Player Matchup

Arachne
Arachne
RiiZe47
Arachne
Level 144
God Stats
66W - 33L
1,700 SR
Queue Stats
452W - 320L
1,568 Elo+
Party 1
Kukulkan
Kukulkan
Schdiev420
Kukulkan
Level 124
God Stats
293W - 191L
1,634 SR
Queue Stats
295W - 193L
1,576 Elo+
Party 1
Medusa
Medusa
Schmiddii
Medusa
Level 28
God Stats
7W - 3L
1,672 SR
Queue Stats
46W - 22L
1,636 Elo+
Party 1
Jormungandr
Jormungandr
SkillrJeNsi
Jormungandr
Level 144
God Stats
16W - 12L
1,603 SR
Queue Stats
392W - 268L
1,537 Elo+
Party 1
Mulan
Mulan
Sonnenjusta
Mulan
Level 62
God Stats
25W - 22L
1,553 SR
Queue Stats
214W - 132L
1,514 Elo+
Party 1
Team Averages
Level 100
1,632 SR
1,566 Elo+

VS

Team Averages
Level 67
1,520 SR
1,411 Elo+
Maui
Maui
 
Maui
Level 112
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
King Arthur
King Arthur
Brais_ML7_OW
King Arthur
Level 100
God Stats
13W - 10L
1,572 SR
Queue Stats
151W - 140L
1,466 Elo+
Party 2
Neith
Neith
Furgo_ow
Neith
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,271 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
aero89
Morgan Le Fay
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 21L
1,285 Elo+
Solo
Thor
Thor
bianconero1974
Thor
Level 72
God Stats
1W - 2L
1,529 SR
Queue Stats
85W - 61L
1,532 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
RiiZe47
Arachne
10
5 / 0 / 2
6,308
631
5,296
6,282
2,215
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Kukulkan
Schdiev420
Kukulkan
12
3 / 0 / 1
6,639
664
2,445
2,440
1,044
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Medusa
Schmiddii
Medusa
9
4 / 2 / 6
6,007
601
7,998
5,648
2,047
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Jormungandr
SkillrJeNsi
Jormungandr
10
4 / 0 / 5
6,540
654
5,463
5,909
3,385
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

10
1 / 1 / 1
5,976
598
5,720
6,242
3,349
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
 
Maui
7
1 / 5 / 1
5,141
514
2,256
10,282
7,129
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

King Arthur
Brais_ML7_OW
King Arthur
9
0 / 2 / 0
5,391
539
3,850
8,809
4,498
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Neith
Furgo_ow
Neith
7
0 / 6 / 1
4,258
426
2,197
6,028
2,354
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Morgan Le Fay
aero89
Morgan Le Fay
8
0 / 4 / 0
4,267
427
781
5,863
2,319
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

10
2 / 0 / 0
5,761
576
2,112
7,161
2,776
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
5
17
Kills
3
3
Deaths
17
15
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Maui
 
Maui
1
5
1
0.3
L
King Arthur
Brais_ML7_OW
King Arthur
0
2
0
0
L
Neith
Furgo_ow
Neith
0
6
1
0.08
W
Arachne
RiiZe47
Arachne
5
0
2
6
W
Kukulkan
Schdiev420
Kukulkan
3
0
1
3.5
W
Medusa
Schmiddii
Medusa
4
2
6
3.5
W
Jormungandr
SkillrJeNsi
Jormungandr
4
0
5
6.5
W
1
1
1
1.5
L
Morgan Le Fay
aero89
Morgan Le Fay
0
4
0
0
L
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,922
Damage
11,196
26,521
Taken
38,143
12,040
Mitigated
19,076
8,817
Healing
7,811
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Maui
 
Maui
2,256
754
0
1,506
10,282
7,129
0
2,402
7,880
12,194
0
L
King Arthur
Brais_ML7_OW
King Arthur
3,850
1,287
0
2,467
8,809
4,498
0
0
8,140
0
35,635
L
Neith
Furgo_ow
Neith
2,197
1,095
0
132
6,028
2,354
0
2,386
3,642
0
14,281
W
Arachne
RiiZe47
Arachne
5,296
3,626
0
1,460
6,282
2,215
605
103
6,179
0
34,059
W
Kukulkan
Schdiev420
Kukulkan
2,445
233
0
1,188
2,440
1,044
55
678
1,762
53,933
0
W
Medusa
Schmiddii
Medusa
7,998
5,424
0
872
5,648
2,047
1,286
1,594
4,054
0
31,394
W
Jormungandr
SkillrJeNsi
Jormungandr
5,463
1,695
258
2,892
5,909
3,385
652
662
5,247
29,502
3,160
W
5,720
1,491
0
2,147
6,242
3,349
0
0
6,242
0
34,984
L
Morgan Le Fay
aero89
Morgan Le Fay
781
111
0
428
5,863
2,319
0
1,661
4,202
17,356
0
L
2,112
816
0
3,278
7,161
2,776
0
1,186
5,907
0
38,541

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,470
Gold Earned
24,818
328
Minions Killed
225
0
Camps Cleared
0
960,398
Distance Traveled
900,312
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Maui
5,141
514
7
1
0
171,669
0
L
King Arthur
5,391
539
77
8
0
188,799
1
L
Neith
4,258
426
33
3
0
156,884
0
W
Arachne
6,308
631
66
7
0
248,504
4
W
Kukulkan
6,639
664
96
10
0
188,903
1
W
Medusa
6,007
601
62
6
0
162,536
1
W
Jormungandr
6,540
654
34
3
0
180,275
0
W
Mulan
5,976
598
70
7
0
180,180
4
L
Morgan Le Fay
4,267
427
24
2
0
159,750
6
L
Thor
5,761
576
84
8
0
223,210
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role