Player Matchup

Nu Wa
Nu Wa
Dueend
Nu Wa
Level 158
God Stats
2W - 5L
1,548 SR
Queue Stats
45W - 58L
1,444 Elo+
Solo
Tsukuyomi
Tsukuyomi
M4Flow
Tsukuyomi
Level 140
God Stats
4W - 3L
1,611 SR
Queue Stats
124W - 130L
1,486 Elo+
Solo
Jormungandr
Jormungandr
Y--STRYKER--Y
Jormungandr
Level 108
God Stats
7W - 4L
1,597 SR
Queue Stats
416W - 413L
1,538 Elo+
Solo
Artemis
Artemis
franco5632
Artemis
Level 97
God Stats
10W - 5L
1,612 SR
Queue Stats
94W - 85L
1,535 Elo+
Solo
Hun Batz
Hun Batz
gg654max
Hun Batz
Level 127
God Stats
1W - 3L
1,247 SR
Queue Stats
192W - 190L
1,487 Elo+
Solo
Team Averages
Level 126
1,523 SR
1,498 Elo+

VS

Team Averages
Level 139
1,485 SR
1,454 Elo+
Ishtar
Ishtar
 
Ishtar
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
Galindowisk
Janus
Level 125
God Stats
4W - 3L
1,543 SR
Queue Stats
167W - 177L
1,509 Elo+
Solo
Bacchus
Bacchus
Lakool
Bacchus
Level 144
God Stats
1W - 0L
1,557 SR
Queue Stats
5W - 6L
1,298 Elo+
Solo
Awilix
Awilix
ZYR0I_
Awilix
Level 121
God Stats
6W - 7L
1,331 SR
Queue Stats
380W - 422L
1,535 Elo+
Solo
Odin
Odin
joyeriasL
Odin
Level 145
God Stats
4W - 6L
1,497 SR
Queue Stats
207W - 250L
1,426 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Dueend
Nu Wa
13
1 / 3 / 0
8,468
423
5,099
5,865
2,326
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tsukuyomi
M4Flow
Tsukuyomi
17
4 / 3 / 0
10,708
535
16,728
17,848
12,240
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jormungandr
Y--STRYKER--Y
Jormungandr
15
2 / 1 / 4
9,234
462
7,474
12,893
12,243
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Artemis
franco5632
Artemis
4
0 / 3 / 0
5,649
282
1,088
3,453
780
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Hun Batz
gg654max
Hun Batz
13
2 / 3 / 1
8,352
418
8,268
15,306
5,671
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
 
Ishtar
17
4 / 1 / 2
11,613
581
7,422
15,829
7,280
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

17
2 / 2 / 5
10,559
528
6,624
10,263
4,242
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Bacchus
Lakool
Bacchus
13
1 / 1 / 7
9,791
490
6,613
14,857
17,512
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Awilix
ZYR0I_
Awilix
16
4 / 3 / 3
10,272
514
9,770
17,788
7,885
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Odin
16
2 / 2 / 3
10,503
525
7,004
16,665
11,473
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
33
9
Kills
13
13
Deaths
9
5
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Ishtar
 
Ishtar
4
1
2
5
L
Nu Wa
Dueend
Nu Wa
1
3
0
0.33
W
2
2
5
2.25
W
Bacchus
Lakool
Bacchus
1
1
7
4.5
L
Tsukuyomi
M4Flow
Tsukuyomi
4
3
0
1.33
L
Jormungandr
Y--STRYKER--Y
Jormungandr
2
1
4
4
W
Awilix
ZYR0I_
Awilix
4
3
3
1.83
L
Artemis
franco5632
Artemis
0
3
0
0
L
Hun Batz
gg654max
Hun Batz
2
3
1
0.83
W
Odin
2
2
3
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,657
Damage
37,433
55,365
Taken
75,402
33,260
Mitigated
48,392
17,398
Healing
26,414
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ishtar
 
Ishtar
7,422
4,598
0
9,731
15,829
7,280
9,354
2,671
12,748
0
102,560
L
Nu Wa
Dueend
Nu Wa
5,099
852
0
699
5,865
2,326
494
3,149
2,716
58,581
0
W
6,624
321
0
2,474
10,263
4,242
1,258
3,202
6,866
105,074
0
W
Bacchus
Lakool
Bacchus
6,613
883
0
2,845
14,857
17,512
0
2,819
11,921
31,519
0
L
Tsukuyomi
M4Flow
Tsukuyomi
16,728
4,665
0
9,210
17,848
12,240
1,188
4,295
13,553
0
80,396
L
Jormungandr
Y--STRYKER--Y
Jormungandr
7,474
1,928
0
1,592
12,893
12,243
0
2,729
10,164
48,728
1,481
W
Awilix
ZYR0I_
Awilix
9,770
4,193
0
7,372
17,788
7,885
236
2,573
15,062
0
75,021
L
Artemis
franco5632
Artemis
1,088
506
0
507
3,453
780
0
949
2,504
0
7,075
L
Hun Batz
gg654max
Hun Batz
8,268
2,528
0
5,390
15,306
5,671
0
2,115
13,191
0
51,570
W
Odin
7,004
1,173
153
3,839
16,665
11,473
940
1,814
13,906
0
66,891

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,411
Gold Earned
52,738
409
Minions Killed
638
0
Camps Cleared
0
1,387,983
Distance Traveled
1,848,926
14
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ishtar
11,613
581
189
9
0
320,079
6
L
Nu Wa
8,468
423
104
5
0
242,214
2
W
Janus
10,559
528
167
8
0
397,097
8
W
Bacchus
9,791
490
33
2
0
368,869
5
L
Tsukuyomi
10,708
535
118
6
0
382,974
1
L
Jormungandr
9,234
462
87
4
0
342,172
5
W
Awilix
10,272
514
123
6
0
408,057
2
L
Artemis
5,649
282
13
1
0
75,205
0
L
Hun Batz
8,352
418
87
4
0
345,418
6
W
Odin
10,503
525
126
6
0
354,824
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role