
10,105
919
37
3
0
213,922
0
L
Sol
8,248
750
20
2
0
226,550
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role