Player Matchup

Nike
Nike
 
Nike
Level 20
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nemesis
Nemesis
 
Nemesis
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Anubis
Anubis
BeefSupreme1011
Anubis
Level 142
God Stats
4W - 0L
1,851 SR
Queue Stats
467W - 290L
1,817 Elo+
Party 2
Sylvanus
Sylvanus
SmokyMcPotTime
Sylvanus
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 17L
1,374 Elo+
Party 2
Ao Kuang
Ao Kuang
Vietkong1
Ao Kuang
Level 32
God Stats
7W - 2L
1,771 SR
Queue Stats
88W - 29L
1,772 Elo+
Party 2
Team Averages
Level 65
1,624 SR
1,593 Elo+

VS

Team Averages
Level 123
1,437 SR
1,469 Elo+
Artemis
Artemis
 
Artemis
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Shiva
Shiva
Blownso
Shiva
Level 46
God Stats
4W - 3L
1,523 SR
Queue Stats
88W - 104L
1,422 Elo+
Party 1
Maui
Maui
CuIex
Maui
Level 160
God Stats
11W - 14L
1,491 SR
Queue Stats
355W - 368L
1,492 Elo+
Party 3
Loki
Loki
DershBag
Loki
Level 129
God Stats
2W - 6L
1,398 SR
Queue Stats
602W - 586L
1,516 Elo+
Solo
Agni
Agni
Monsterousd
Agni
Level 118
God Stats
2W - 5L
1,272 SR
Queue Stats
142W - 171L
1,413 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
 
Nike
10
7 / 0 / 2
6,348
635
6,188
4,424
1,817
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Nemesis
 
Nemesis
9
1 / 2 / 4
5,367
537
2,556
7,476
2,013
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

10
3 / 1 / 6
6,375
638
5,513
5,888
3,043
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sylvanus
9
2 / 3 / 1
5,496
550
3,957
5,980
2,931
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Ao Kuang
Vietkong1
Ao Kuang
11
2 / 0 / 1
6,597
660
5,836
7,434
3,453
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
7
2 / 2 / 0
4,748
475
3,645
5,603
1,682
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Shiva
Blownso
Shiva
8
0 / 2 / 0
4,527
453
2,684
6,530
4,269
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Maui
CuIex
Maui
5
1 / 4 / 1
4,212
421
2,448
7,286
2,710
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Loki
9
0 / 3 / 2
5,051
505
2,698
7,636
2,189
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

8
0 / 4 / 0
4,786
479
2,598
6,123
1,575
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
6
15
Kills
3
6
Deaths
15
14
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Nike
 
Nike
7
0
2
8
W
Nemesis
 
Nemesis
1
2
4
1.5
L
Artemis
 
Artemis
2
2
0
1
W
3
1
6
6
L
Shiva
Blownso
Shiva
0
2
0
0
L
Maui
CuIex
Maui
1
4
1
0.38
L
Loki
0
3
2
0.33
L
0
4
0
0
W
Sylvanus
2
3
1
0.83
W
Ao Kuang
Vietkong1
Ao Kuang
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,050
Damage
14,073
31,202
Taken
33,178
13,257
Mitigated
12,425
12,757
Healing
9,557
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nike
 
Nike
6,188
768
0
429
4,424
1,817
0
1,134
3,290
0
35,215
W
Nemesis
 
Nemesis
2,556
1,475
0
523
7,476
2,013
0
83
7,393
0
27,936
L
Artemis
 
Artemis
3,645
1,631
0
1,766
5,603
1,682
0
3,147
2,456
0
18,451
W
5,513
452
0
2,769
5,888
3,043
0
1,555
4,333
33,852
4,727
L
Shiva
Blownso
Shiva
2,684
514
0
2,512
6,530
4,269
0
4,221
2,309
0
22,739
L
Maui
CuIex
Maui
2,448
903
0
773
7,286
2,710
0
3,129
4,157
8,850
3,133
L
Loki
2,698
738
0
3,472
7,636
2,189
0
1,765
5,871
0
31,516
L
2,598
356
0
1,034
6,123
1,575
651
2,288
3,835
26,771
0
W
Sylvanus
3,957
1,764
434
2,159
5,980
2,931
309
1,223
4,757
21,390
4,553
W
Ao Kuang
Vietkong1
Ao Kuang
5,836
1,387
0
6,443
7,434
3,453
0
798
6,636
43,285
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,183
Gold Earned
23,324
300
Minions Killed
208
0
Camps Cleared
0
1,007,295
Distance Traveled
877,498
15
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nike
6,348
635
53
5
0
233,170
1
W
Nemesis
5,367
537
51
5
0
229,954
6
L
Artemis
4,748
475
26
3
0
156,209
3
W
Anubis
6,375
638
66
7
0
188,241
4
L
Shiva
4,527
453
34
3
0
141,165
3
L
Maui
4,212
421
30
3
0
191,866
1
L
Loki
5,051
505
68
7
0
211,400
2
L
Agni
4,786
479
50
5
0
176,858
3
W
Sylvanus
5,496
550
39
4
0
160,597
3
W
Ao Kuang
6,597
660
91
9
0
195,333
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role