Player Matchup

Thanatos
Thanatos
Chiopmunk141
Thanatos
Level 124
God Stats
0W - 1L
1,592 SR
Queue Stats
4W - 3L
1,521 Elo+
Party 1
Zeus
Zeus
MisterTrogdor
Zeus
Level 42
God Stats
0W - 1L
1,188 SR
Queue Stats
2W - 2L
1,539 Elo+
Party 1
Raijin
Raijin
Psyris
Raijin
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 19L
1,400 Elo+
Party 1
Bakasura
Bakasura
Sulrix
Bakasura
Level 81
God Stats
0W - 1L
1,351 SR
Queue Stats
8W - 13L
1,391 Elo+
Party 1
Achilles
Achilles
Zelic27
Achilles
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 4L
1,549 Elo+
Party 1
Team Averages
Level 83
1,426 SR
1,480 Elo+

VS

Team Averages
Level 118
1,399 SR
1,480 Elo+
Apollo
Apollo
 
Apollo
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Agni
Agni
LordRose1959
Agni
Level 45
God Stats
4W - 3L
1,302 SR
Queue Stats
211W - 252L
1,444 Elo+
Solo
Skadi
Skadi
TehJuggernaut
Skadi
Level 80
God Stats
6W - 5L
1,477 SR
Queue Stats
219W - 201L
1,476 Elo+
Solo
Kumbhakarna
Kumbhakarna
jer_rex_killer
Kumbhakarna
Level 156
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 25L
1,539 Elo+
Solo
Nemesis
Nemesis
zabaztion
Nemesis
Level 147
God Stats
3W - 6L
1,215 SR
Queue Stats
912W - 926L
1,440 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Chiopmunk141
Thanatos
12
2 / 5 / 3
6,926
630
7,818
8,182
4,158
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
0 / 4 / 7
8,114
738
8,771
8,708
3,799
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Raijin
Psyris
Raijin
12
1 / 8 / 4
7,219
656
9,272
12,923
5,161
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Bakasura
Sulrix
Bakasura
13
3 / 5 / 2
7,598
691
7,642
11,690
7,784
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Achilles
Zelic27
Achilles
15
4 / 4 / 5
7,953
723
9,890
15,208
14,668
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
18
7 / 1 / 15
10,385
944
14,685
9,489
5,155
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

14
4 / 1 / 9
8,966
815
6,244
4,594
1,893
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

16
6 / 2 / 16
9,743
886
15,974
10,178
4,652
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Kumbhakarna
jer_rex_killer
Kumbhakarna
17
4 / 2 / 16
10,224
929
7,458
24,041
20,951
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Nemesis
zabaztion
Nemesis
15
5 / 4 / 11
9,408
855
8,349
17,094
12,388
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
93
10
Kills
26
26
Deaths
10
21
Assists
67
Player
Kills
Deaths
Assists
KDA
W
Apollo
 
Apollo
7
1
15
14.5
L
Thanatos
Chiopmunk141
Thanatos
2
5
3
0.7
W
4
1
9
8.5
L
0
4
7
0.88
L
Raijin
Psyris
Raijin
1
8
4
0.38
L
Bakasura
Sulrix
Bakasura
3
5
2
0.8
W
6
2
16
7
L
Achilles
Zelic27
Achilles
4
4
5
1.63
W
Kumbhakarna
jer_rex_killer
Kumbhakarna
4
2
16
6
W
Nemesis
zabaztion
Nemesis
5
4
11
2.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,393
Damage
52,710
56,711
Taken
65,396
35,570
Mitigated
45,039
16,340
Healing
30,271
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
 
Apollo
14,685
7,302
4,590
3,590
9,489
5,155
3,358
3,540
5,225
0
39,955
L
Thanatos
Chiopmunk141
Thanatos
7,818
1,460
775
3,419
8,182
4,158
0
2,765
5,417
0
9,691
W
6,244
84
1,179
1,477
4,594
1,893
194
1,517
3,032
11,834
0
L
8,771
1,236
400
861
8,708
3,799
0
2,221
6,487
29,994
0
L
Raijin
Psyris
Raijin
9,272
1,424
966
1,219
12,923
5,161
15
2,935
9,988
16,746
0
L
Bakasura
Sulrix
Bakasura
7,642
4,644
767
1,901
11,690
7,784
0
2,978
8,712
0
8,124
W
15,974
5,974
1,033
1,517
10,178
4,652
2,664
4,229
5,801
0
26,469
L
Achilles
Zelic27
Achilles
9,890
1,295
1,096
4,936
15,208
14,668
0
2,803
12,405
193
12,845
W
Kumbhakarna
jer_rex_killer
Kumbhakarna
7,458
1,106
495
9,583
24,041
20,951
233
6,012
17,093
18,000
0
W
Nemesis
zabaztion
Nemesis
8,349
2,826
1,956
4,851
17,094
12,388
1,324
2,938
13,168
0
16,076

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,810
Gold Earned
48,726
85
Minions Killed
123
0
Camps Cleared
0
945,358
Distance Traveled
1,076,630
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
10,385
944
55
5
0
212,718
0
L
Thanatos
6,926
630
0
0
0
193,400
0
W
Agni
8,966
815
12
1
0
228,356
0
L
Zeus
8,114
738
42
4
0
173,210
0
L
Raijin
7,219
656
17
2
0
142,147
1
L
Bakasura
7,598
691
18
2
0
225,290
0
W
Skadi
9,743
886
19
2
0
207,711
0
L
Achilles
7,953
723
8
1
0
211,311
3
W
Kumbhakarna
10,224
929
22
2
0
228,467
0
W
Nemesis
9,408
855
15
1
0
199,378
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role