Player Matchup

Medusa
Medusa
 
Medusa
Level 70
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Xbalanque
Xbalanque
CheekonWangz
Xbalanque
Level 128
God Stats
0W - 1L
1,284 SR
Queue Stats
92W - 63L
1,611 Elo+
Party 1
Artemis
Artemis
MiloKymru
Artemis
Level 135
God Stats
5W - 4L
1,622 SR
Queue Stats
308W - 333L
1,572 Elo+
Party 1
Achilles
Achilles
Tflint22
Achilles
Level 126
God Stats
7W - 1L
1,474 SR
Queue Stats
122W - 93L
1,504 Elo+
Solo
Tiamat
Tiamat
Twilight_Omen
Tiamat
Level 94
God Stats
0W - 3L
1,319 SR
Queue Stats
94W - 107L
1,482 Elo+
Solo
Team Averages
Level 111
1,440 SR
1,534 Elo+

VS

Team Averages
Level 98
1,402 SR
1,406 Elo+
Nu Wa
Nu Wa
Duval Goyim
Nu Wa
Level 121
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,217 Elo+
Party 2
Ah Puch
Ah Puch
MasterWaffles15
Ah Puch
Level 127
God Stats
2W - 2L
1,289 SR
Queue Stats
35W - 23L
1,573 Elo+
Party 2
Odin
Odin
Proaganda
Odin
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 4L
1,217 Elo+
Party 2
Anhur
Anhur
jennnaahhh
Anhur
Level 47
God Stats
1W - 1L
1,221 SR
Queue Stats
74W - 95L
1,451 Elo+
Solo
Artio
Artio
nvrt
Artio
Level 128
God Stats
2W - 1L
1,500 SR
Queue Stats
63W - 49L
1,570 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
13
1 / 5 / 7
7,877
656
8,710
10,809
2,777
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Xbalanque
CheekonWangz
Xbalanque
14
3 / 5 / 6
8,480
707
12,464
12,555
3,733
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Artemis
MiloKymru
Artemis
16
4 / 4 / 8
9,080
757
15,075
12,640
3,879
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Achilles
Tflint22
Achilles
16
6 / 3 / 6
9,915
826
10,892
15,689
11,482
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

13
0 / 4 / 8
7,801
650
8,419
9,145
4,934
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
7 / 2 / 9
10,060
838
16,973
8,730
4,637
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

17
3 / 3 / 16
10,281
857
18,165
12,398
7,109
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Odin
14
5 / 6 / 8
9,059
755
6,806
13,639
10,780
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Anhur
16
4 / 3 / 13
9,884
824
9,282
12,409
6,066
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Artio
nvrt
Artio
18
2 / 1 / 18
10,405
867
5,219
16,575
28,378
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
85
14
Kills
21
21
Deaths
15
35
Assists
64
Player
Kills
Deaths
Assists
KDA
L
Medusa
 
Medusa
1
5
7
0.9
L
Xbalanque
CheekonWangz
Xbalanque
3
5
6
1.2
W
7
2
9
5.75
W
3
3
16
3.67
L
Artemis
MiloKymru
Artemis
4
4
8
2
W
Odin
5
6
8
1.5
L
Achilles
Tflint22
Achilles
6
3
6
3
L
0
4
8
1
W
Anhur
4
3
13
3.5
W
Artio
nvrt
Artio
2
1
18
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,560
Damage
56,445
60,838
Taken
63,751
26,805
Mitigated
56,970
21,798
Healing
21,676
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
 
Medusa
8,710
2,623
0
1,536
10,809
2,777
0
6,688
4,045
0
17,272
L
Xbalanque
CheekonWangz
Xbalanque
12,464
2,705
1,533
2,594
12,555
3,733
33
7,602
4,880
0
32,660
W
16,973
5,973
31
1,262
8,730
4,637
1,455
594
8,136
29,674
0
W
18,165
217
3,704
3,674
12,398
7,109
845
1,206
11,192
36,834
0
L
Artemis
MiloKymru
Artemis
15,075
5,340
754
3,423
12,640
3,879
0
9,810
2,732
0
37,677
W
Odin
6,806
1,422
903
1,848
13,639
10,780
384
3,556
10,083
0
12,080
L
Achilles
Tflint22
Achilles
10,892
1,159
1,852
6,371
15,689
11,482
0
9,983
5,667
0
23,285
L
8,419
582
2,018
1,717
9,145
4,934
0
6,274
2,798
28,095
0
W
Anhur
9,282
2,055
1,801
1,402
12,409
6,066
1,384
816
11,593
0
24,684
W
Artio
nvrt
Artio
5,219
687
2,033
5,018
16,575
28,378
939
2,247
14,328
8,342
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,153
Gold Earned
49,689
181
Minions Killed
131
0
Camps Cleared
0
1,105,698
Distance Traveled
1,116,221
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
7,877
656
32
3
0
219,335
1
L
Xbalanque
8,480
707
37
3
0
215,977
0
W
Nu Wa
10,060
838
27
2
0
234,852
0
W
Ah Puch
10,281
857
50
4
0
239,085
0
L
Artemis
9,080
757
41
3
0
208,016
0
W
Odin
9,059
755
10
1
0
203,146
1
L
Achilles
9,915
826
21
2
0
246,547
1
L
Tiamat
7,801
650
50
4
0
215,823
1
W
Anhur
9,884
824
38
3
0
216,547
2
W
Artio
10,405
867
6
1
0
222,591
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role