Player Matchup

He Bo
He Bo
AlphaQUP4Good
He Bo
Level 90
God Stats
0W - 1L
1,304 SR
Queue Stats
44W - 70L
1,464 Elo+
Party 1
Pele
Pele
Real Dukers
Pele
Level 126
God Stats
1W - 8L
1,241 SR
Queue Stats
94W - 120L
1,497 Elo+
Party 1
Ne Zha
Ne Zha
T4KiNg_S0uLs_666
Ne Zha
Level 152
God Stats
8W - 9L
1,598 SR
Queue Stats
81W - 78L
1,565 Elo+
Solo
Baron Samedi
Baron Samedi
primeone7
Baron Samedi
Level 108
God Stats
14W - 8L
1,718 SR
Queue Stats
75W - 83L
1,602 Elo+
Solo
Da Ji
Da Ji
sniperboy12th
Da Ji
Level 105
God Stats
0W - 5L
1,211 SR
Queue Stats
184W - 230L
1,558 Elo+
Party 1
Team Averages
Level 116
1,415 SR
1,537 Elo+

VS

Team Averages
Level 123
1,505 SR
1,532 Elo+
Tiamat
Tiamat
Mew Morrigan
Tiamat
Level 154
God Stats
1W - 0L
1,690 SR
Queue Stats
43W - 39L
1,592 Elo+
Solo
Thor
Thor
Pastobb7u7
Thor
Level 133
God Stats
6W - 7L
1,546 SR
Queue Stats
194W - 184L
1,546 Elo+
Solo
Baron Samedi
Baron Samedi
Rumplemints
Baron Samedi
Level 85
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Solo
Cernunnos
Cernunnos
S11Natra
Cernunnos
Level 83
God Stats
1W - 0L
1,276 SR
Queue Stats
68W - 75L
1,459 Elo+
Solo
Mulan
Mulan
kyrat717
Mulan
Level 159
God Stats
3W - 4L
1,514 SR
Queue Stats
195W - 196L
1,562 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 5 / 3
9,595
685
7,892
14,679
6,091
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

16
2 / 6 / 5
9,594
685
12,292
19,652
9,249
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

18
4 / 3 / 5
10,725
766
17,969
15,326
11,390
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Baron Samedi
primeone7
Baron Samedi
18
3 / 3 / 3
10,398
743
10,199
12,151
7,804
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
4 / 7 / 8
9,775
698
10,797
18,476
9,858
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
20
7 / 5 / 9
11,404
815
15,707
15,089
9,605
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

19
10 / 0 / 7
11,713
837
15,375
7,957
8,268
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Baron Samedi
Rumplemints
Baron Samedi
18
4 / 3 / 11
10,517
751
11,678
14,892
6,913
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cernunnos
S11Natra
Cernunnos
18
1 / 4 / 9
10,233
731
10,021
12,570
6,053
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Mulan
kyrat717
Mulan
16
2 / 4 / 12
9,891
707
12,416
18,600
12,636
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
72
16
Kills
24
24
Deaths
16
24
Assists
48
Player
Kills
Deaths
Assists
KDA
L
3
5
3
0.9
W
Tiamat
7
5
9
2.3
W
10
0
7
13.5
L
2
6
5
0.75
W
Baron Samedi
Rumplemints
Baron Samedi
4
3
11
3.17
W
Cernunnos
S11Natra
Cernunnos
1
4
9
1.38
L
4
3
5
2.17
W
Mulan
kyrat717
Mulan
2
4
12
2
L
Baron Samedi
primeone7
Baron Samedi
3
3
3
1.5
L
4
7
8
1.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,149
Damage
65,197
80,284
Taken
69,108
44,392
Mitigated
43,475
13,135
Healing
14,121
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,892
155
0
1,639
14,679
6,091
174
4,851
9,828
23,593
0
W
Tiamat
15,707
1,320
456
3,365
15,089
9,605
0
3,330
11,759
44,091
0
W
15,375
2,610
0
416
7,957
8,268
0
2,087
5,870
0
40,079
L
12,292
2,243
0
2,771
19,652
9,249
0
6,307
13,345
0
42,565
W
Baron Samedi
Rumplemints
Baron Samedi
11,678
740
1,505
4,136
14,892
6,913
580
1,966
12,926
33,642
0
W
Cernunnos
S11Natra
Cernunnos
10,021
3,182
0
2,358
12,570
6,053
1,122
5,328
7,242
0
49,307
L
17,969
2,472
0
4,856
15,326
11,390
0
5,981
9,345
0
51,083
W
Mulan
kyrat717
Mulan
12,416
1,789
0
1,885
18,600
12,636
66
5,380
13,220
0
25,477
L
Baron Samedi
primeone7
Baron Samedi
10,199
640
921
2,679
12,151
7,804
0
6,277
5,874
41,386
0
L
10,797
2,131
0
269
18,476
9,858
0
3,969
14,507
0
26,088

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,087
Gold Earned
53,758
282
Minions Killed
277
0
Camps Cleared
0
1,390,337
Distance Traveled
1,292,540
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
9,595
685
39
3
0
261,878
0
W
Tiamat
11,404
815
73
5
0
234,284
0
W
Thor
11,713
837
51
4
0
300,712
2
L
Pele
9,594
685
55
4
0
294,403
0
W
Baron Samedi
10,517
751
43
3
0
254,097
1
W
Cernunnos
10,233
731
80
6
0
243,095
0
L
Ne Zha
10,725
766
72
5
0
294,955
3
W
Mulan
9,891
707
30
2
0
260,352
3
L
Baron Samedi
10,398
743
75
5
0
266,170
3
L
Da Ji
9,775
698
41
3
0
272,931
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role