Player Matchup

Thor
Thor
Diamond II
 
Thor
Diamond II
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sylvanus
Sylvanus
Masters
I-Main-Asuri
Sylvanus
Masters
Level 159
God Stats
3W - 3L
1,469 SR
Queue Stats
564W - 574L
2,243 MMR
Solo
Ravana
Ravana
Diamond V
MonkyD8476
Ravana
Diamond V
Level 160
God Stats
4W - 0L
1,822 SR
Queue Stats
140W - 134L
2,234 MMR
Solo
Poseidon
Poseidon
Masters
Vzft
Poseidon
Masters
Level 148
God Stats
17W - 10L
1,681 SR
Queue Stats
537W - 537L
2,819 MMR
Solo
Izanami
Izanami
Masters
looneyghost4
Izanami
Masters
Level 145
God Stats
139W - 107L
1,707 SR
Queue Stats
562W - 551L
2,254 MMR
Solo
Team Averages
Diamond I
Diamond I
Average Tier
Level 147
1,636 SR
2,210 MMR

VS

Team Averages
Diamond II
Diamond II
Average Tier
Level 144
1,534 SR
2,152 MMR
Maui
Maui
Masters
 
Maui
Masters
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Set
Set
Diamond IV
FrostSigner
Set
Diamond IV
Level 137
God Stats
0W - 1L
1,354 SR
Queue Stats
158W - 146L
2,221 MMR
Party 1
Eset
Eset
Masters
Masta_Pink
Eset
Masters
Level 144
God Stats
7W - 7L
1,686 SR
Queue Stats
301W - 307L
2,573 MMR
Solo
Neith
Neith
Diamond IV
RyanRocks1243_HB
Neith
Diamond IV
Level 152
God Stats
59W - 52L
1,608 SR
Queue Stats
520W - 501L
2,229 MMR
Solo
Gilgamesh
Gilgamesh
Diamond IV
itzSaiko_YT
Gilgamesh
Diamond IV
Level 129
God Stats
4W - 5L
1,522 SR
Queue Stats
171W - 165L
2,235 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
20
6 / 1 / 11
13,642
593
14,069
20,357
10,437
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Sylvanus
I-Main-Asuri
Sylvanus
18
1 / 3 / 13
12,611
548
7,950
28,023
24,346
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ravana
MonkyD8476
Ravana
20
5 / 1 / 7
14,790
643
14,553
12,785
15,537
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Poseidon
Vzft
Poseidon
20
10 / 2 / 8
15,449
672
22,941
12,439
6,227
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Izanami
looneyghost4
Izanami
20
3 / 3 / 7
14,543
632
10,611
19,145
8,058
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bans
SusanoAo KuangChronosHadesDa Ji

VS

Bans
AthenaLancelotLokiBellonaNe Zha
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
 
Maui
16
2 / 3 / 3
9,558
416
4,697
22,278
28,854
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

18
2 / 7 / 2
11,566
503
12,332
20,401
9,005
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

17
2 / 6 / 4
11,177
486
12,652
14,476
7,249
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

20
1 / 6 / 1
12,753
554
8,527
17,926
7,812
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gilgamesh
itzSaiko_YT
Gilgamesh
16
3 / 3 / 3
10,526
458
10,261
22,302
17,534
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
23
25
Kills
10
10
Deaths
25
46
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Thor
 
Thor
6
1
11
11.5
L
Maui
 
Maui
2
3
3
1.17
L
2
7
2
0.43
W
Sylvanus
I-Main-Asuri
Sylvanus
1
3
13
2.5
L
2
6
4
0.67
W
Ravana
MonkyD8476
Ravana
5
1
7
8.5
L
1
6
1
0.25
W
Poseidon
Vzft
Poseidon
10
2
8
7
L
Gilgamesh
itzSaiko_YT
Gilgamesh
3
3
3
1.5
W
Izanami
looneyghost4
Izanami
3
3
7
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,124
Damage
48,469
92,749
Taken
97,383
64,605
Mitigated
70,454
45,658
Healing
18,028
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thor
 
Thor
14,069
4,328
0
8,478
20,357
10,437
4,233
4,718
15,639
0
123,648
L
Maui
 
Maui
4,697
1,666
795
4,881
22,278
28,854
0
9,177
13,052
30,247
0
L
12,332
4,886
0
1,708
20,401
9,005
0
4,823
15,329
0
104,790
W
Sylvanus
I-Main-Asuri
Sylvanus
7,950
1,216
4,035
12,505
28,023
24,346
126
7,909
17,150
26,339
2,301
L
12,652
1,002
1,632
3,244
14,476
7,249
0
7,493
6,983
100,820
0
W
Ravana
MonkyD8476
Ravana
14,553
3,151
0
4,574
12,785
15,537
992
1,310
11,475
0
111,740
L
8,527
2,608
0
4,570
17,926
7,812
1,578
2,936
13,978
0
122,333
W
Poseidon
Vzft
Poseidon
22,941
3,669
829
3,727
12,439
6,227
3,019
4,597
7,842
183,881
1,075
L
Gilgamesh
itzSaiko_YT
Gilgamesh
10,261
3,811
0
1,198
22,302
17,534
0
6,507
15,756
0
87,958
W
Izanami
looneyghost4
Izanami
10,611
6,786
0
11,510
19,145
8,058
6,332
1,459
17,686
0
153,470

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,035
Gold Earned
55,580
830
Minions Killed
728
0
Camps Cleared
0
2,290,649
Distance Traveled
2,182,341
31
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
13,642
593
149
6
0
488,358
5
L
Maui
9,558
416
38
2
0
404,214
9
L
Set
11,566
503
181
8
0
436,356
5
W
Sylvanus
12,611
548
40
2
0
451,469
6
L
Eset
11,177
486
181
8
0
434,307
3
W
Ravana
14,790
643
183
8
0
453,673
4
L
Neith
12,753
554
217
9
0
406,835
5
W
Poseidon
15,449
672
241
10
0
494,548
5
L
Gilgamesh
10,526
458
111
5
0
500,629
4
W
Izanami
14,543
632
217
9
0
402,601
11

Distance Traveled

Minion Kills by Role

Gold Earned by Role