Player Matchup

Janus
Janus
Gold IV
 
Janus
Gold IV
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sylvanus
Sylvanus
Gold IV
 
Sylvanus
Gold IV
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Kali
Kali
Gold V
AJDRO123
Kali
Gold V
Level 106
God Stats
4W - 2L
1,556 SR
Queue Stats
52W - 55L
1,347 MMR
Party 3
Neith
Neith
Gold V
orquines
Neith
Gold V
Level 109
God Stats
1W - 1L
1,236 SR
Queue Stats
59W - 64L
1,344 MMR
Party 3
Ravana
Ravana
Silver II
temp-917108
Ravana
Silver II
Level 128
God Stats
2W - 5L
1,500 SR
Queue Stats
62W - 52L
1,369 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 126
1,458 SR
1,412 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 120
1,522 SR
1,340 MMR
Atlas
Atlas
Bronze V
AmINervous
Atlas
Bronze V
Level 125
God Stats
0W - 1L
1,583 SR
Queue Stats
12W - 21L
1,301 MMR
Party 2
Ullr
Ullr
Gold V
K_A_L_II
Ullr
Gold V
Level 147
God Stats
35W - 40L
1,505 SR
Queue Stats
260W - 264L
1,293 MMR
Solo
Camazotz
Camazotz
Silver III
Maelborn
Camazotz
Silver III
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 7L
1,405 MMR
Party 1
Nu Wa
Nu Wa
Silver III
THE_END_MGS4
Nu Wa
Silver III
Level 100
God Stats
0W - 1L
1,688 SR
Queue Stats
4W - 7L
1,405 MMR
Party 1
Achilles
Achilles
Silver IV
goingabudabi
Achilles
Silver IV
Level 124
God Stats
0W - 1L
1,333 SR
Queue Stats
20W - 27L
1,296 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
16
1 / 0 / 4
10,013
589
6,298
7,416
2,929
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sylvanus
 
Sylvanus
14
4 / 1 / 3
8,939
526
8,868
12,950
8,218
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Kali
16
2 / 0 / 3
9,319
548
3,743
15,849
6,636
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Neith
orquines
Neith
15
6 / 2 / 4
9,725
572
12,479
11,435
5,384
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Ravana
15
1 / 0 / 2
9,664
568
10,013
6,588
4,617
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bans
Ao KuangLancelotArachne

VS

Bans
IzanamiThorXbalanque
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
9
0 / 3 / 2
6,349
373
3,399
16,542
8,998
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Ullr
13
2 / 7 / 0
7,425
437
5,105
15,063
5,323
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Camazotz
Maelborn
Camazotz
11
0 / 2 / 1
7,018
413
4,943
15,109
5,101
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

13
0 / 1 / 2
7,549
444
5,062
6,362
2,324
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Achilles
goingabudabi
Achilles
10
1 / 1 / 0
6,793
400
3,446
9,175
4,949
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
8
14
Kills
3
3
Deaths
14
16
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
1
0
4
3
W
Sylvanus
 
Sylvanus
4
1
3
5.5
W
Kali
2
0
3
3.5
L
Atlas
0
3
2
0.33
L
Ullr
2
7
0
0.29
L
Camazotz
Maelborn
Camazotz
0
2
1
0.25
L
0
1
2
1
L
Achilles
goingabudabi
Achilles
1
1
0
1
W
Neith
orquines
Neith
6
2
4
4
W
Ravana
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,401
Damage
21,955
54,238
Taken
62,251
27,784
Mitigated
26,695
20,085
Healing
14,767
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
6,298
364
0
3,245
7,416
2,929
896
1,888
5,528
103,423
0
W
Sylvanus
 
Sylvanus
8,868
2,653
1,606
5,283
12,950
8,218
653
3,027
9,881
43,147
12,484
W
Kali
3,743
1,438
0
3,360
15,849
6,636
0
1,480
14,333
0
98,517
L
Atlas
3,399
1,401
0
3,169
16,542
8,998
0
2,803
13,739
24,980
0
L
Ullr
5,105
1,540
0
1,816
15,063
5,323
0
3,954
11,109
0
42,056
L
Camazotz
Maelborn
Camazotz
4,943
1,638
0
5,086
15,109
5,101
0
2,948
12,161
0
54,440
L
5,062
427
0
1,179
6,362
2,324
22
4,141
2,221
61,191
0
L
Achilles
goingabudabi
Achilles
3,446
1,300
0
3,517
9,175
4,949
0
624
8,551
0
24,785
W
Neith
orquines
Neith
12,479
6,437
0
4,227
11,435
5,384
1,059
2,547
8,888
0
72,323
W
Ravana
10,013
2,574
0
2,364
6,588
4,617
696
299
6,053
0
78,178

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,660
Gold Earned
35,134
643
Minions Killed
359
0
Camps Cleared
0
1,700,416
Distance Traveled
1,458,074
17
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
10,013
589
186
11
0
359,879
5
W
Sylvanus
8,939
526
87
5
0
310,112
3
W
Kali
9,319
548
137
8
0
394,457
3
L
Atlas
6,349
373
40
2
0
269,494
9
L
Ullr
7,425
437
86
5
0
269,078
1
L
Camazotz
7,018
413
95
6
0
365,020
3
L
Nu Wa
7,549
444
99
6
0
325,154
2
L
Achilles
6,793
400
39
2
0
229,328
2
W
Neith
9,725
572
100
6
0
319,393
5
W
Ravana
9,664
568
133
8
0
316,575
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role