Player Matchup

Odin
Odin
 
Odin
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
AndresFelipe31
Fenrir
Level 153
God Stats
2W - 0L
1,708 SR
Queue Stats
26W - 20L
1,582 Elo+
Party 1
Eset
Eset
posmendi
Eset
Level 104
God Stats
1W - 0L
1,797 SR
Queue Stats
26W - 21L
1,572 Elo+
Party 1
Team Averages
Level 121
1,668 SR
1,551 Elo+

VS

Team Averages
Level 46
1,400 SR
1,396 Elo+
Baron Samedi
Baron Samedi
MUG1WARA420
Baron Samedi
Level 44
God Stats
2W - 5L
1,335 SR
Queue Stats
24W - 40L
1,452 Elo+
Solo
Cthulhu
Cthulhu
T3hMast3rShak3
Cthulhu
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Medusa
Medusa
bearvsoctopus
Medusa
Level 89
God Stats
6W - 10L
1,366 SR
Queue Stats
16W - 56L
1,236 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
12
2 / 4 / 12
7,878
788
5,708
14,583
9,288
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

14
10 / 0 / 8
9,595
960
12,865
9,634
5,189
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Eset
14
7 / 1 / 10
9,233
923
11,398
8,458
3,769
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
MUG1WARA420
Baron Samedi
14
4 / 4 / 1
8,430
843
8,967
9,161
4,015
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

11
0 / 6 / 3
7,142
714
4,767
11,510
7,162
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
1 / 9 / 2
6,780
678
7,323
12,973
4,184
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
11
19
Kills
5
5
Deaths
19
30
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Odin
 
Odin
2
4
12
2
W
10
0
8
14
L
Baron Samedi
MUG1WARA420
Baron Samedi
4
4
1
1.13
L
0
6
3
0.25
L
1
9
2
0.22
W
Eset
7
1
10
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,971
Damage
21,057
32,675
Taken
33,644
18,246
Mitigated
15,361
9,702
Healing
4,784
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Odin
 
Odin
5,708
2,213
0
1,818
14,583
9,288
437
7,164
7,419
0
22,292
W
12,865
4,340
0
3,615
9,634
5,189
102
3,698
5,936
0
40,269
L
Baron Samedi
MUG1WARA420
Baron Samedi
8,967
978
792
1,965
9,161
4,015
0
2,715
6,446
35,388
0
L
4,767
655
0
738
11,510
7,162
0
3,934
7,576
9,867
0
L
7,323
4,076
234
1,055
12,973
4,184
0
4,771
8,202
0
18,596
W
Eset
11,398
392
1,140
3,129
8,458
3,769
433
2,917
5,541
31,335
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,706
Gold Earned
22,352
139
Minions Killed
96
0
Camps Cleared
0
591,965
Distance Traveled
449,909
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
7,878
788
39
4
0
184,724
0
W
Fenrir
9,595
960
50
5
0
209,440
1
L
Baron Samedi
8,430
843
54
5
0
160,448
3
L
Cthulhu
7,142
714
13
1
0
146,651
0
L
Medusa
6,780
678
29
3
0
142,810
2
W
Eset
9,233
923
50
5
0
197,801
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role