Player Matchup

Chaac
Chaac
AndreasLevin
Chaac
Level 157
God Stats
4W - 0L
1,518 SR
Queue Stats
18W - 15L
1,583 Elo+
Party 2
Anubis
Anubis
KIRKtheMAN1
Anubis
Level 74
God Stats
5W - 2L
1,644 SR
Queue Stats
10W - 9L
1,533 Elo+
Party 2
Cernunnos
Cernunnos
The_Eelmon
Cernunnos
Level 87
God Stats
1W - 1L
1,475 SR
Queue Stats
14W - 9L
1,524 Elo+
Party 2
Team Averages
Level 106
1,545 SR
1,547 Elo+

VS

Team Averages
Level 52
1,481 SR
1,604 Elo+
Baron Samedi
Baron Samedi
Bangozinga
Baron Samedi
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 2L
1,654 Elo+
Party 1
Thor
Thor
FOODEATTHE4
Thor
Level 119
God Stats
0W - 1L
1,443 SR
Queue Stats
14W - 13L
1,504 Elo+
Party 1
Shiva
Shiva
z-SoldierShotz-_
Shiva
Level 22
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 1L
1,654 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 4 / 9
16,952
737
37,208
41,632
56,338
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Anubis
20
4 / 10 / 10
14,916
649
15,655
23,556
10,500
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Cernunnos
The_Eelmon
Cernunnos
20
6 / 6 / 6
15,378
669
17,406
24,770
10,642
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Bangozinga
Baron Samedi
16
0 / 12 / 10
13,617
592
10,518
26,080
10,313
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

20
17 / 1 / 3
18,277
795
46,777
24,602
15,921
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

20
3 / 4 / 15
15,950
693
12,255
31,515
35,273
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
48
17
Kills
20
20
Deaths
17
25
Assists
28
Player
Kills
Deaths
Assists
KDA
W
7
4
9
2.88
L
Baron Samedi
Bangozinga
Baron Samedi
0
12
10
0.42
L
17
1
3
18.5
W
Anubis
4
10
10
0.9
W
Cernunnos
The_Eelmon
Cernunnos
6
6
6
1.5
L
3
4
15
2.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,269
Damage
69,550
89,958
Taken
82,197
77,480
Mitigated
61,507
28,387
Healing
11,349
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
37,208
10,033
0
15,208
41,632
56,338
1,130
9,092
31,967
0
112,031
L
Baron Samedi
Bangozinga
Baron Samedi
10,518
1,660
575
815
26,080
10,313
1,210
6,772
19,308
32,459
0
L
46,777
8,402
0
1,918
24,602
15,921
1,470
3,648
20,954
0
119,926
W
Anubis
15,655
464
0
4,449
23,556
10,500
536
919
22,358
60,822
0
W
Cernunnos
The_Eelmon
Cernunnos
17,406
9,089
0
8,730
24,770
10,642
2,053
1,428
23,060
0
101,893
L
12,255
1,737
1,610
6,431
31,515
35,273
323
5,365
26,150
0
59,291

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,246
Gold Earned
47,844
302
Minions Killed
249
0
Camps Cleared
0
1,117,423
Distance Traveled
1,158,305
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
16,952
737
94
4
0
427,813
4
L
Baron Samedi
13,617
592
60
3
0
279,016
0
L
Thor
18,277
795
120
5
0
440,635
1
W
Anubis
14,916
649
83
4
0
319,693
2
W
Cernunnos
15,378
669
125
5
0
369,917
1
L
Shiva
15,950
693
69
3
0
438,654
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role