Player Matchup

Bellona
Bellona
BoySensei
Bellona
Level 30
God Stats
0W - 2L
1,500 SR
Queue Stats
26W - 33L
1,412 Elo+
Party 4
Merlin
Merlin
ImPrettyTrash
Merlin
Level 67
God Stats
0W - 1L
1,735 SR
Queue Stats
20W - 14L
1,338 Elo+
Party 1
Xing Tian
Xing Tian
StirFrei
Xing Tian
Level 107
God Stats
0W - 1L
1,641 SR
Queue Stats
25W - 18L
1,388 Elo+
Party 1
Skadi
Skadi
itzMeChip
Skadi
Level 11
God Stats
2W - 7L
1,457 SR
Queue Stats
4W - 10L
1,486 Elo+
Party 4
Pele
Pele
woodyman857
Pele
Level 124
God Stats
0W - 1L
1,778 SR
Queue Stats
33W - 26L
1,378 Elo+
Party 1
Team Averages
Level 68
1,622 SR
1,400 Elo+

VS

Team Averages
Level 82
1,484 SR
1,477 Elo+
Sylvanus
Sylvanus
 
Sylvanus
Level 46
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Agni
Agni
Brocoli1453
Agni
Level 71
God Stats
5W - 3L
1,644 SR
Queue Stats
266W - 256L
1,536 Elo+
Party 3
Apollo
Apollo
ByPabloPorrasCR
Apollo
Level 141
God Stats
1W - 1L
1,299 SR
Queue Stats
10W - 20L
1,424 Elo+
Party 2
Cthulhu
Cthulhu
DarkClownCR
Cthulhu
Level 43
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 8L
1,512 Elo+
Party 2
Bastet
Bastet
perfectionies
Bastet
Level 109
God Stats
7W - 5L
1,476 SR
Queue Stats
181W - 198L
1,414 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
BoySensei
Bellona
7
0 / 6 / 1
4,547
455
4,764
10,142
8,210
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
0 / 0 / 0
5,336
534
1,982
3,279
1,254
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Xing Tian
StirFrei
Xing Tian
10
1 / 3 / 1
5,865
587
3,976
10,234
5,302
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Skadi
itzMeChip
Skadi
7
0 / 5 / 0
4,299
430
3,301
6,091
1,563
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

9
1 / 0 / 0
5,287
529
1,462
7,460
2,716
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
12
2 / 2 / 1
6,822
682
6,298
6,493
4,028
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

9
1 / 0 / 0
5,410
541
3,515
2,898
1,011
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

9
3 / 0 / 6
5,931
593
6,261
7,651
2,476
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cthulhu
DarkClownCR
Cthulhu
8
5 / 1 / 4
6,254
625
3,228
7,940
4,610
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

10
3 / 0 / 3
5,844
584
3,708
6,643
2,256
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
28
2
Kills
14
14
Deaths
3
2
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
 
Sylvanus
2
2
1
1.25
L
Bellona
BoySensei
Bellona
0
6
1
0.08
W
1
0
0
1
W
3
0
6
6
W
Cthulhu
DarkClownCR
Cthulhu
5
1
4
7
L
0
0
0
0
L
Xing Tian
StirFrei
Xing Tian
1
3
1
0.5
L
Skadi
itzMeChip
Skadi
0
5
0
0
W
3
0
3
4.5
L
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,485
Damage
23,010
37,206
Taken
31,625
19,045
Mitigated
14,381
8,841
Healing
13,118
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
 
Sylvanus
6,298
2,001
0
2,730
6,493
4,028
0
3,403
2,770
44,221
8,678
L
Bellona
BoySensei
Bellona
4,764
2,059
0
1,765
10,142
8,210
0
964
9,178
0
29,750
W
3,515
224
0
250
2,898
1,011
218
1,082
1,812
36,562
0
W
6,261
4,277
0
3,306
7,651
2,476
1,615
657
6,994
0
36,976
W
Cthulhu
DarkClownCR
Cthulhu
3,228
587
1,279
1,943
7,940
4,610
11
410
7,530
18,533
0
L
1,982
250
0
982
3,279
1,254
0
1,390
1,889
36,667
0
L
Xing Tian
StirFrei
Xing Tian
3,976
239
0
2,380
10,234
5,302
0
6,121
4,113
37,223
0
L
Skadi
itzMeChip
Skadi
3,301
1,709
0
0
6,091
1,563
301
1,327
4,764
0
15,295
W
3,708
1,537
0
3,610
6,643
2,256
0
82
6,561
0
32,250
L
1,462
468
0
3,714
7,460
2,716
0
2,813
4,647
0
29,242

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,334
Gold Earned
30,261
296
Minions Killed
324
0
Camps Cleared
0
986,440
Distance Traveled
1,001,038
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
6,822
682
103
10
0
157,916
1
L
Bellona
4,547
455
46
5
0
200,487
0
W
Agni
5,410
541
65
7
0
202,653
5
W
Apollo
5,931
593
55
6
0
186,229
0
W
Cthulhu
6,254
625
32
3
0
206,159
3
L
Merlin
5,336
534
74
7
0
184,631
2
L
Xing Tian
5,865
587
78
8
0
200,464
0
L
Skadi
4,299
430
25
3
0
166,196
0
W
Bastet
5,844
584
69
7
0
248,081
0
L
Pele
5,287
529
73
7
0
234,662
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role