Player Matchup

Anubis
Anubis
Ameisiin
Anubis
Level 54
God Stats
1W - 0L
1,291 SR
Queue Stats
38W - 96L
1,293 Elo+
Solo
Mulan
Mulan
SLiniSLino
Mulan
Level 63
God Stats
15W - 25L
1,396 SR
Queue Stats
143W - 250L
1,336 Elo+
Party 2
Hachiman
Hachiman
abnormalchillt
Hachiman
Level 65
God Stats
14W - 20L
1,424 SR
Queue Stats
121W - 220L
1,323 Elo+
Party 2
Team Averages
Level 61
1,370 SR
1,317 Elo+

VS

Team Averages
Level 87
1,474 SR
1,300 Elo+
Thanatos
Thanatos
XPABLOX007
Thanatos
Level 79
God Stats
24W - 35L
1,415 SR
Queue Stats
197W - 202L
1,385 Elo+
Party 1
Ra
Ra
javierthomas777
Ra
Level 97
God Stats
3W - 4L
1,506 SR
Queue Stats
154W - 138L
1,434 Elo+
Party 1
Gilgamesh
Gilgamesh
nemisis239
Gilgamesh
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 6L
1,082 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Ameisiin
Anubis
14
1 / 0 / 4
8,259
751
6,069
5,152
3,210
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Mulan
13
2 / 0 / 3
7,668
697
7,635
7,030
6,103
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Hachiman
13
2 / 1 / 1
7,600
691
6,658
7,380
2,988
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
XPABLOX007
Thanatos
13
1 / 4 / 0
7,423
675
6,455
10,533
4,467
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

14
0 / 0 / 1
7,399
673
6,152
4,556
1,995
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gilgamesh
nemisis239
Gilgamesh
9
0 / 1 / 0
6,927
630
2,667
9,890
6,624
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
2
5
Kills
1
1
Deaths
5
8
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Anubis
Ameisiin
Anubis
1
0
4
3
W
Mulan
2
0
3
3.5
L
Thanatos
XPABLOX007
Thanatos
1
4
0
0.25
W
Hachiman
2
1
1
2.5
L
0
0
1
0.5
L
Gilgamesh
nemisis239
Gilgamesh
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,362
Damage
15,274
19,562
Taken
24,979
12,301
Mitigated
13,086
8,519
Healing
11,155
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
Ameisiin
Anubis
6,069
108
0
2,865
5,152
3,210
0
2,767
2,385
41,332
0
W
Mulan
7,635
1,531
0
2,205
7,030
6,103
0
1,685
5,345
0
18,478
L
Thanatos
XPABLOX007
Thanatos
6,455
558
246
5,704
10,533
4,467
0
2,378
8,155
0
19,011
W
Hachiman
6,658
4,036
0
3,449
7,380
2,988
136
1,834
5,546
0
29,032
L
6,152
341
849
1,125
4,556
1,995
0
956
3,600
42,094
0
L
Gilgamesh
nemisis239
Gilgamesh
2,667
479
1,575
1,656
9,890
6,624
0
2,791
7,099
0
7,224

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,527
Gold Earned
21,749
141
Minions Killed
109
0
Camps Cleared
0
628,882
Distance Traveled
613,442
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
8,259
751
72
7
0
209,751
0
W
Mulan
7,668
697
24
2
0
214,402
2
L
Thanatos
7,423
675
26
2
0
227,258
2
W
Hachiman
7,600
691
45
4
0
204,729
1
L
Ra
7,399
673
73
7
0
219,063
4
L
Gilgamesh
6,927
630
10
1
0
167,121
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role