Player Matchup

Ah Muzen Cab
Ah Muzen Cab
Contopia02
Ah Muzen Cab
Level 148
God Stats
13W - 9L
1,672 SR
Queue Stats
329W - 318L
1,517 Elo+
Party 2
Merlin
Merlin
Dopeman_2015
Merlin
Level 140
God Stats
48W - 49L
1,519 SR
Queue Stats
447W - 453L
1,521 Elo+
Solo
Lancelot
Lancelot
FaZe_Noivern
Lancelot
Level 69
God Stats
8W - 14L
1,425 SR
Queue Stats
231W - 237L
1,485 Elo+
Party 2
Ymir
Ymir
MisterBeefy
Ymir
Level 150
God Stats
3W - 3L
1,724 SR
Queue Stats
74W - 84L
1,367 Elo+
Solo
Chaac
Chaac
SiK IDK
Chaac
Level 109
God Stats
15W - 16L
1,502 SR
Queue Stats
37W - 32L
1,505 Elo+
Solo
Team Averages
Level 123
1,568 SR
1,479 Elo+

VS

Team Averages
Level 76
1,680 SR
1,486 Elo+
Kukulkan
Kukulkan
DaHustla187
Kukulkan
Level 125
God Stats
6W - 4L
1,548 SR
Queue Stats
197W - 180L
1,559 Elo+
Solo
Bacchus
Bacchus
GSM 96
Bacchus
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Apollo
Apollo
HottBones
Apollo
Level 83
God Stats
1W - 0L
1,984 SR
Queue Stats
4W - 8L
1,374 Elo+
Party 1
Thanatos
Thanatos
IEatDoes
Thanatos
Level 45
God Stats
2W - 1L
1,868 SR
Queue Stats
26W - 30L
1,515 Elo+
Party 1
Cerberus
Cerberus
RCanderso
Cerberus
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 16L
1,484 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Contopia02
Ah Muzen Cab
19
11 / 10 / 1
13,119
547
22,962
23,050
8,782
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Merlin
18
2 / 7 / 5
11,528
480
11,683
15,828
5,565
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lancelot
FaZe_Noivern
Lancelot
15
2 / 6 / 0
10,363
432
7,561
19,942
7,759
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
1 / 6 / 6
9,562
398
8,461
27,886
29,267
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Chaac
SiK IDK
Chaac
16
1 / 7 / 3
10,846
452
17,099
25,242
23,608
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
DaHustla187
Kukulkan
20
8 / 3 / 12
14,763
615
24,067
14,008
7,619
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bacchus
GSM 96
Bacchus
14
0 / 7 / 3
10,154
423
5,146
21,999
15,638
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Apollo
HottBones
Apollo
19
4 / 4 / 9
12,889
537
10,363
17,797
6,703
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Bow

Short Bow

+15%
Attack Speed

Thanatos
IEatDoes
Thanatos
20
19 / 2 / 8
15,464
644
30,703
32,139
14,007
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cerberus
RCanderso
Cerberus
20
5 / 2 / 6
14,690
612
17,481
28,537
25,093
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
74
17
Kills
36
36
Deaths
18
15
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Ah Muzen Cab
Contopia02
Ah Muzen Cab
11
10
1
1.15
W
Kukulkan
DaHustla187
Kukulkan
8
3
12
4.67
L
Merlin
2
7
5
0.64
L
Lancelot
FaZe_Noivern
Lancelot
2
6
0
0.33
W
Bacchus
GSM 96
Bacchus
0
7
3
0.21
W
Apollo
HottBones
Apollo
4
4
9
2.13
W
Thanatos
IEatDoes
Thanatos
19
2
8
11.5
L
1
6
6
0.67
W
Cerberus
RCanderso
Cerberus
5
2
6
4
L
Chaac
SiK IDK
Chaac
1
7
3
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,766
Damage
87,760
111,948
Taken
114,480
74,981
Mitigated
69,060
11,466
Healing
59,752
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Muzen Cab
Contopia02
Ah Muzen Cab
22,962
8,888
0
3,232
23,050
8,782
0
7,027
16,023
0
111,710
W
Kukulkan
DaHustla187
Kukulkan
24,067
2,920
0
3,875
14,008
7,619
784
3,605
10,403
155,447
0
L
Merlin
11,683
387
0
930
15,828
5,565
879
4,952
10,876
98,208
0
L
Lancelot
FaZe_Noivern
Lancelot
7,561
1,363
0
0
19,942
7,759
0
6,230
13,712
0
77,225
W
Bacchus
GSM 96
Bacchus
5,146
916
0
1,147
21,999
15,638
215
5,453
16,546
40,844
331
W
Apollo
HottBones
Apollo
10,363
7,453
0
8,589
17,797
6,703
73
2,004
15,793
0
96,846
W
Thanatos
IEatDoes
Thanatos
30,703
10,122
0
30,318
32,139
14,007
0
5,541
26,598
0
140,960
L
8,461
1,463
0
1,682
27,886
29,267
0
14,167
13,167
24,072
3,172
W
Cerberus
RCanderso
Cerberus
17,481
2,172
0
15,823
28,537
25,093
914
5,364
23,173
128,183
0
L
Chaac
SiK IDK
Chaac
17,099
3,242
0
5,622
25,242
23,608
783
14,926
10,316
0
76,371

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,418
Gold Earned
67,960
577
Minions Killed
862
0
Camps Cleared
0
2,124,824
Distance Traveled
2,342,311
15
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Muzen Cab
13,119
547
152
6
0
415,908
2
W
Kukulkan
14,763
615
233
10
0
443,741
1
L
Merlin
11,528
480
163
7
0
391,255
3
L
Lancelot
10,363
432
117
5
0
450,296
0
W
Bacchus
10,154
423
53
2
0
454,782
0
W
Apollo
12,889
537
179
7
0
468,876
2
W
Thanatos
15,464
644
123
5
0
521,032
9
L
Ymir
9,562
398
27
1
0
445,750
8
W
Cerberus
14,690
612
274
11
0
453,880
3
L
Chaac
10,846
452
118
5
0
421,615
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role