Player Matchup

Baba Yaga
Baba Yaga
Diamond III
NoPlayerID
Baba Yaga
Diamond III
Level 160
God Stats
6W - 1L
2,018 SR
Queue Stats
86W - 21L
2,428 MMR
Party 1
Atlas
Atlas
Diamond I
cocoasulphur
Atlas
Diamond I
Level 160
God Stats
8W - 3L
1,715 SR
Queue Stats
112W - 32L
2,553 MMR
Party 1
Ishtar
Ishtar
Diamond I
qZoZoLe
Ishtar
Diamond I
Level 155
God Stats
1W - 1L
1,723 SR
Queue Stats
137W - 38L
2,552 MMR
Party 1
Team Averages
Diamond II
Diamond II
Average Tier
Level 158
1,819 SR
2,511 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 108
1,560 SR
1,667 MMR
Izanami
Izanami
Silver I
 
Izanami
Silver I
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Agni
Agni
Diamond V
ReLaky
Agni
Diamond V
Level 156
God Stats
34W - 15L
1,767 SR
Queue Stats
131W - 82L
1,675 MMR
Solo
Achilles
Achilles
Platinum III
manxelmb
Achilles
Platinum III
Level 101
God Stats
1W - 8L
1,412 SR
Queue Stats
103W - 121L
1,824 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
NoPlayerID
Baba Yaga
13
5 / 1 / 8
8,508
851
11,433
6,009
2,523
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

13
7 / 0 / 5
8,758
876
8,366
7,259
7,107
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Ishtar
qZoZoLe
Ishtar
12
1 / 2 / 8
7,484
748
10,408
10,532
5,005
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bans
Yu HuangThoth

VS

Bans
Ah Muzen CabGanesha
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
11
1 / 4 / 2
6,595
660
3,903
8,373
3,548
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Agni
ReLaky
Agni
10
2 / 5 / 1
6,677
668
5,302
9,519
3,846
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Achilles
manxelmb
Achilles
10
0 / 4 / 1
6,063
606
6,227
16,198
13,753
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
7
13
Kills
3
3
Deaths
13
21
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
1
4
2
0.5
W
Baba Yaga
NoPlayerID
Baba Yaga
5
1
8
9
L
Agni
ReLaky
Agni
2
5
1
0.5
W
7
0
5
9.5
L
Achilles
manxelmb
Achilles
0
4
1
0.13
W
Ishtar
qZoZoLe
Ishtar
1
2
8
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,207
Damage
15,432
23,800
Taken
34,090
14,635
Mitigated
21,147
7,991
Healing
4,059
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
3,903
2,072
0
1,074
8,373
3,548
0
4,434
3,727
0
27,532
W
Baba Yaga
NoPlayerID
Baba Yaga
11,433
1,130
0
986
6,009
2,523
529
1,109
4,587
28,686
0
L
Agni
ReLaky
Agni
5,302
810
0
400
9,519
3,846
0
5,913
3,374
16,660
0
W
8,366
3,212
894
2,407
7,259
7,107
278
1,493
5,394
18,564
0
L
Achilles
manxelmb
Achilles
6,227
1,635
0
2,585
16,198
13,753
0
8,662
7,162
0
13,700
W
Ishtar
qZoZoLe
Ishtar
10,408
6,832
0
3,704
10,532
5,005
983
2,745
7,507
0
41,393

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,750
Gold Earned
19,335
122
Minions Killed
98
0
Camps Cleared
0
583,190
Distance Traveled
519,010
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
6,595
660
58
6
0
165,667
2
W
Baba Yaga
8,508
851
43
4
0
197,090
4
L
Agni
6,677
668
28
3
0
161,066
0
W
Atlas
8,758
876
12
1
0
206,050
2
L
Achilles
6,063
606
12
1
0
192,277
4
W
Ishtar
7,484
748
67
7
0
180,050
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role