Player Matchup

Heimdallr
Heimdallr
BasicBeck
Heimdallr
Level 128
God Stats
0W - 3L
1,198 SR
Queue Stats
41W - 41L
1,498 Elo+
Solo
Chaac
Chaac
Irgan91
Chaac
Level 83
God Stats
2W - 4L
1,403 SR
Queue Stats
151W - 162L
1,440 Elo+
Solo
Athena
Athena
PhantomsDomain
Athena
Level 113
God Stats
4W - 2L
1,683 SR
Queue Stats
25W - 20L
1,579 Elo+
Solo
Nox
Nox
RafonPC
Nox
Level 122
God Stats
17W - 14L
1,605 SR
Queue Stats
632W - 607L
1,424 Elo+
Solo
He Bo
He Bo
vAfricanRebel
He Bo
Level 88
God Stats
6W - 10L
1,514 SR
Queue Stats
247W - 229L
1,538 Elo+
Solo
Team Averages
Level 107
1,481 SR
1,496 Elo+

VS

Team Averages
Level 111
1,498 SR
1,491 Elo+
Ne Zha
Ne Zha
AntgodM
Ne Zha
Level 143
God Stats
2W - 0L
1,411 SR
Queue Stats
15W - 14L
1,470 Elo+
Solo
Chiron
Chiron
Bagmaster76
Chiron
Level 127
God Stats
1W - 0L
1,562 SR
Queue Stats
24W - 34L
1,405 Elo+
Solo
Cthulhu
Cthulhu
kidmufasa79
Cthulhu
Level 113
God Stats
1W - 2L
1,344 SR
Queue Stats
45W - 47L
1,498 Elo+
Solo
Hun Batz
Hun Batz
lXibalba
Hun Batz
Level 11
God Stats
3W - 1L
1,616 SR
Queue Stats
17W - 10L
1,570 Elo+
Solo
Anubis
Anubis
sincereapology
Anubis
Level 160
God Stats
95W - 121L
1,558 SR
Queue Stats
365W - 399L
1,511 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
BasicBeck
Heimdallr
14
2 / 4 / 1
8,384
645
7,518
13,525
5,659
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Chaac
Irgan91
Chaac
17
1 / 4 / 4
9,583
737
13,575
15,173
15,967
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

15
0 / 3 / 1
7,895
607
6,173
14,189
14,843
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Nox
16
1 / 2 / 2
9,216
709
10,901
12,193
5,508
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

15
1 / 4 / 0
8,588
661
5,396
9,781
3,622
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
AntgodM
Ne Zha
17
1 / 1 / 10
9,451
727
11,679
15,041
9,071
Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chiron
17
3 / 1 / 9
9,681
745
13,397
8,858
4,238
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cthulhu
kidmufasa79
Cthulhu
17
5 / 0 / 5
10,065
774
9,420
12,747
14,398
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Hun Batz
lXibalba
Hun Batz
18
4 / 2 / 8
10,252
789
11,119
11,346
5,737
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

17
4 / 1 / 7
10,178
783
8,382
9,667
6,746
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
56
5
Kills
17
17
Deaths
5
8
Assists
39
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
AntgodM
Ne Zha
1
1
10
6
W
Chiron
3
1
9
7.5
L
Heimdallr
BasicBeck
Heimdallr
2
4
1
0.63
L
Chaac
Irgan91
Chaac
1
4
4
0.75
L
0
3
1
0.17
L
Nox
1
2
2
1
W
Cthulhu
kidmufasa79
Cthulhu
5
0
5
7.5
W
Hun Batz
lXibalba
Hun Batz
4
2
8
4
W
4
1
7
7.5
L
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,563
Damage
53,997
64,861
Taken
57,659
45,599
Mitigated
40,190
7,269
Healing
12,714
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
AntgodM
Ne Zha
11,679
1,720
0
4,210
15,041
9,071
90
4,930
10,111
0
39,129
W
Chiron
13,397
5,088
2,409
1,991
8,858
4,238
2,156
3,995
4,863
0
32,120
L
Heimdallr
BasicBeck
Heimdallr
7,518
1,541
0
1,437
13,525
5,659
0
3,419
9,935
0
21,224
L
Chaac
Irgan91
Chaac
13,575
2,411
0
4,250
15,173
15,967
0
3,867
11,004
0
43,494
L
6,173
1,473
0
398
14,189
14,843
0
4,345
9,484
13,068
0
L
Nox
10,901
710
0
250
12,193
5,508
0
1,703
10,397
44,420
0
W
Cthulhu
kidmufasa79
Cthulhu
9,420
583
0
1,162
12,747
14,398
254
4,641
8,106
23,474
0
W
Hun Batz
lXibalba
Hun Batz
11,119
3,478
0
242
11,346
5,737
1,092
4,606
6,740
38
37,138
W
8,382
937
0
2,700
9,667
6,746
237
4,298
5,369
42,136
0
L
5,396
208
0
934
9,781
3,622
0
3,316
6,201
31,466
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,666
Gold Earned
49,627
265
Minions Killed
298
0
Camps Cleared
0
1,209,454
Distance Traveled
1,429,383
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
9,451
727
49
4
0
267,925
0
W
Chiron
9,681
745
52
4
0
270,823
3
L
Heimdallr
8,384
645
32
2
0
233,976
3
L
Chaac
9,583
737
84
6
0
245,577
2
L
Athena
7,895
607
15
1
0
233,600
0
L
Nox
9,216
709
77
6
0
255,797
1
W
Cthulhu
10,065
774
41
3
0
281,386
1
W
Hun Batz
10,252
789
78
6
0
347,639
4
W
Anubis
10,178
783
78
6
0
261,610
0
L
He Bo
8,588
661
57
4
0
240,504
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role