Player Matchup

Chiron
Chiron
 
Chiron
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
 
Gilgamesh
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cabrakan
Cabrakan
farder_man
Cabrakan
Level 17
God Stats
1W - 1L
1,729 SR
Queue Stats
8W - 33L
1,160 Elo+
Party 1
Team Averages
Level 95
1,576 SR
1,387 Elo+

VS

Team Averages
Level 36
1,619 SR
1,493 Elo+
Cthulhu
Cthulhu
Bendebenq
Cthulhu
Level 14
God Stats
2W - 4L
1,296 SR
Queue Stats
7W - 13L
1,365 Elo+
Party 2
Loki
Loki
GreenSk1ller
Loki
Level 29
God Stats
2W - 1L
1,740 SR
Queue Stats
21W - 16L
1,591 Elo+
Party 2
Vulcan
Vulcan
Laurynaslp
Vulcan
Level 64
God Stats
3W - 1L
1,823 SR
Queue Stats
38W - 40L
1,522 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
11
1 / 1 / 0
6,728
673
8,518
7,708
3,451
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Gilgamesh
 
Gilgamesh
11
0 / 2 / 0
6,326
633
4,873
12,531
6,148
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Cabrakan
farder_man
Cabrakan
10
0 / 5 / 1
6,787
679
1,423
12,172
12,831
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Bendebenq
Cthulhu
14
3 / 0 / 4
8,544
854
9,459
8,137
6,781
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

12
2 / 1 / 3
7,242
724
8,053
6,986
2,660
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hidden Dagger

Hidden Dagger

+15
Physical Power

Vulcan
Laurynaslp
Vulcan
13
3 / 0 / 4
7,638
764
9,899
4,731
2,011
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
19
1
Kills
8
8
Deaths
1
1
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Chiron
 
Chiron
1
1
0
1
L
Gilgamesh
 
Gilgamesh
0
2
0
0
W
Cthulhu
Bendebenq
Cthulhu
3
0
4
5
W
2
1
3
3.5
W
Vulcan
Laurynaslp
Vulcan
3
0
4
5
L
Cabrakan
farder_man
Cabrakan
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,814
Damage
27,411
32,411
Taken
19,854
22,430
Mitigated
11,452
4,978
Healing
5,326
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chiron
 
Chiron
8,518
2,832
446
3,165
7,708
3,451
0
4,882
2,826
0
34,014
L
Gilgamesh
 
Gilgamesh
4,873
478
0
777
12,531
6,148
0
7,998
4,533
0
20,454
W
Cthulhu
Bendebenq
Cthulhu
9,459
1,415
342
2,850
8,137
6,781
300
466
7,671
29,813
0
W
8,053
2,650
0
1,394
6,986
2,660
194
727
6,259
0
28,136
W
Vulcan
Laurynaslp
Vulcan
9,899
3,068
0
740
4,731
2,011
296
256
4,475
31,933
0
L
Cabrakan
farder_man
Cabrakan
1,423
223
0
590
12,172
12,831
0
6,545
5,627
5,633
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,841
Gold Earned
23,424
115
Minions Killed
125
0
Camps Cleared
0
563,393
Distance Traveled
624,547
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
6,728
673
75
8
0
206,233
3
L
Gilgamesh
6,326
633
28
3
0
195,364
0
W
Cthulhu
8,544
854
34
3
0
209,923
3
W
Loki
7,242
724
34
3
0
205,004
0
W
Vulcan
7,638
764
57
6
0
209,620
0
L
Cabrakan
6,787
679
12
1
0
161,796
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role