Player Matchup

Ah Muzen Cab
Ah Muzen Cab
BigPapaFog
Ah Muzen Cab
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 18L
1,190 Elo+
Party 1
Chang'e
Chang'e
Malachite916
Chang'e
Level 117
God Stats
3W - 0L
1,535 SR
Queue Stats
62W - 85L
1,250 Elo+
Party 1
Lancelot
Lancelot
lildotmn
Lancelot
Level 38
God Stats
1W - 0L
1,500 SR
Queue Stats
90W - 81L
1,420 Elo+
Party 1
Team Averages
Level 56
1,512 SR
1,287 Elo+

VS

Team Averages
Level 103
1,378 SR
1,387 Elo+
Zeus
Zeus
PhillyPak
Zeus
Level 101
God Stats
1W - 1L
1,727 SR
Queue Stats
22W - 16L
1,422 Elo+
Party 2
Danzaburou
Danzaburou
Redwon38
Danzaburou
Level 127
God Stats
111W - 159L
1,357 SR
Queue Stats
162W - 233L
1,316 Elo+
Solo
Terra
Terra
ZEvilQween
Terra
Level 80
God Stats
0W - 2L
1,050 SR
Queue Stats
21W - 17L
1,425 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
BigPapaFog
Ah Muzen Cab
14
1 / 5 / 6
8,825
679
12,709
10,272
4,002
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Chang'e
Malachite916
Chang'e
16
3 / 1 / 7
10,393
799
14,418
11,452
4,378
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Lancelot
lildotmn
Lancelot
15
8 / 3 / 4
10,427
802
14,877
12,384
7,324
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
13
3 / 6 / 4
8,891
684
9,646
11,685
3,670
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
Redwon38
Danzaburou
14
6 / 4 / 2
9,319
717
10,842
17,753
6,975
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Terra
13
0 / 2 / 9
8,927
687
3,209
19,177
14,530
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
24
12
Kills
9
9
Deaths
12
17
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
BigPapaFog
Ah Muzen Cab
1
5
6
0.8
W
Chang'e
Malachite916
Chang'e
3
1
7
6.5
L
Zeus
3
6
4
0.83
L
Danzaburou
Redwon38
Danzaburou
6
4
2
1.75
L
Terra
0
2
9
2.25
W
Lancelot
lildotmn
Lancelot
8
3
4
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,004
Damage
23,697
34,108
Taken
48,615
15,704
Mitigated
25,175
9,452
Healing
15,296
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
BigPapaFog
Ah Muzen Cab
12,709
5,522
0
919
10,272
4,002
973
3,298
6,974
0
37,660
W
Chang'e
Malachite916
Chang'e
14,418
664
1,904
4,924
11,452
4,378
1,409
4,989
6,463
40,749
0
L
Zeus
9,646
1,858
502
857
11,685
3,670
0
2,556
8,711
33,081
0
L
Danzaburou
Redwon38
Danzaburou
10,842
6,664
0
2,897
17,753
6,975
390
6,008
11,077
0
31,935
L
Terra
3,209
671
4,612
6,428
19,177
14,530
50
4,936
13,308
9,655
0
W
Lancelot
lildotmn
Lancelot
14,877
3,976
0
1,705
12,384
7,324
473
4,588
7,796
0
30,387

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,645
Gold Earned
27,137
152
Minions Killed
114
0
Camps Cleared
0
675,561
Distance Traveled
645,820
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
8,825
679
41
3
0
210,385
0
W
Chang'e
10,393
799
74
6
0
229,653
0
L
Zeus
8,891
684
54
4
0
206,642
0
L
Danzaburou
9,319
717
46
4
0
187,635
1
L
Terra
8,927
687
14
1
0
251,543
0
W
Lancelot
10,427
802
37
3
0
235,523
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role