Player Matchup

Merlin
Merlin
LeafyLeon12
Merlin
Level 149
God Stats
14W - 3L
1,699 SR
Queue Stats
389W - 103L
1,881 Elo+
Party 2
Izanami
Izanami
Little spork123
Izanami
Level 48
God Stats
15W - 0L
2,003 SR
Queue Stats
403W - 64L
1,843 Elo+
Party 2
Skadi
Skadi
ScrvyScandlr
Skadi
Level 58
God Stats
1W - 3L
1,343 SR
Queue Stats
8W - 22L
1,248 Elo+
Solo
Bacchus
Bacchus
pietrzak1202
Bacchus
Level 155
God Stats
4W - 2L
1,472 SR
Queue Stats
523W - 138L
1,844 Elo+
Party 2
Thor
Thor
youfatlazybum
Thor
Level 160
God Stats
12W - 2L
1,879 SR
Queue Stats
541W - 144L
1,854 Elo+
Party 2
Team Averages
Level 114
1,679 SR
1,734 Elo+

VS

Team Averages
Level 53
1,514 SR
1,325 Elo+
Terra
Terra
Korndog Stand
Terra
Level 115
God Stats
2W - 1L
1,813 SR
Queue Stats
61W - 92L
1,318 Elo+
Party 1
Chang'e
Chang'e
McWife0504
Chang'e
Level 27
God Stats
0W - 3L
1,500 SR
Queue Stats
53W - 81L
1,291 Elo+
Party 1
Neith
Neith
Tattedteddybear
Neith
Level 39
God Stats
33W - 31L
1,483 SR
Queue Stats
50W - 73L
1,337 Elo+
Party 1
Poseidon
Poseidon
Tornado_Hips
Poseidon
Level 65
God Stats
13W - 7L
1,603 SR
Queue Stats
222W - 188L
1,483 Elo+
Solo
Thanatos
Thanatos
XxMrCleanxX4912
Thanatos
Level 19
God Stats
2W - 12L
1,169 SR
Queue Stats
8W - 23L
1,198 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
18
6 / 0 / 21
11,977
1,198
29,645
3,836
2,013
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

18
4 / 0 / 22
10,796
1,080
16,118
10,278
5,568
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

18
5 / 0 / 21
11,251
1,125
16,188
8,235
4,650
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Bacchus
pietrzak1202
Bacchus
18
8 / 2 / 21
12,766
1,277
17,423
14,540
18,295
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

19
16 / 1 / 21
14,435
1,444
23,591
15,646
27,735
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Team 1 Tickets

325

VS

Team 2 Tickets

44

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 6 / 3
9,102
910
8,416
24,040
29,914
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chang'e
McWife0504
Chang'e
15
0 / 9 / 3
9,335
934
7,026
25,807
10,465
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

14
0 / 4 / 2
9,126
913
6,012
16,882
7,707
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Poseidon
Tornado_Hips
Poseidon
15
1 / 8 / 1
9,811
981
13,049
20,723
7,466
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Thanatos
14
2 / 12 / 1
9,570
957
5,172
21,647
9,108
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

145
Kill Participation
13
39
Kills
3
3
Deaths
39
106
Assists
10
Player
Kills
Deaths
Assists
KDA
L
0
6
3
0.25
W
Merlin
6
0
21
16.5
W
4
0
22
15
L
Chang'e
McWife0504
Chang'e
0
9
3
0.17
W
5
0
21
15.5
L
0
4
2
0.25
L
Poseidon
Tornado_Hips
Poseidon
1
8
1
0.19
L
Thanatos
2
12
1
0.21
W
Bacchus
pietrzak1202
Bacchus
8
2
21
9.25
W
16
1
21
26.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

102,965
Damage
39,675
52,535
Taken
109,099
58,261
Mitigated
64,660
13,241
Healing
12,872
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,416
1,294
3,102
2,444
24,040
29,914
0
8,199
15,841
16,746
0
W
Merlin
29,645
1,458
0
420
3,836
2,013
0
1,882
1,954
55,000
0
W
16,118
8,559
0
2,363
10,278
5,568
0
6,097
4,181
0
41,261
L
Chang'e
McWife0504
Chang'e
7,026
1,009
2,206
2,000
25,807
10,465
0
9,471
16,336
18,561
0
W
16,188
4,918
348
2,600
8,235
4,650
0
6,283
1,952
0
34,414
L
6,012
1,876
0
1,205
16,882
7,707
0
6,984
9,898
0
25,554
L
Poseidon
Tornado_Hips
Poseidon
13,049
1,310
0
185
20,723
7,466
0
11,379
9,344
48,404
0
L
Thanatos
5,172
457
0
1,730
21,647
9,108
0
11,035
10,612
0
7,801
W
Bacchus
pietrzak1202
Bacchus
17,423
2,218
1,466
2,096
14,540
18,295
0
6,445
7,920
25,469
0
W
23,591
4,419
2,136
1,812
15,646
27,735
0
7,784
7,862
0
31,957

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,225
Gold Earned
46,944
200
Minions Killed
149
10
Camps Cleared
4
979,801
Distance Traveled
855,299
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Terra
9,102
910
8
1
0
196,266
3
W
Merlin
11,977
1,198
77
8
0
193,118
2
W
Izanami
10,796
1,080
52
5
2
180,342
3
L
Chang'e
9,335
934
23
2
0
164,635
0
W
Skadi
11,251
1,125
42
4
4
198,993
0
L
Neith
9,126
913
41
4
1
169,160
2
L
Poseidon
9,811
981
74
7
2
158,090
0
L
Thanatos
9,570
957
3
0
1
167,148
0
W
Bacchus
12,766
1,277
16
2
3
201,607
2
W
Thor
14,435
1,444
13
1
1
205,741
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role