Player Matchup

Chang'e
Chang'e
RedLantern32
Chang'e
Level 129
God Stats
7W - 7L
1,511 SR
Queue Stats
103W - 118L
1,449 Elo+
Solo
Ishtar
Ishtar
Rocker_Sanders
Ishtar
Level 148
God Stats
16W - 19L
1,378 SR
Queue Stats
100W - 116L
1,409 Elo+
Solo
Zhong Kui
Zhong Kui
RougeDogVillian_
Zhong Kui
Level 158
God Stats
7W - 7L
1,494 SR
Queue Stats
439W - 460L
1,509 Elo+
Party 1
Hun Batz
Hun Batz
Yasuke_Da_God
Hun Batz
Level 142
God Stats
3W - 5L
1,540 SR
Queue Stats
223W - 238L
1,450 Elo+
Party 1
Chiron
Chiron
thunderlord800
Chiron
Level 70
God Stats
1W - 5L
1,280 SR
Queue Stats
167W - 171L
1,436 Elo+
Solo
Team Averages
Level 129
1,440 SR
1,450 Elo+

VS

Team Averages
Level 91
1,561 SR
1,403 Elo+
Shiva
Shiva
ItsImNotDirty
Shiva
Level 84
God Stats
8W - 7L
1,539 SR
Queue Stats
45W - 54L
1,401 Elo+
Party 2
Artemis
Artemis
SwannyTheSwan
Artemis
Level 85
God Stats
31W - 23L
1,517 SR
Queue Stats
41W - 49L
1,371 Elo+
Party 2
Nu Wa
Nu Wa
Troy13olton
Nu Wa
Level 109
God Stats
9W - 8L
1,687 SR
Queue Stats
54W - 61L
1,424 Elo+
Party 2
Jormungandr
Jormungandr
VlaamsBelang4eve
Jormungandr
Level 89
God Stats
1W - 1L
1,309 SR
Queue Stats
26W - 35L
1,401 Elo+
Solo
Bastet
Bastet
valni96
Bastet
Level 87
God Stats
3W - 2L
1,752 SR
Queue Stats
145W - 148L
1,416 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
RedLantern32
Chang'e
15
1 / 1 / 0
9,219
542
6,227
10,533
7,003
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
2 / 3 / 0
7,684
452
7,998
15,352
5,285
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Zhong Kui
12
0 / 3 / 1
6,705
394
7,789
16,010
11,997
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Hun Batz
Yasuke_Da_God
Hun Batz
12
0 / 3 / 0
7,022
413
5,974
15,334
6,143
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

13
0 / 5 / 2
7,310
430
6,629
14,937
4,738
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 0 / 0
10,172
598
7,141
11,036
9,455
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Artemis
16
4 / 0 / 3
9,436
555
13,800
9,799
4,573
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

17
5 / 0 / 3
10,274
604
12,929
9,335
3,478
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jormungandr
VlaamsBelang4eve
Jormungandr
14
0 / 1 / 5
8,246
485
8,191
12,272
10,500
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bastet
valni96
Bastet
13
5 / 2 / 1
8,700
512
7,892
14,765
5,920
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
27
3
Kills
15
15
Deaths
3
3
Assists
12
Player
Kills
Deaths
Assists
KDA
W
1
0
0
1
L
Chang'e
RedLantern32
Chang'e
1
1
0
1
L
2
3
0
0.67
L
Zhong Kui
0
3
1
0.17
W
Artemis
4
0
3
5.5
W
5
0
3
6.5
W
Jormungandr
VlaamsBelang4eve
Jormungandr
0
1
5
2.5
L
Hun Batz
Yasuke_Da_God
Hun Batz
0
3
0
0
L
0
5
2
0.2
W
Bastet
valni96
Bastet
5
2
1
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,617
Damage
49,953
72,166
Taken
57,207
35,166
Mitigated
33,926
30,507
Healing
26,652
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,141
2,477
0
7,033
11,036
9,455
0
4,462
6,574
0
82,913
L
Chang'e
RedLantern32
Chang'e
6,227
368
950
6,669
10,533
7,003
0
928
9,605
69,799
0
L
7,998
4,279
0
7,091
15,352
5,285
0
7,917
7,435
0
76,190
L
Zhong Kui
7,789
1,306
0
7,331
16,010
11,997
0
6,317
9,693
44,602
5,915
W
Artemis
13,800
7,136
0
7,475
9,799
4,573
3,294
1,892
7,907
0
72,271
W
12,929
3,142
0
1,994
9,335
3,478
1,971
2,133
7,202
96,173
0
W
Jormungandr
VlaamsBelang4eve
Jormungandr
8,191
3,607
0
2,740
12,272
10,500
0
2,491
9,781
61,848
2,025
L
Hun Batz
Yasuke_Da_God
Hun Batz
5,974
1,991
0
4,774
15,334
6,143
0
2,345
12,989
0
61,480
L
6,629
1,761
662
3,030
14,937
4,738
0
3,515
11,388
0
59,490
W
Bastet
valni96
Bastet
7,892
3,454
0
7,410
14,765
5,920
0
2,687
12,078
0
49,649

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,940
Gold Earned
46,828
538
Minions Killed
620
0
Camps Cleared
0
1,470,776
Distance Traveled
1,638,514
18
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Shiva
10,172
598
172
10
0
310,041
3
L
Chang'e
9,219
542
161
9
0
322,779
5
L
Ishtar
7,684
452
110
6
0
255,963
2
L
Zhong Kui
6,705
394
83
5
0
259,645
4
W
Artemis
9,436
555
108
6
0
304,158
4
W
Nu Wa
10,274
604
168
10
0
314,448
9
W
Jormungandr
8,246
485
87
5
0
338,807
6
L
Hun Batz
7,022
413
96
6
0
331,730
3
L
Chiron
7,310
430
88
5
0
300,659
4
W
Bastet
8,700
512
85
5
0
371,060
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role